Player Matchup

Kali
Kali
CPTVicious
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,386 Elo+
Solo
Janus
Janus
WoolPantsuit
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Yusaku6194
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,837 Elo+
Party 1
Chronos
Chronos
chromosomestory1
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 37L
1,946 Elo+
Party 1
Ymir
Ymir
wydstepbro69420
Ymir
Level 54
God Stats
110W - 37L
1,969 SR
Queue Stats
268W - 158L
1,859 Elo+
Party 1
Team Averages
Level 23
1,594 SR
1,706 Elo+

VS

Team Averages
Level 21
1,587 SR
1,696 Elo+
Hercules
Hercules
BIGBOOTYFLAVORS
Hercules
Level 41
God Stats
30W - 21L
1,583 SR
Queue Stats
261W - 226L
1,608 Elo+
Party 2
Hera
Hera
Juiceboxdan
Hera
Level 13
God Stats
2W - 0L
1,851 SR
Queue Stats
30W - 36L
1,622 Elo+
Party 2
Fenrir
Fenrir
TimeAndStorm
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,755 Elo+
Solo
Terra
Terra
TouchMyDinker
Terra
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
173W - 155L
1,753 Elo+
Solo
Apollo
Apollo
àKenshinF7
Apollo
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 29L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,008
455
1,713
7,825
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 1 / 0
6,504
591
3,838
5,174
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
10
0 / 4 / 0
5,308
483
2,919
7,516
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 4 / 0
5,560
505
6,901
6,421
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 2
5,114
465
2,614
6,275
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 0 / 0
7,016
638
4,182
5,596
2,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 4 / 3
5,951
541
3,151
5,828
1,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
11
6 / 0 / 4
6,661
606
7,655
7,089
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 5
6,145
559
2,709
6,829
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
10
2 / 2 / 5
5,637
512
5,020
7,027
1,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
14
14
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
0
0
3
L
0
3
0
0
W
1
4
3
0.63
W
Fenrir
6
0
4
8
W
2
0
5
4.5
L
4
1
0
4
L
Mulan
0
4
0
0
L
2
4
0
0.5
L
0
2
2
0.5
W
Apollo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,985
Damage
22,717
33,211
Taken
32,369
13,695
Mitigated
11,017
10,476
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,182
2,073
0
3,409
5,596
2,339
0
0
5,371
0
37,023
L
1,713
647
0
3,625
7,825
2,547
0
502
7,323
0
23,258
W
3,151
774
0
1,815
5,828
1,675
0
3,023
2,661
33,823
0
W
Fenrir
7,655
2,226
0
2,474
7,089
2,498
0
1,501
5,521
0
30,458
W
2,709
602
729
3,690
6,829
2,578
0
3,324
3,505
13,789
0
L
3,838
299
0
1,240
5,174
1,538
0
1,688
3,486
41,035
0
L
Mulan
2,919
567
0
2,653
7,516
4,188
0
0
7,516
0
27,060
L
6,901
3,119
0
750
6,421
2,555
497
1,552
4,869
35,164
3,353
L
2,614
253
0
2,208
6,275
2,867
0
2,118
4,157
8,891
0
W
Apollo
5,020
3,847
0
3,481
7,027
1,927
0
4,557
2,450
0
33,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,494
Gold Earned
31,410
285
Minions Killed
296
0
Camps Cleared
0
1,032,774
Distance Traveled
1,033,056
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,016
638
88
8
0
196,564
3
L
Kali
5,008
455
54
5
0
227,043
3
W
Hera
5,951
541
63
6
0
192,430
0
W
Fenrir
6,661
606
59
5
0
234,576
5
W
Terra
6,145
559
14
1
0
216,858
3
L
Janus
6,504
591
82
7
0
223,883
3
L
Mulan
5,308
483
67
6
0
202,223
3
L
Chronos
5,560
505
63
6
0
187,596
1
L
Ymir
5,114
465
19
2
0
192,029
0
W
Apollo
5,637
512
72
7
0
192,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role