Player Matchup

Horus
Horus
Geruem21
Horus
Level 14
God Stats
1W - 1L
1,511 SR
Queue Stats
4W - 3L
1,283 Elo+
Solo
Bakasura
Bakasura
MrSappke
Bakasura
Level 27
God Stats
5W - 5L
1,323 SR
Queue Stats
54W - 57L
1,541 Elo+
Solo
Vulcan
Vulcan
Silence_Marc
Vulcan
Level 28
God Stats
11W - 5L
1,693 SR
Queue Stats
133W - 178L
1,395 Elo+
Solo
Sylvanus
Sylvanus
Zenworks
Sylvanus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,520 Elo+
Solo
Artemis
Artemis
hadi190
Artemis
Level 23
God Stats
15W - 7L
1,553 SR
Queue Stats
33W - 19L
1,540 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,456 Elo+

VS

Team Averages
Level 35
1,456 SR
1,458 Elo+
Artio
Artio
Mickzla
Artio
Level 151
God Stats
3W - 7L
1,500 SR
Queue Stats
457W - 469L
1,481 Elo+
Party 1
Da Ji
Da Ji
dirtfire01
Da Ji
Level 10
God Stats
1W - 2L
1,679 SR
Queue Stats
16W - 7L
1,651 Elo+
Party 1
Neith
Neith
ingemec
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,036 Elo+
Solo
King Arthur
King Arthur
lenainPAF
King Arthur
Level 11
God Stats
1W - 4L
1,100 SR
Queue Stats
49W - 48L
1,623 Elo+
Party 1
Olorun
Olorun
xAlexK3NG
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Geruem21
Horus
7
3 / 0 / 0
4,387
627
1,942
3,951
1,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
MrSappke
Bakasura
7
1 / 0 / 2
4,308
615
2,375
4,118
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
8
3 / 2 / 0
4,865
695
1,379
2,732
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Zenworks
Sylvanus
6
0 / 1 / 3
4,208
601
1,818
2,395
755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
hadi190
Artemis
6
2 / 1 / 1
4,186
598
2,109
2,171
399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Mickzla
Artio
5
0 / 2 / 2
3,671
524
1,380
4,398
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
9
4 / 1 / 0
4,908
701
2,802
3,317
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
ingemec
Neith
4
0 / 2 / 0
3,253
465
1,956
2,778
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
lenainPAF
King Arthur
6
0 / 2 / 0
3,622
517
1,748
3,489
1,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
xAlexK3NG
Olorun
1
0 / 3 / 0
2,917
417
234
1,655
155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
4
4
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Geruem21
Horus
3
0
0
3
L
Artio
Mickzla
Artio
0
2
2
0.5
W
Bakasura
MrSappke
Bakasura
1
0
2
2
W
Vulcan
3
2
0
1.5
W
Sylvanus
Zenworks
Sylvanus
0
1
3
1.5
L
Da Ji
4
1
0
4
W
Artemis
hadi190
Artemis
2
1
1
2.5
L
Neith
ingemec
Neith
0
2
0
0
L
King Arthur
lenainPAF
King Arthur
0
2
0
0
L
Olorun
xAlexK3NG
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,623
Damage
8,120
15,367
Taken
15,637
4,747
Mitigated
5,424
5,009
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Geruem21
Horus
1,942
723
85
1,698
3,951
1,824
0
0
3,801
0
11,326
L
Artio
Mickzla
Artio
1,380
528
66
1,312
4,398
2,045
0
1,790
2,608
7,083
0
W
Bakasura
MrSappke
Bakasura
2,375
1,853
99
2,067
4,118
1,182
0
0
4,068
0
11,840
W
Vulcan
1,379
400
0
40
2,732
587
52
549
2,183
14,537
0
W
Sylvanus
Zenworks
Sylvanus
1,818
713
362
658
2,395
755
658
491
1,904
5,711
0
L
Da Ji
2,802
771
0
1,362
3,317
946
0
1,263
2,054
0
19,702
W
Artemis
hadi190
Artemis
2,109
1,455
0
0
2,171
399
1,220
574
1,597
0
14,374
L
Neith
ingemec
Neith
1,956
1,325
0
781
2,778
467
0
0
2,599
0
7,609
L
King Arthur
lenainPAF
King Arthur
1,748
271
0
700
3,489
1,811
0
0
3,289
0
9,830
L
Olorun
xAlexK3NG
Olorun
234
160
0
3
1,655
155
11
144
1,511
2,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,954
Gold Earned
18,371
135
Minions Killed
98
0
Camps Cleared
0
698,623
Distance Traveled
562,413
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,387
627
18
3
0
145,589
0
L
Artio
3,671
524
14
2
0
127,545
0
W
Bakasura
4,308
615
50
7
0
164,947
0
W
Vulcan
4,865
695
29
4
0
143,161
1
W
Sylvanus
4,208
601
4
1
0
129,035
1
L
Da Ji
4,908
701
49
7
0
123,317
0
W
Artemis
4,186
598
34
5
0
115,891
3
L
Neith
3,253
465
12
2
0
127,177
1
L
King Arthur
3,622
517
18
3
0
127,065
1
L
Olorun
2,917
417
5
1
0
57,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role