Player Matchup

Sobek
Sobek
BoolerMcbool
Sobek
Level 22
God Stats
3W - 2L
1,203 SR
Queue Stats
23W - 39L
1,293 Elo+
Party 1
Zeus
Zeus
CHUBBYPANDA691
Zeus
Level 76
God Stats
12W - 11L
1,469 SR
Queue Stats
35W - 53L
1,246 Elo+
Party 1
Discordia
Discordia
DaSkogarmaor
Discordia
Level 23
God Stats
80W - 103L
1,426 SR
Queue Stats
148W - 170L
1,320 Elo+
Solo
Izanami
Izanami
Lana_Del_K
Izanami
Level 25
God Stats
41W - 35L
1,809 SR
Queue Stats
175W - 176L
1,435 Elo+
Solo
Nemesis
Nemesis
LiMiTLESS6996
Nemesis
Level 17
God Stats
2W - 1L
1,457 SR
Queue Stats
16W - 22L
1,339 Elo+
Party 1
Team Averages
Level 33
1,473 SR
1,327 Elo+

VS

Team Averages
Level 11
1,449 SR
1,493 Elo+
Thor
Thor
Christian-_-Will
Thor
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ymir
Ymir
Cross1412
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FlaxenCube
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Layenne92
Artemis
Level 16
God Stats
118W - 130L
1,245 SR
Queue Stats
133W - 144L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Pulse 2ways
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 25
10,987
1,221
4,134
7,359
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
23 / 0 / 10
12,311
1,368
28,274
5,251
2,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
DaSkogarmaor
Discordia
17
5 / 1 / 24
10,098
1,122
15,545
4,709
1,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Lana_Del_K
Izanami
17
9 / 0 / 16
10,498
1,166
12,172
6,023
2,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
17
6 / 1 / 20
9,985
1,109
11,343
10,286
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,430
826
203
736
211
Ymir
14
1 / 12 / 0
8,503
945
6,952
26,311
15,352
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
1 / 5 / 0
8,656
962
10,174
16,092
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Layenne92
Artemis
14
0 / 13 / 0
8,230
914
5,838
18,203
6,226
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Pulse 2ways
Kukulkan
14
0 / 14 / 1
8,412
935
5,991
16,449
5,695
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
3
45
Kills
2
2
Deaths
45
95
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
25
14.5
W
23
0
10
28
L
0
1
0
0
L
Ymir
1
12
0
0.08
W
Discordia
DaSkogarmaor
Discordia
5
1
24
17
L
Neith
1
5
0
0.2
W
Izanami
Lana_Del_K
Izanami
9
0
16
17
L
Artemis
Layenne92
Artemis
0
13
0
0
W
Nemesis
6
1
20
16
L
Kukulkan
Pulse 2ways
Kukulkan
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,468
Damage
29,158
33,628
Taken
77,791
18,892
Mitigated
32,644
6,712
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,134
108
0
2,115
7,359
6,789
0
2,904
4,455
9,374
0
W
28,274
2,798
0
0
5,251
2,343
0
1,564
3,687
46,041
0
L
203
0
0
0
736
211
0
433
303
0
203
L
Ymir
6,952
789
123
1,594
26,311
15,352
0
18,510
7,801
18,737
0
W
Discordia
DaSkogarmaor
Discordia
15,545
452
0
0
4,709
1,850
0
2,046
2,663
24,018
0
L
Neith
10,174
5,518
0
2,035
16,092
5,160
0
10,024
6,068
0
36,291
W
Izanami
Lana_Del_K
Izanami
12,172
8,878
0
2,479
6,023
2,585
0
2,331
3,692
0
36,754
L
Artemis
Layenne92
Artemis
5,838
2,200
0
440
18,203
6,226
0
10,299
7,904
0
29,626
W
Nemesis
11,343
5,803
0
2,118
10,286
5,325
0
4,098
6,188
0
18,855
L
Kukulkan
Pulse 2ways
Kukulkan
5,991
1,217
0
0
16,449
5,695
0
8,687
7,762
13,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
41,231
161
Minions Killed
128
4
Camps Cleared
3
945,661
Distance Traveled
548,271
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,987
1,221
7
1
0
219,456
0
W
Zeus
12,311
1,368
53
6
2
155,000
0
L
Thor
7,430
826
0
0
0
10,845
0
L
Ymir
8,503
945
13
1
1
144,218
0
W
Discordia
10,098
1,122
18
2
1
196,768
3
L
Neith
8,656
962
46
5
0
147,622
0
W
Izanami
10,498
1,166
69
8
0
168,816
0
L
Artemis
8,230
914
43
5
2
109,633
1
W
Nemesis
9,985
1,109
14
2
1
205,621
1
L
Kukulkan
8,412
935
26
3
0
135,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role