Player Matchup

Pele
Pele
Begel Bites
Pele
Level 10
God Stats
1W - 0L
1,721 SR
Queue Stats
7W - 11L
1,270 Elo+
Solo
Ymir
Ymir
CreamyFeeling
Ymir
Level 28
God Stats
14W - 9L
1,647 SR
Queue Stats
150W - 116L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
GargantuannDaddy
Cthulhu
Level 22
God Stats
18W - 9L
1,644 SR
Queue Stats
816W - 885L
1,424 Elo+
Party 1
Anubis
Anubis
Ivarbonelss
Anubis
Level 29
God Stats
45W - 29L
1,722 SR
Queue Stats
139W - 151L
1,563 Elo+
Solo
Scylla
Scylla
SenseiZenyth
Scylla
Level 26
God Stats
15W - 17L
1,511 SR
Queue Stats
43W - 45L
1,548 Elo+
Solo
Team Averages
Level 23
1,649 SR
1,445 Elo+

VS

Team Averages
Level 16
1,559 SR
1,379 Elo+
Hades
Hades
BiggieVsPac4315
Hades
Level 27
God Stats
13W - 12L
1,682 SR
Queue Stats
71W - 63L
1,513 Elo+
Solo
Artio
Artio
FDL_ANONIMO
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,143 Elo+
Solo
Bakasura
Bakasura
T33z05928
Bakasura
Level 12
God Stats
11W - 9L
1,611 SR
Queue Stats
17W - 19L
1,387 Elo+
Solo
Loki
Loki
ZunlloB
Loki
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 105L
1,412 Elo+
Solo
Sol
Sol
amtoj_13
Sol
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
248W - 264L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 14
10,869
453
17,477
15,135
5,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
13 / 1 / 17
12,646
527
19,389
22,503
32,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 1 / 8
11,627
484
10,303
13,661
11,999
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
13
1 / 3 / 3
9,419
392
4,005
12,436
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
18
15 / 1 / 13
12,437
518
20,888
9,846
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,776
366
9,161
14,959
6,022
13
2 / 13 / 4
8,837
368
4,361
26,879
8,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
T33z05928
Bakasura
13
2 / 12 / 4
9,412
392
4,266
20,878
7,516
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
ZunlloB
Loki
8
0 / 9 / 0
7,210
300
1,972
10,891
2,351
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 6 / 3
10,695
446
13,802
19,007
6,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
42
Kills
11
12
Deaths
46
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
6
14
2.5
L
2
6
1
0.42
W
13
1
17
21.5
L
2
13
4
0.31
W
5
1
8
9
W
Anubis
1
3
3
0.83
W
Scylla
15
1
13
21.5
L
Bakasura
T33z05928
Bakasura
2
12
4
0.33
L
Loki
ZunlloB
Loki
0
9
0
0
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,062
Damage
33,562
73,581
Taken
92,614
60,131
Mitigated
30,527
13,383
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,477
2,504
0
1,462
15,135
5,957
0
6,917
8,218
0
50,373
L
9,161
319
188
3,859
14,959
6,022
555
9,599
5,188
39,968
0
W
19,389
4,516
0
3,642
22,503
32,202
1,925
7,502
14,875
74,015
0
L
4,361
605
532
2,468
26,879
8,234
0
16,000
10,454
24,127
0
W
10,303
321
476
982
13,661
11,999
1,893
3,951
9,710
66,794
0
W
Anubis
4,005
232
219
4,540
12,436
5,754
731
5,096
7,340
42,512
0
W
Scylla
20,888
1,723
0
2,062
9,846
4,219
4,124
3,858
5,988
77,372
0
L
Bakasura
T33z05928
Bakasura
4,266
2,877
0
1,529
20,878
7,516
413
12,547
8,242
0
23,310
L
Loki
ZunlloB
Loki
1,972
846
0
0
10,891
2,351
0
2,797
8,054
0
29,042
L
13,802
1,122
0
5,557
19,007
6,404
0
12,680
6,091
50,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,998
Gold Earned
44,930
465
Minions Killed
304
0
Camps Cleared
0
2,083,521
Distance Traveled
1,649,364
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,869
453
58
2
0
433,430
5
L
Hades
8,776
366
84
4
0
238,903
0
W
Ymir
12,646
527
94
4
0
459,429
0
L
Artio
8,837
368
32
1
0
371,667
0
W
Cthulhu
11,627
484
127
5
0
451,272
0
W
Anubis
9,419
392
81
3
0
354,810
11
W
Scylla
12,437
518
105
4
0
384,580
1
L
Bakasura
9,412
392
44
2
0
394,542
6
L
Loki
7,210
300
48
2
0
266,613
0
L
Sol
10,695
446
96
4
0
377,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role