Player Matchup

Geb
Geb
 
Geb
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LordUltimus2
Jing Wei
Level 37
God Stats
6W - 4L
1,852 SR
Queue Stats
891W - 1,018L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
Smitenkitten358
Kukulkan
Level 16
God Stats
17W - 20L
1,691 SR
Queue Stats
50W - 38L
1,737 Elo+
Solo
Neith
Neith
mrs_dragon_lady6
Neith
Level 26
God Stats
57W - 67L
1,506 SR
Queue Stats
79W - 95L
1,521 Elo+
Party 1
Ra
Ra
red-cobra60
Ra
Level 27
God Stats
12W - 22L
1,802 SR
Queue Stats
1,231W - 1,349L
1,494 Elo+
Party 1
Team Averages
Level 27
1,670 SR
1,550 Elo+

VS

Team Averages
Level 39
1,538 SR
1,563 Elo+
Hel
Hel
DragonArmy15
Hel
Level 11
God Stats
5W - 5L
1,245 SR
Queue Stats
8W - 11L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
IxBrAvExHEaRTxI
Baron Samedi
Level 25
God Stats
20W - 10L
1,569 SR
Queue Stats
53W - 47L
1,622 Elo+
Solo
Aphrodite
Aphrodite
NomadicFire27
Aphrodite
Level 103
God Stats
55W - 48L
1,536 SR
Queue Stats
78W - 74L
1,485 Elo+
Party 2
Nike
Nike
hi Kind
Nike
Level 27
God Stats
14W - 4L
1,812 SR
Queue Stats
84W - 81L
1,576 Elo+
Solo
Artemis
Artemis
jeffrulz93
Artemis
Level 27
God Stats
8W - 7L
1,530 SR
Queue Stats
147W - 113L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 3 / 4
10,268
933
8,367
22,117
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
LordUltimus2
Jing Wei
16
1 / 6 / 4
9,443
858
9,811
16,593
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
16
2 / 3 / 1
10,252
932
20,370
11,350
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 3
8,928
812
6,143
6,679
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 0 / 1
9,261
842
3,607
8,611
3,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

175

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
9,207
837
7,144
12,735
4,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
IxBrAvExHEaRTxI
Baron Samedi
16
2 / 0 / 10
9,924
902
15,946
8,870
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
NomadicFire27
Aphrodite
16
0 / 0 / 8
9,472
861
6,270
8,065
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
hi Kind
Nike
17
3 / 0 / 8
10,794
981
11,705
12,799
9,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
jeffrulz93
Artemis
17
9 / 2 / 4
11,487
1,044
20,087
10,170
4,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
5
Kills
14
14
Deaths
5
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
4
1
W
0
3
6
1
W
Baron Samedi
IxBrAvExHEaRTxI
Baron Samedi
2
0
10
7
L
Jing Wei
LordUltimus2
Jing Wei
1
6
4
0.5
W
Aphrodite
NomadicFire27
Aphrodite
0
0
8
4
L
Kukulkan
2
3
1
0.83
W
Nike
hi Kind
Nike
3
0
8
7
W
Artemis
jeffrulz93
Artemis
9
2
4
5.5
L
0
2
3
0.75
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
61,152
65,350
Taken
52,639
40,231
Mitigated
27,419
6,279
Healing
28,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,367
780
0
1,338
22,117
23,631
0
10,278
11,839
12,747
0
W
7,144
614
2,565
4,895
12,735
4,815
0
6,849
5,552
21,975
0
W
Baron Samedi
IxBrAvExHEaRTxI
Baron Samedi
15,946
425
2,186
2,031
8,870
4,375
0
4,388
4,392
27,506
0
L
Jing Wei
LordUltimus2
Jing Wei
9,811
7,930
0
2,184
16,593
6,218
0
7,990
8,603
0
20,792
W
Aphrodite
NomadicFire27
Aphrodite
6,270
0
8,446
5,247
8,065
4,399
0
5,126
2,729
20,079
0
L
Kukulkan
20,370
796
0
615
11,350
4,567
0
4,974
6,376
52,139
0
W
Nike
hi Kind
Nike
11,705
812
0
0
12,799
9,490
0
8,513
3,944
9,055
32,166
W
Artemis
jeffrulz93
Artemis
20,087
10,866
0
3,205
10,170
4,340
0
6,326
3,678
0
35,667
L
6,143
1,752
0
1,141
6,679
2,735
0
3,419
3,260
0
12,490
L
3,607
148
932
69
8,611
3,080
0
4,612
3,999
23,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,152
Gold Earned
50,884
201
Minions Killed
202
2
Camps Cleared
6
889,477
Distance Traveled
1,034,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,268
933
5
0
0
189,939
0
W
Hel
9,207
837
44
4
1
204,709
0
W
Baron Samedi
9,924
902
22
2
1
197,537
0
L
Jing Wei
9,443
858
20
2
0
165,040
0
W
Aphrodite
9,472
861
34
3
1
223,800
0
L
Kukulkan
10,252
932
111
10
1
183,098
0
W
Nike
10,794
981
77
7
0
229,146
0
W
Artemis
11,487
1,044
25
2
3
179,367
1
L
Neith
8,928
812
18
2
1
175,179
0
L
Ra
9,261
842
47
4
0
176,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role