Player Matchup

Hachiman
Hachiman
Silver V
Tasfarel
Hachiman
Silver V
Level 65
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 5L
1,186 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 65
1,432 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,497 SR
1,086 MMR
Neith
Neith
Silver II
SirMarvelous
Neith
Silver II
Level 120
God Stats
21W - 18L
1,497 SR
Queue Stats
128W - 176L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Tasfarel
Hachiman
6
0 / 1 / 0
3,652
913
902
1,732
372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AnubisAh Muzen CabAnhurIzanamiUllr

VS

Bans
BakasuraHe BoKaliRavanaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,994
1,249
987
1,709
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Hachiman
Tasfarel
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

902
Damage
987
1,732
Taken
1,709
372
Mitigated
874
695
Healing
778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
987
502
0
778
1,709
874
971
23
1,686
0
21,562
L
Hachiman
Tasfarel
Hachiman
902
494
0
695
1,732
372
0
0
1,732
0
6,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,652
Gold Earned
4,994
11
Minions Killed
46
0
Camps Cleared
0
46,715
Distance Traveled
78,649
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,994
1,249
46
12
0
78,649
2
L
Hachiman
3,652
913
11
3
0
46,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role