Player Matchup

Sylvanus
Sylvanus
BloodMoonJackal
Sylvanus
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 96L
1,495 Elo+
Party 1
Arachne
Arachne
Cyb3rThor
Arachne
Level 47
God Stats
2W - 1L
1,559 SR
Queue Stats
17W - 16L
1,494 Elo+
Party 1
Sol
Sol
DTB CEO Nick
Sol
Level 85
God Stats
23W - 22L
1,448 SR
Queue Stats
364W - 413L
1,475 Elo+
Party 1
Team Averages
Level 89
1,503 SR
1,488 Elo+

VS

Team Averages
Level 101
1,457 SR
1,372 Elo+
Jormungandr
Jormungandr
Dikbeak
Jormungandr
Level 100
God Stats
19W - 8L
1,798 SR
Queue Stats
79W - 71L
1,540 Elo+
Solo
Bellona
Bellona
Drakneir
Bellona
Level 78
God Stats
2W - 5L
1,336 SR
Queue Stats
442W - 499L
1,440 Elo+
Solo
Pele
Pele
skywalker4529
Pele
Level 126
God Stats
0W - 3L
1,237 SR
Queue Stats
2W - 7L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 4 / 14
12,856
612
11,107
20,309
27,090
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Cyb3rThor
Arachne
18
8 / 0 / 8
14,092
671
16,056
18,535
11,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 4 / 9
14,613
696
31,528
22,899
10,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dikbeak
Jormungandr
16
1 / 4 / 6
12,042
573
17,294
20,360
23,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Drakneir
Bellona
16
5 / 7 / 3
13,197
628
16,225
28,494
28,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 7 / 5
12,149
579
15,125
22,892
9,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
18
Kills
8
8
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
4
14
2.25
W
Arachne
Cyb3rThor
Arachne
8
0
8
12
W
8
4
9
3.13
L
Jormungandr
Dikbeak
Jormungandr
1
4
6
1
L
Bellona
Drakneir
Bellona
5
7
3
0.93
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,691
Damage
48,644
61,743
Taken
71,746
49,008
Mitigated
61,309
38,434
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,107
1,769
7,484
9,102
20,309
27,090
414
5,597
14,030
32,004
0
W
Arachne
Cyb3rThor
Arachne
16,056
13,053
0
9,198
18,535
11,741
1,047
3,970
14,047
0
64,024
W
31,528
10,737
533
12,117
22,899
10,177
2,210
6,067
16,230
98,759
0
L
Jormungandr
Dikbeak
Jormungandr
17,294
2,362
1,333
1,540
20,360
23,724
0
12,839
7,521
54,983
0
L
Bellona
Drakneir
Bellona
16,225
5,906
0
5,467
28,494
28,483
21
15,337
13,157
0
75,007
L
15,125
2,585
0
6,157
22,892
9,102
0
14,544
8,348
0
66,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,561
Gold Earned
37,388
234
Minions Killed
276
0
Camps Cleared
0
1,068,919
Distance Traveled
1,139,337
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,856
612
48
2
0
315,242
0
W
Arachne
14,092
671
72
3
0
399,920
4
W
Sol
14,613
696
114
5
0
353,757
2
L
Jormungandr
12,042
573
68
3
0
373,965
0
L
Bellona
13,197
628
101
5
0
384,066
2
L
Pele
12,149
579
107
5
0
381,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role