Player Matchup

Tyr
Tyr
Creecher
Tyr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 43L
1,570 Elo+
Party 1
Cupid
Cupid
DW777666
Cupid
Level 20
God Stats
4W - 6L
1,261 SR
Queue Stats
100W - 143L
1,271 Elo+
Solo
Yemoja
Yemoja
Flumpel
Yemoja
Level 28
God Stats
6W - 8L
1,579 SR
Queue Stats
21W - 17L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
Haaadoukkenn
Sun Wukong
Level 11
God Stats
1W - 4L
1,290 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Anubis
Anubis
OODrSnugglesOO
Anubis
Level 22
God Stats
97W - 102L
1,358 SR
Queue Stats
120W - 165L
1,305 Elo+
Solo
Team Averages
Level 22
1,397 SR
1,413 Elo+

VS

Team Averages
Level 22
1,560 SR
1,473 Elo+
Danzaburou
Danzaburou
Blaser32
Danzaburou
Level 27
God Stats
10W - 8L
1,436 SR
Queue Stats
64W - 55L
1,598 Elo+
Solo
Susano
Susano
MASC2835
Susano
Level 11
God Stats
2W - 1L
1,503 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ares
Ares
Tetraza
Ares
Level 18
God Stats
2W - 1L
1,540 SR
Queue Stats
7W - 14L
1,235 Elo+
Solo
Osiris
Osiris
VERSUSKOSOVO
Osiris
Level 28
God Stats
26W - 25L
1,820 SR
Queue Stats
488W - 536L
1,402 Elo+
Solo
Nu Wa
Nu Wa
mdhale
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,285
419
5,180
11,725
6,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
DW777666
Cupid
10
0 / 6 / 0
6,080
405
6,022
9,401
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Flumpel
Yemoja
9
0 / 5 / 1
5,965
398
4,222
9,248
3,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Haaadoukkenn
Sun Wukong
12
6 / 1 / 0
7,390
493
3,650
10,999
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
4,666
311
292
1,038
350
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaser32
Danzaburou
15
11 / 0 / 2
9,876
658
12,149
8,203
3,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
MASC2835
Susano
11
1 / 1 / 4
7,164
478
2,211
6,166
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Tetraza
Ares
11
1 / 0 / 12
7,054
470
3,030
7,898
4,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
9
2 / 6 / 4
6,776
452
4,759
8,811
4,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
mdhale
Nu Wa
13
3 / 0 / 6
7,815
521
8,530
3,931
1,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
18
18
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blaser32
Danzaburou
11
0
2
12
L
1
5
3
0.5
L
Cupid
DW777666
Cupid
0
6
0
0
L
Yemoja
Flumpel
Yemoja
0
5
1
0.1
L
Sun Wukong
Haaadoukkenn
Sun Wukong
6
1
0
6
W
Susano
MASC2835
Susano
1
1
4
3
L
0
1
0
0
W
Ares
Tetraza
Ares
1
0
12
7
W
Osiris
2
6
4
0.67
W
Nu Wa
mdhale
Nu Wa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
30,679
42,411
Taken
35,009
17,445
Mitigated
14,840
10,378
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blaser32
Danzaburou
12,149
6,301
0
4,540
8,203
3,226
1,349
2,277
5,926
0
71,687
L
5,180
1,222
0
1,190
11,725
6,386
828
3,421
8,304
0
22,412
L
Cupid
DW777666
Cupid
6,022
3,358
391
1,754
9,401
2,637
0
2,270
7,131
0
30,925
L
Yemoja
Flumpel
Yemoja
4,222
531
714
425
9,248
3,806
0
2,156
7,092
23,786
0
L
Sun Wukong
Haaadoukkenn
Sun Wukong
3,650
690
0
5,821
10,999
4,266
174
2,949
8,050
0
33,343
W
Susano
MASC2835
Susano
2,211
464
0
2,023
6,166
1,762
201
0
6,166
0
31,133
L
292
74
0
83
1,038
350
0
764
274
2,490
0
W
Ares
Tetraza
Ares
3,030
327
832
1,501
7,898
4,227
234
1,849
6,049
9,334
0
W
Osiris
4,759
2,584
0
560
8,811
4,402
696
0
8,811
0
17,116
W
Nu Wa
mdhale
Nu Wa
8,530
2,601
103
1,526
3,931
1,223
2,980
388
3,543
33,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
38,685
203
Minions Killed
292
0
Camps Cleared
0
1,075,194
Distance Traveled
1,396,671
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,876
658
129
9
0
292,774
2
L
Tyr
6,285
419
45
3
0
267,033
1
L
Cupid
6,080
405
57
4
0
246,738
2
L
Yemoja
5,965
398
26
2
0
263,443
3
L
Sun Wukong
7,390
493
70
5
0
256,575
0
W
Susano
7,164
478
59
4
0
266,030
0
L
Anubis
4,666
311
5
0
0
41,405
1
W
Ares
7,054
470
11
1
0
302,561
8
W
Osiris
6,776
452
30
2
0
267,613
3
W
Nu Wa
7,815
521
63
4
0
267,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role