Player Matchup

Neith
Neith
Goody17_
Neith
Level 69
God Stats
1W - 6L
1,715 SR
Queue Stats
272W - 258L
1,430 Elo+
Solo
Nox
Nox
daboomking10
Nox
Level 105
God Stats
1W - 1L
1,703 SR
Queue Stats
20W - 28L
1,460 Elo+
Party 1
Tyr
Tyr
ggamer2016190
Tyr
Level 67
God Stats
21W - 29L
1,413 SR
Queue Stats
176W - 171L
1,459 Elo+
Party 2
Cerberus
Cerberus
jmGaatw
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
themerwew
Ao Kuang
Level 68
God Stats
1W - 3L
1,285 SR
Queue Stats
172W - 159L
1,490 Elo+
Party 2
Team Averages
Level 86
1,523 SR
1,462 Elo+

VS

Team Averages
Level 98
1,430 SR
1,551 Elo+
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BDUB314go0n
Neith
Level 144
God Stats
25W - 29L
1,179 SR
Queue Stats
305W - 316L
1,712 Elo+
Solo
Zhong Kui
Zhong Kui
Chocolo_99
Zhong Kui
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 83L
1,629 Elo+
Solo
Fafnir
Fafnir
ThePaleRider97
Fafnir
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 197L
1,407 Elo+
Solo
Ymir
Ymir
marinersfan016
Ymir
Level 106
God Stats
3W - 7L
1,469 SR
Queue Stats
499W - 470L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Goody17_
Neith
11
2 / 2 / 1
6,267
448
5,221
7,522
2,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 1
6,323
452
4,994
7,125
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 1
7,537
538
7,023
10,720
5,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
jmGaatw
Cerberus
10
1 / 5 / 2
5,880
420
4,793
14,780
7,539
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
themerwew
Ao Kuang
12
3 / 4 / 1
7,398
528
4,651
11,735
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 2
7,117
508
6,609
10,444
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 6
7,789
556
8,621
8,247
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Chocolo_99
Zhong Kui
13
4 / 1 / 7
8,259
590
10,928
7,862
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 5
7,566
540
4,265
8,621
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 2 / 4
7,641
546
6,309
9,136
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
16
16
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
2
1
W
3
1
6
6
W
Zhong Kui
Chocolo_99
Zhong Kui
4
1
7
7.5
L
Neith
Goody17_
Neith
2
2
1
1.25
W
3
2
5
2.75
L
0
4
1
0.13
L
0
1
1
0.5
L
Cerberus
jmGaatw
Cerberus
1
5
2
0.4
W
6
2
4
4
L
Ao Kuang
themerwew
Ao Kuang
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
36,732
51,882
Taken
44,310
21,543
Mitigated
24,967
18,661
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,609
1,315
0
4,643
10,444
7,182
215
878
9,566
0
41,719
W
8,621
3,165
0
4,552
8,247
2,811
2,631
3,054
5,183
0
56,910
W
Zhong Kui
Chocolo_99
Zhong Kui
10,928
999
0
4,142
7,862
4,630
0
4,258
3,453
40,212
0
L
Neith
Goody17_
Neith
5,221
2,112
0
3,387
7,522
2,490
0
2,904
4,512
0
35,306
W
4,265
1,358
0
2,717
8,621
6,659
330
2,156
6,453
13,527
0
L
4,994
457
0
1,096
7,125
2,377
0
5,045
1,852
34,305
0
L
7,023
1,512
0
5,363
10,720
5,274
0
767
9,953
0
49,962
L
Cerberus
jmGaatw
Cerberus
4,793
834
0
4,205
14,780
7,539
0
7,610
6,938
20,561
0
W
6,309
1,815
0
1,632
9,136
3,685
663
3,835
5,217
35,764
0
L
Ao Kuang
themerwew
Ao Kuang
4,651
813
0
4,610
11,735
3,863
0
4,523
7,125
38,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
38,372
378
Minions Killed
368
0
Camps Cleared
0
1,249,031
Distance Traveled
1,263,192
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,117
508
93
7
0
250,854
1
W
Neith
7,789
556
102
7
0
225,169
2
W
Zhong Kui
8,259
590
88
6
0
257,869
4
L
Neith
6,267
448
67
5
0
247,497
1
W
Fafnir
7,566
540
24
2
0
251,246
3
L
Nox
6,323
452
78
6
0
231,894
3
L
Tyr
7,537
538
88
6
0
275,545
2
L
Cerberus
5,880
420
74
5
0
233,271
10
W
Ymir
7,641
546
61
4
0
278,054
4
L
Ao Kuang
7,398
528
71
5
0
260,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role