Player Matchup

Hun Batz
Hun Batz
BuffyZeus
Hun Batz
Level 21
God Stats
11W - 11L
1,696 SR
Queue Stats
264W - 258L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
GGEzzy
Danzaburou
Level 20
God Stats
54W - 48L
1,567 SR
Queue Stats
171W - 179L
1,505 Elo+
Party 1
Bellona
Bellona
LaFlaame
Bellona
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 15L
1,343 Elo+
Party 4
Kuzenbo
Kuzenbo
Quugel
Kuzenbo
Level 124
God Stats
10W - 10L
1,481 SR
Queue Stats
135W - 146L
1,503 Elo+
Party 1
Anubis
Anubis
WarLord Grim834
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,352 Elo+
Party 4
Team Averages
Level 41
1,549 SR
1,439 Elo+

VS

Team Averages
Level 45
1,530 SR
1,456 Elo+
Fafnir
Fafnir
Enigma_HHI
Fafnir
Level 80
God Stats
3W - 3L
1,592 SR
Queue Stats
27W - 38L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
Poepneus
Jing Wei
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 60L
1,620 Elo+
Party 3
Eset
Eset
TBoNeZz
Eset
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
169W - 143L
1,530 Elo+
Party 3
Anubis
Anubis
paulnacouzi69
Anubis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,134 Elo+
Party 2
Nike
Nike
tanookiiiii
Nike
Level 14
God Stats
14W - 13L
1,560 SR
Queue Stats
23W - 24L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BuffyZeus
Hun Batz
19
7 / 8 / 7
12,169
468
15,953
23,043
8,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
GGEzzy
Danzaburou
20
5 / 6 / 10
13,758
529
17,095
24,505
8,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
LaFlaame
Bellona
16
9 / 5 / 11
11,911
458
11,161
20,446
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Quugel
Kuzenbo
17
2 / 3 / 19
12,214
470
14,034
25,973
35,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 9 / 5
12,789
492
11,913
20,152
8,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Enigma_HHI
Fafnir
17
1 / 8 / 18
12,010
462
11,673
24,769
32,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Poepneus
Jing Wei
19
2 / 4 / 17
12,714
489
9,948
18,984
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
TBoNeZz
Eset
20
16 / 5 / 6
15,736
605
36,941
21,034
9,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 10 / 13
12,326
474
15,727
25,282
11,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
6 / 9 / 13
13,423
516
14,551
22,980
22,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
97
33
Kills
30
31
Deaths
36
52
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BuffyZeus
Hun Batz
7
8
7
1.31
W
Fafnir
Enigma_HHI
Fafnir
1
8
18
1.25
L
Danzaburou
GGEzzy
Danzaburou
5
6
10
1.67
L
Bellona
LaFlaame
Bellona
9
5
11
2.9
W
Jing Wei
Poepneus
Jing Wei
2
4
17
2.63
L
Kuzenbo
Quugel
Kuzenbo
2
3
19
3.83
W
Eset
TBoNeZz
Eset
16
5
6
3.8
L
10
9
5
1.39
W
5
10
13
1.15
W
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,156
Damage
88,840
114,119
Taken
113,049
72,990
Mitigated
83,424
24,804
Healing
32,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BuffyZeus
Hun Batz
15,953
5,402
0
4,055
23,043
8,364
310
11,531
11,185
0
77,852
W
Fafnir
Enigma_HHI
Fafnir
11,673
4,894
0
2,212
24,769
32,313
348
5,795
18,794
29,710
0
L
Danzaburou
GGEzzy
Danzaburou
17,095
10,818
0
9,845
24,505
8,682
1,841
13,307
10,988
0
93,972
L
Bellona
LaFlaame
Bellona
11,161
2,932
0
1,391
20,446
12,638
903
12,454
7,431
150
38,589
W
Jing Wei
Poepneus
Jing Wei
9,948
7,212
0
6,798
18,984
7,708
5,506
4,247
14,687
0
72,309
L
Kuzenbo
Quugel
Kuzenbo
14,034
4,344
0
1,741
25,973
35,184
1,205
17,447
7,912
41,813
0
W
Eset
TBoNeZz
Eset
36,941
4,153
2,078
6,731
21,034
9,324
1,951
5,672
15,317
120,903
0
L
11,913
241
1,018
6,754
20,152
8,122
2,303
10,387
9,280
54,027
0
W
15,727
2,856
0
11,774
25,282
11,404
1,642
6,105
19,052
53,357
0
W
14,551
1,958
0
3,042
22,980
22,675
2,374
4,278
18,402
10,587
66,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
66,209
458
Minions Killed
535
0
Camps Cleared
0
2,194,222
Distance Traveled
2,188,361
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,169
468
117
5
0
444,290
7
W
Fafnir
12,010
462
36
1
0
443,391
2
L
Danzaburou
13,758
529
149
6
0
410,190
1
L
Bellona
11,911
458
65
3
0
450,497
0
W
Jing Wei
12,714
489
122
5
0
461,249
6
L
Kuzenbo
12,214
470
38
1
0
516,891
5
W
Eset
15,736
605
183
7
0
456,455
9
L
Anubis
12,789
492
89
3
0
372,354
0
W
Anubis
12,326
474
70
3
0
364,529
2
W
Nike
13,423
516
124
5
0
462,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role