Player Matchup

Mulan
Mulan
CodenameFluffy
Mulan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DrCanAbyss
Ra
Level 9
God Stats
0W - 6L
1,039 SR
Queue Stats
2W - 12L
1,200 Elo+
Party 3
Nemesis
Nemesis
Nickkasaur
Nemesis
Level 29
God Stats
9W - 8L
1,820 SR
Queue Stats
31W - 34L
1,508 Elo+
Solo
Hou Yi
Hou Yi
William170820
Hou Yi
Level 29
God Stats
13W - 38L
1,487 SR
Queue Stats
478W - 837L
1,178 Elo+
Solo
Bacchus
Bacchus
seanpaw
Bacchus
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
51W - 48L
1,456 Elo+
Party 3
Team Averages
Level 19
1,469 SR
1,369 Elo+

VS

Team Averages
Level 22
1,628 SR
1,425 Elo+
Ares
Ares
Gilbe
Ares
Level 19
God Stats
2W - 3L
1,518 SR
Queue Stats
154W - 143L
1,364 Elo+
Party 2
Neith
Neith
MarlonBrando00
Neith
Level 27
God Stats
17W - 17L
1,491 SR
Queue Stats
66W - 78L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
SevenHas
Sun Wukong
Level 12
God Stats
10W - 6L
1,585 SR
Queue Stats
16W - 13L
1,598 Elo+
Party 1
Set
Set
SinOfWrath1x
Set
Level 26
God Stats
5W - 7L
1,888 SR
Queue Stats
94W - 90L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
Tetsucabra
Nu Wa
Level 25
God Stats
8W - 3L
1,661 SR
Queue Stats
124W - 109L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,988
538
4,386
9,096
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 6 / 0
6,240
480
2,830
7,537
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Nickkasaur
Nemesis
13
5 / 4 / 1
7,926
610
6,249
9,059
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 0
5,160
397
1,500
5,570
1,407
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
seanpaw
Bacchus
9
0 / 1 / 1
5,542
426
1,722
6,035
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gilbe
Ares
11
2 / 2 / 4
7,051
542
2,826
9,711
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 1 / 4
7,424
571
6,146
5,839
2,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SevenHas
Sun Wukong
13
1 / 4 / 3
7,519
578
4,209
8,286
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
12 / 1 / 0
8,825
679
8,783
6,554
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
13
1 / 1 / 7
7,281
560
5,447
4,581
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
8
Kills
19
19
Deaths
9
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
6
0
0.17
W
Ares
Gilbe
Ares
2
2
4
2
W
3
1
4
5
L
Nemesis
Nickkasaur
Nemesis
5
4
1
1.38
W
Sun Wukong
SevenHas
Sun Wukong
1
4
3
0.63
W
12
1
0
12
W
Nu Wa
1
1
7
4.5
L
0
4
0
0
L
Bacchus
seanpaw
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,687
Damage
27,411
37,297
Taken
34,971
17,408
Mitigated
21,391
6,942
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,386
1,036
0
2,162
9,096
5,260
0
1,401
7,343
0
25,573
L
2,830
251
0
576
7,537
2,162
211
3,723
3,584
29,003
0
W
Ares
Gilbe
Ares
2,826
434
0
3,043
9,711
6,575
592
2,441
7,220
16,285
0
W
6,146
3,428
0
2,726
5,839
2,102
3,088
890
4,949
0
45,850
L
Nemesis
Nickkasaur
Nemesis
6,249
3,686
0
1,666
9,059
5,241
0
438
8,538
0
44,655
W
Sun Wukong
SevenHas
Sun Wukong
4,209
1,138
0
2,253
8,286
6,447
648
0
8,036
0
32,943
W
8,783
4,777
0
1,094
6,554
4,555
44
557
5,953
0
50,399
W
Nu Wa
5,447
839
0
789
4,581
1,712
357
664
3,917
28,861
0
L
1,500
379
338
649
5,570
1,407
25
885
4,627
0
17,943
L
Bacchus
seanpaw
Bacchus
1,722
622
0
1,551
6,035
3,338
0
1,329
4,616
12,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
38,100
241
Minions Killed
327
0
Camps Cleared
0
1,102,454
Distance Traveled
1,192,568
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,988
538
70
5
0
240,579
3
L
Ra
6,240
480
49
4
0
215,899
0
W
Ares
7,051
542
23
2
0
223,082
0
W
Neith
7,424
571
87
7
0
221,626
0
L
Nemesis
7,926
610
75
6
0
254,411
0
W
Sun Wukong
7,519
578
71
5
0
242,572
4
W
Set
8,825
679
80
6
0
287,027
0
W
Nu Wa
7,281
560
66
5
0
218,261
0
L
Hou Yi
5,160
397
31
2
0
149,035
0
L
Bacchus
5,542
426
16
1
0
242,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role