Player Matchup

Nemesis
Nemesis
AleeGUNNER
Nemesis
Level 89
God Stats
11W - 5L
1,552 SR
Queue Stats
308W - 306L
1,423 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DavR95
Cu Chulainn
Level 94
God Stats
5W - 5L
1,764 SR
Queue Stats
79W - 94L
1,432 Elo+
Party 2
Cerberus
Cerberus
GingerCookiee
Cerberus
Level 38
God Stats
18W - 33L
1,698 SR
Queue Stats
57W - 80L
1,424 Elo+
Party 2
Neith
Neith
XxAdRiii98xX
Neith
Level 104
God Stats
21W - 22L
1,518 SR
Queue Stats
197W - 193L
1,404 Elo+
Party 3
Anubis
Anubis
o P E T 3 R o
Anubis
Level 123
God Stats
21W - 19L
1,649 SR
Queue Stats
297W - 291L
1,465 Elo+
Party 2
Team Averages
Level 90
1,636 SR
1,429 Elo+

VS

Team Averages
Level 99
1,567 SR
1,555 Elo+
Neith
Neith
Big-Bucky09
Neith
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 74L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoldBarker
Tsukuyomi
Level 129
God Stats
2W - 0L
1,736 SR
Queue Stats
85W - 70L
1,552 Elo+
Party 1
Scylla
Scylla
StealthyAsherz
Scylla
Level 126
God Stats
6W - 2L
1,456 SR
Queue Stats
101W - 79L
1,568 Elo+
Party 1
Xing Tian
Xing Tian
capitarnosmith
Xing Tian
Level 29
God Stats
10W - 5L
1,729 SR
Queue Stats
42W - 17L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
xTezqah
Cabrakan
Level 89
God Stats
4W - 4L
1,415 SR
Queue Stats
35W - 27L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AleeGUNNER
Nemesis
17
0 / 5 / 3
9,968
525
1,953
13,971
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
DavR95
Cu Chulainn
15
4 / 7 / 0
9,956
524
9,740
14,628
10,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
GingerCookiee
Cerberus
11
0 / 7 / 2
7,563
398
4,818
16,532
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 4 / 2
9,217
485
10,260
10,766
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 5 / 2
10,574
557
8,613
12,341
6,253
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
9,856
519
11,217
9,368
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
GoldBarker
Tsukuyomi
19
9 / 2 / 11
11,542
607
15,216
15,039
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 2 / 5
11,979
630
8,902
8,828
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
capitarnosmith
Xing Tian
14
2 / 3 / 5
9,062
477
6,069
13,799
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
xTezqah
Cabrakan
19
4 / 2 / 6
11,733
618
7,365
10,587
11,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
11
Kills
27
28
Deaths
11
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AleeGUNNER
Nemesis
0
5
3
0.3
W
4
2
9
4.25
L
Cu Chulainn
DavR95
Cu Chulainn
4
7
0
0.57
L
Cerberus
GingerCookiee
Cerberus
0
7
2
0.14
W
Tsukuyomi
GoldBarker
Tsukuyomi
9
2
11
7.25
W
8
2
5
5.25
L
4
4
2
1.25
W
Xing Tian
capitarnosmith
Xing Tian
2
3
5
1.5
L
3
5
2
0.8
W
Cabrakan
xTezqah
Cabrakan
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,384
Damage
48,769
68,238
Taken
57,621
33,973
Mitigated
31,006
17,094
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AleeGUNNER
Nemesis
1,953
299
0
5,160
13,971
5,995
0
2,295
11,590
0
71,049
W
11,217
4,960
0
4,597
9,368
3,362
752
2,773
6,595
0
72,865
L
Cu Chulainn
DavR95
Cu Chulainn
9,740
2,039
0
1,040
14,628
10,890
676
7,168
7,390
6,256
54,224
L
Cerberus
GingerCookiee
Cerberus
4,818
331
0
4,418
16,532
7,181
0
5,214
11,318
19,243
0
W
Tsukuyomi
GoldBarker
Tsukuyomi
15,216
4,952
0
6,353
15,039
5,904
0
4,970
10,069
0
84,947
W
8,902
724
0
2,626
8,828
2,965
902
4,592
4,236
85,484
0
L
10,260
3,638
0
3,395
10,766
3,654
216
2,462
8,242
0
59,245
W
Xing Tian
capitarnosmith
Xing Tian
6,069
298
0
2,648
13,799
7,632
0
4,530
9,269
23,735
0
L
8,613
0
0
3,081
12,341
6,253
396
4,829
7,362
74,163
0
W
Cabrakan
xTezqah
Cabrakan
7,365
1,051
0
3,653
10,587
11,143
59
1,189
9,398
76,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
54,172
515
Minions Killed
616
0
Camps Cleared
0
1,672,674
Distance Traveled
1,779,188
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,968
525
121
6
0
386,067
5
W
Neith
9,856
519
138
7
0
309,080
1
L
Cu Chulainn
9,956
524
99
5
0
343,981
1
L
Cerberus
7,563
398
32
2
0
350,468
2
W
Tsukuyomi
11,542
607
130
7
0
407,974
6
W
Scylla
11,979
630
155
8
0
369,470
1
L
Neith
9,217
485
123
6
0
299,122
3
W
Xing Tian
9,062
477
26
1
0
342,622
4
L
Anubis
10,574
557
140
7
0
293,036
5
W
Cabrakan
11,733
618
167
9
0
350,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role