Player Matchup

Cerberus
Cerberus
Fonsi2311
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,424 Elo+
Solo
Neith
Neith
Iceman_42088
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
marshell2013
Olorun
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
smker004
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 33L
1,500 Elo+
Solo
Artemis
Artemis
トアマオ
Artemis
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 65L
1,398 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,464 Elo+

VS

Team Averages
Level 23
1,423 SR
1,290 Elo+
Fenrir
Fenrir
EL_SAN_03
Fenrir
Level 25
God Stats
8W - 3L
1,411 SR
Queue Stats
113W - 128L
1,237 Elo+
Solo
Ah Puch
Ah Puch
Kingston7227
Ah Puch
Level 22
God Stats
4W - 8L
1,500 SR
Queue Stats
126W - 134L
1,248 Elo+
Solo
Cthulhu
Cthulhu
Mystixical
Cthulhu
Level 27
God Stats
2W - 4L
1,139 SR
Queue Stats
73W - 58L
1,491 Elo+
Solo
Neith
Neith
miss_rainbowdash
Neith
Level 27
God Stats
256W - 269L
1,563 SR
Queue Stats
261W - 279L
1,480 Elo+
Solo
Bacchus
Bacchus
rhinna
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
993 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fonsi2311
Cerberus
17
1 / 3 / 4
11,428
1,039
3,275
24,745
27,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 9 / 4
10,076
916
9,447
15,622
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
16
0 / 12 / 5
9,923
902
2,856
18,017
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
smker004
Sun Wukong
16
6 / 1 / 2
11,756
1,069
14,950
17,552
14,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
トアマオ
Artemis
15
1 / 9 / 1
9,857
896
13,264
19,167
8,305
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EL_SAN_03
Fenrir
17
10 / 3 / 12
12,250
1,114
16,182
11,732
5,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Kingston7227
Ah Puch
18
6 / 2 / 13
11,518
1,047
18,193
9,243
4,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Mystixical
Cthulhu
19
4 / 0 / 19
11,735
1,067
19,804
10,758
14,817
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 2 / 15
11,785
1,071
19,941
9,311
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
rhinna
Bacchus
18
8 / 2 / 16
12,265
1,115
11,341
12,773
16,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
109
9
Kills
34
34
Deaths
9
16
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EL_SAN_03
Fenrir
10
3
12
5.33
L
Cerberus
Fonsi2311
Cerberus
1
3
4
1
L
1
9
4
0.33
W
Ah Puch
Kingston7227
Ah Puch
6
2
13
6.25
W
Cthulhu
Mystixical
Cthulhu
4
0
19
13.5
L
Olorun
0
12
5
0.21
W
6
2
15
6.75
W
Bacchus
rhinna
Bacchus
8
2
16
8
L
Sun Wukong
smker004
Sun Wukong
6
1
2
7
L
Artemis
トアマオ
Artemis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,792
Damage
85,461
95,103
Taken
53,817
63,687
Mitigated
45,139
9,550
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EL_SAN_03
Fenrir
16,182
3,249
219
2,147
11,732
5,492
0
1,323
10,284
0
19,420
L
Cerberus
Fonsi2311
Cerberus
3,275
732
0
1,302
24,745
27,619
0
9,839
14,906
20,529
0
L
9,447
5,402
0
1,653
15,622
6,021
0
10,311
5,311
0
21,190
W
Ah Puch
Kingston7227
Ah Puch
18,193
1,096
0
328
9,243
4,179
0
496
8,572
37,029
0
W
Cthulhu
Mystixical
Cthulhu
19,804
2,578
1,604
975
10,758
14,817
0
1,897
8,791
43,948
0
L
Olorun
2,856
0
302
1,147
18,017
7,180
0
9,041
8,976
8,125
0
W
19,941
17,605
1,279
681
9,311
4,441
0
1,002
8,159
0
49,136
W
Bacchus
rhinna
Bacchus
11,341
2,388
0
597
12,773
16,210
0
1,413
11,128
17,195
0
L
Sun Wukong
smker004
Sun Wukong
14,950
3,860
82
3,848
17,552
14,562
0
9,823
7,729
0
26,297
L
Artemis
トアマオ
Artemis
13,264
7,080
103
1,113
19,167
8,305
0
10,324
8,843
0
33,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,040
Gold Earned
59,553
195
Minions Killed
200
0
Camps Cleared
1
917,214
Distance Traveled
1,017,543
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,250
1,114
8
1
0
217,340
0
L
Cerberus
11,428
1,039
58
5
0
196,974
1
L
Neith
10,076
916
36
3
0
147,593
1
W
Ah Puch
11,518
1,047
46
4
0
194,443
0
W
Cthulhu
11,735
1,067
46
4
1
227,131
0
L
Olorun
9,923
902
12
1
0
182,147
0
W
Neith
11,785
1,071
91
8
0
165,113
0
W
Bacchus
12,265
1,115
9
1
0
213,516
0
L
Sun Wukong
11,756
1,069
38
3
0
236,058
0
L
Artemis
9,857
896
51
5
0
154,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role