Player Matchup

Heimdallr
Heimdallr
FatQuasit
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
KelltheDark
Cthulhu
Level 16
God Stats
5W - 3L
1,572 SR
Queue Stats
9W - 11L
1,808 Elo+
Party 1
Nike
Nike
Shandlar
Nike
Level 26
God Stats
7W - 5L
1,795 SR
Queue Stats
22W - 21L
1,802 Elo+
Party 1
Thoth
Thoth
UnLuckyPeasant
Thoth
Level 37
God Stats
0W - 2L
1,317 SR
Queue Stats
7W - 19L
1,344 Elo+
Solo
Serqet
Serqet
WellThen135
Serqet
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 70L
1,642 Elo+
Party 1
Team Averages
Level 65
1,537 SR
1,639 Elo+

VS

Team Averages
Level 69
1,564 SR
1,420 Elo+
Nemesis
Nemesis
Jawzz111
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 28L
1,246 Elo+
Party 3
Persephone
Persephone
Voidspren
Persephone
Level 25
God Stats
7W - 11L
1,509 SR
Queue Stats
12W - 25L
1,301 Elo+
Party 3
Sun Wukong
Sun Wukong
econboi
Sun Wukong
Level 68
God Stats
4W - 5L
1,692 SR
Queue Stats
233W - 214L
1,470 Elo+
Party 2
Yemoja
Yemoja
katiedelle
Yemoja
Level 26
God Stats
95W - 83L
1,392 SR
Queue Stats
128W - 119L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
xCurlyQ
Danzaburou
Level 126
God Stats
8W - 3L
1,725 SR
Queue Stats
92W - 68L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FatQuasit
Heimdallr
16
0 / 7 / 5
9,471
431
5,906
19,039
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KelltheDark
Cthulhu
14
1 / 7 / 7
8,889
404
10,336
24,148
14,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nike
16
3 / 4 / 4
11,502
523
6,771
28,298
19,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 8 / 5
9,754
443
6,587
16,629
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
18
8 / 3 / 3
11,571
526
11,772
14,716
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jawzz111
Nemesis
20
6 / 3 / 4
12,908
587
12,043
18,341
12,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Voidspren
Persephone
17
3 / 5 / 6
11,970
544
13,424
11,962
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
econboi
Sun Wukong
20
7 / 3 / 5
13,499
614
13,326
20,187
16,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
katiedelle
Yemoja
15
0 / 3 / 11
11,122
506
6,377
19,236
15,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
xCurlyQ
Danzaburou
20
13 / 0 / 6
15,742
716
35,561
17,523
10,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
13
Kills
29
29
Deaths
14
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FatQuasit
Heimdallr
0
7
5
0.36
W
Nemesis
Jawzz111
Nemesis
6
3
4
2.67
L
Cthulhu
KelltheDark
Cthulhu
1
7
7
0.64
L
Nike
3
4
4
1.25
L
1
8
5
0.44
W
Persephone
Voidspren
Persephone
3
5
6
1.2
L
Serqet
8
3
3
3.17
W
Sun Wukong
econboi
Sun Wukong
7
3
5
3.17
W
Yemoja
katiedelle
Yemoja
0
3
11
1.83
W
Danzaburou
xCurlyQ
Danzaburou
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,372
Damage
80,731
102,830
Taken
87,249
51,998
Mitigated
59,346
24,407
Healing
32,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FatQuasit
Heimdallr
5,906
3,171
0
7,345
19,039
6,473
0
1,818
17,211
0
69,307
W
Nemesis
Jawzz111
Nemesis
12,043
5,834
0
5,617
18,341
12,186
79
4,115
13,900
0
99,905
L
Cthulhu
KelltheDark
Cthulhu
10,336
749
1,731
4,115
24,148
14,330
0
3,870
20,240
34,407
0
L
Nike
6,771
1,981
0
4,044
28,298
19,911
478
4,454
23,155
481
38,683
L
6,587
509
0
2,696
16,629
5,224
0
6,333
9,769
48,305
0
W
Persephone
Voidspren
Persephone
13,424
936
45
2,642
11,962
4,831
1,166
3,197
8,403
63,131
0
L
Serqet
11,772
4,363
0
4,476
14,716
6,060
0
2,660
12,008
0
68,152
W
Sun Wukong
econboi
Sun Wukong
13,326
2,920
0
3,783
20,187
16,669
2,757
3,050
16,535
2,887
81,881
W
Yemoja
katiedelle
Yemoja
6,377
640
4,335
6,358
19,236
15,458
725
5,075
13,721
28,780
0
W
Danzaburou
xCurlyQ
Danzaburou
35,561
25,027
0
9,752
17,523
10,202
7,420
4,609
12,713
0
156,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
65,241
469
Minions Killed
622
0
Camps Cleared
0
2,080,136
Distance Traveled
2,073,924
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,471
431
112
5
0
398,715
2
W
Nemesis
12,908
587
131
6
0
469,851
8
L
Cthulhu
8,889
404
52
2
0
437,557
9
L
Nike
11,502
523
86
4
0
418,210
5
L
Thoth
9,754
443
101
5
0
358,813
2
W
Persephone
11,970
544
104
5
0
371,469
2
L
Serqet
11,571
526
118
5
0
466,841
0
W
Sun Wukong
13,499
614
147
7
0
400,213
5
W
Yemoja
11,122
506
36
2
0
408,518
6
W
Danzaburou
15,742
716
204
9
0
423,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role