Player Matchup

King Arthur
King Arthur
Dalrokk
King Arthur
Level 23
God Stats
1W - 6L
1,242 SR
Queue Stats
28W - 25L
1,557 Elo+
Party 2
Zeus
Zeus
GauntMcGörk
Zeus
Level 11
God Stats
1W - 2L
1,511 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
IIIllllllllllIII
Jing Wei
Level 20
God Stats
0W - 3L
1,346 SR
Queue Stats
31W - 33L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
Whaaz21
Cernunnos
Level 25
God Stats
0W - 2L
1,766 SR
Queue Stats
30W - 23L
1,576 Elo+
Party 2
Terra
Terra
Zornibart
Terra
Level 21
God Stats
0W - 2L
1,341 SR
Queue Stats
11W - 13L
1,497 Elo+
Party 2
Team Averages
Level 20
1,441 SR
1,542 Elo+

VS

Team Averages
Level 22
1,597 SR
1,608 Elo+
Tsukuyomi
Tsukuyomi
LaTort
Tsukuyomi
Level 26
God Stats
9W - 7L
1,704 SR
Queue Stats
36W - 36L
1,624 Elo+
Party 1
Janus
Janus
Landyyy26
Janus
Level 23
God Stats
7W - 4L
1,742 SR
Queue Stats
34W - 29L
1,743 Elo+
Solo
Ao Kuang
Ao Kuang
MarronSamedi
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NoxFP
Bacchus
Level 27
God Stats
5W - 3L
1,540 SR
Queue Stats
23W - 20L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
ReactDev
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dalrokk
King Arthur
14
5 / 2 / 3
8,281
518
10,016
11,702
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 7 / 0
6,755
422
2,369
8,457
2,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
6,790
424
10,691
9,996
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Whaaz21
Cernunnos
11
4 / 5 / 2
7,652
478
7,556
9,789
3,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Terra
Zornibart
Terra
11
0 / 1 / 3
6,717
420
2,306
13,677
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LaTort
Tsukuyomi
14
1 / 6 / 5
8,450
528
3,806
10,643
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Landyyy26
Janus
18
11 / 0 / 0
10,871
679
7,401
8,351
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
MarronSamedi
Ao Kuang
13
5 / 2 / 6
8,272
517
9,653
13,009
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
NoxFP
Bacchus
12
0 / 2 / 5
7,664
479
8,286
13,568
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
ReactDev
Jing Wei
11
2 / 1 / 1
6,947
434
8,320
9,033
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
19
19
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dalrokk
King Arthur
5
2
3
3.25
L
1
7
0
0.14
L
1
4
2
0.5
W
Tsukuyomi
LaTort
Tsukuyomi
1
6
5
0.58
W
Janus
Landyyy26
Janus
11
0
0
11
W
Ao Kuang
MarronSamedi
Ao Kuang
5
2
6
4
W
Bacchus
NoxFP
Bacchus
0
2
5
1.25
W
Jing Wei
ReactDev
Jing Wei
2
1
1
2.5
L
Cernunnos
Whaaz21
Cernunnos
4
5
2
1
L
Terra
Zornibart
Terra
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,938
Damage
37,466
53,621
Taken
54,604
25,004
Mitigated
36,935
16,977
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dalrokk
King Arthur
10,016
1,600
0
5,152
11,702
7,224
162
4,606
7,088
0
42,492
L
2,369
722
0
957
8,457
2,604
480
5,283
2,905
34,162
0
L
10,691
8,459
0
983
9,996
3,476
112
5,596
4,400
0
43,631
W
Tsukuyomi
LaTort
Tsukuyomi
3,806
1,528
0
2,809
10,643
4,047
263
53
10,415
0
47,688
W
Janus
Landyyy26
Janus
7,401
704
0
1,318
8,351
3,268
168
1,223
7,103
83,721
0
W
Ao Kuang
MarronSamedi
Ao Kuang
9,653
2,087
0
6,315
13,009
5,347
308
155
12,504
40,820
0
W
Bacchus
NoxFP
Bacchus
8,286
1,647
0
1,354
13,568
20,448
0
2,316
11,205
17,814
0
W
Jing Wei
ReactDev
Jing Wei
8,320
4,998
0
3,916
9,033
3,825
1,612
928
8,105
0
49,013
L
Cernunnos
Whaaz21
Cernunnos
7,556
3,673
0
2,309
9,789
3,144
576
4,493
5,296
0
30,799
L
Terra
Zornibart
Terra
2,306
261
2,100
5,476
13,677
8,556
0
5,057
8,592
8,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
42,204
285
Minions Killed
444
0
Camps Cleared
0
1,425,294
Distance Traveled
1,444,320
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,281
518
74
5
0
327,143
0
L
Zeus
6,755
422
66
4
0
280,468
3
L
Jing Wei
6,790
424
84
5
0
256,554
3
W
Tsukuyomi
8,450
528
109
7
0
283,970
0
W
Janus
10,871
679
163
10
0
336,461
5
W
Ao Kuang
8,272
517
62
4
0
269,475
7
W
Bacchus
7,664
479
24
2
0
296,940
1
W
Jing Wei
6,947
434
86
5
0
257,474
1
L
Cernunnos
7,652
478
53
3
0
268,478
3
L
Terra
6,717
420
8
1
0
292,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role