Player Matchup

Terra
Terra
GOLIATH1262
Terra
Level 85
God Stats
3W - 2L
1,659 SR
Queue Stats
52W - 53L
1,521 Elo+
Party 2
Bellona
Bellona
Marcos30
Bellona
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,397 Elo+
Solo
Chiron
Chiron
P4nta1792
Chiron
Level 65
God Stats
10W - 8L
1,600 SR
Queue Stats
27W - 27L
1,500 Elo+
Party 2
Merlin
Merlin
Tohsaka5458
Merlin
Level 62
God Stats
24W - 20L
1,616 SR
Queue Stats
317W - 296L
1,549 Elo+
Solo
Mercury
Mercury
ivanreloaded
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,575 SR
1,493 Elo+

VS

Team Averages
Level 111
1,561 SR
1,504 Elo+
Izanami
Izanami
Cold Coke9750
Izanami
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
392W - 400L
1,392 Elo+
Party 3
Zhong Kui
Zhong Kui
Nahu1889
Zhong Kui
Level 129
God Stats
2W - 0L
1,718 SR
Queue Stats
53W - 38L
1,584 Elo+
Party 1
The Morrigan
The Morrigan
NinjaDoDesertp
The Morrigan
Level 96
God Stats
9W - 7L
1,506 SR
Queue Stats
329W - 317L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
Zaraki EDL
Baron Samedi
Level 87
God Stats
24W - 29L
1,402 SR
Queue Stats
407W - 408L
1,413 Elo+
Party 3
Apollo
Apollo
xDMFPAPASMURFx
Apollo
Level 155
God Stats
8W - 4L
1,678 SR
Queue Stats
72W - 52L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,642
432
6,356
15,519
13,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Marcos30
Bellona
15
2 / 3 / 1
9,819
491
10,649
17,055
16,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
P4nta1792
Chiron
15
0 / 3 / 3
9,001
450
8,873
14,189
5,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
18
1 / 5 / 2
10,595
530
8,630
11,509
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ivanreloaded
Mercury
17
5 / 6 / 2
10,329
516
6,177
15,584
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 1 / 2
9,585
479
8,735
13,383
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Nahu1889
Zhong Kui
17
1 / 2 / 6
10,649
532
11,165
14,306
19,778
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
NinjaDoDesertp
The Morrigan
18
3 / 1 / 7
10,552
528
14,005
14,742
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Zaraki EDL
Baron Samedi
12
0 / 2 / 3
7,801
390
1,090
6,254
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
12 / 3 / 3
11,919
596
14,999
13,803
8,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
20
20
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
1
2
5
L
1
3
3
0.83
L
Bellona
Marcos30
Bellona
2
3
1
0.83
W
Zhong Kui
Nahu1889
Zhong Kui
1
2
6
2
W
The Morrigan
NinjaDoDesertp
The Morrigan
3
1
7
6.5
L
Chiron
P4nta1792
Chiron
0
3
3
0.5
L
Merlin
1
5
2
0.4
W
Baron Samedi
Zaraki EDL
Baron Samedi
0
2
3
0.75
L
Mercury
ivanreloaded
Mercury
5
6
2
1
W
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,685
Damage
49,994
73,856
Taken
62,488
46,312
Mitigated
43,142
23,790
Healing
29,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,735
4,965
0
6,581
13,383
4,959
750
4,510
8,873
0
71,964
L
6,356
335
1,718
3,264
15,519
13,671
492
2,933
12,586
48,118
0
L
Bellona
Marcos30
Bellona
10,649
3,441
0
7,421
17,055
16,404
182
9,683
7,372
386
61,313
W
Zhong Kui
Nahu1889
Zhong Kui
11,165
1,370
0
8,464
14,306
19,778
644
2,436
11,870
76,111
0
W
The Morrigan
NinjaDoDesertp
The Morrigan
14,005
3,948
0
5,005
14,742
6,395
0
1,016
13,726
89,944
2,782
L
Chiron
P4nta1792
Chiron
8,873
1,908
904
4,481
14,189
5,469
279
4,680
9,473
0
55,144
L
Merlin
8,630
333
0
833
11,509
4,501
628
3,316
8,193
84,750
0
W
Baron Samedi
Zaraki EDL
Baron Samedi
1,090
0
494
2,222
6,254
3,513
0
2,155
4,099
20,908
0
L
Mercury
ivanreloaded
Mercury
6,177
1,858
0
5,169
15,584
6,267
119
3,776
11,808
0
64,002
W
14,999
8,685
0
6,897
13,803
8,497
1,338
5,173
8,630
0
84,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
50,506
611
Minions Killed
607
0
Camps Cleared
0
1,926,319
Distance Traveled
1,668,721
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,585
479
117
6
0
349,565
3
L
Terra
8,642
432
81
4
0
391,817
2
L
Bellona
9,819
491
140
7
0
405,538
0
W
Zhong Kui
10,649
532
169
8
0
340,477
1
W
The Morrigan
10,552
528
147
7
0
393,828
0
L
Chiron
9,001
450
109
5
0
338,845
3
L
Merlin
10,595
530
170
9
0
382,731
2
W
Baron Samedi
7,801
390
27
1
0
210,856
0
L
Mercury
10,329
516
111
6
0
407,388
0
W
Apollo
11,919
596
147
7
0
373,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role