Player Matchup

Chaac
Chaac
TheDerpAmongUs
Chaac
Level 127
God Stats
21W - 16L
1,500 SR
Queue Stats
206W - 169L
1,253 Elo+
Party 2
Hou Yi
Hou Yi
andr1
Hou Yi
Level 139
God Stats
2W - 1L
1,717 SR
Queue Stats
39W - 27L
1,945 Elo+
Solo
Scylla
Scylla
spookwoop
Scylla
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 125L
1,253 Elo+
Party 2
Team Averages
Level 137
1,572 SR
1,484 Elo+

VS

Team Averages
Level 97
1,621 SR
1,625 Elo+
Cthulhu
Cthulhu
Elfondor
Cthulhu
Level 125
God Stats
19W - 14L
1,676 SR
Queue Stats
120W - 77L
1,794 Elo+
Party 1
Merlin
Merlin
JIMtheOWNER
Merlin
Level 103
God Stats
10W - 4L
1,897 SR
Queue Stats
57W - 37L
1,705 Elo+
Party 1
Hachiman
Hachiman
Čmare
Hachiman
Level 63
God Stats
1W - 1L
1,290 SR
Queue Stats
7W - 4L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,886
592
9,376
15,344
11,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
andr1
Hou Yi
9
3 / 3 / 2
8,642
576
4,982
7,193
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
spookwoop
Scylla
14
3 / 4 / 3
10,146
676
13,569
15,042
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elfondor
Cthulhu
13
1 / 2 / 8
10,125
675
9,474
14,377
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
15
6 / 2 / 3
10,657
710
11,033
10,920
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Čmare
Hachiman
13
4 / 5 / 7
10,198
680
11,514
14,305
5,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
11
11
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Elfondor
Cthulhu
1
2
8
2.5
W
Merlin
6
2
3
3.75
L
3
4
2
1
L
Hou Yi
andr1
Hou Yi
3
3
2
1.33
L
Scylla
spookwoop
Scylla
3
4
3
1.13
W
Hachiman
Čmare
Hachiman
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,927
Damage
32,021
37,579
Taken
39,602
18,895
Mitigated
23,140
10,593
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Elfondor
Cthulhu
9,474
636
309
3,765
14,377
13,117
154
5,741
7,998
29,805
0
W
Merlin
11,033
1,202
0
2,485
10,920
4,624
557
2,269
8,459
58,715
0
L
9,376
1,258
0
4,429
15,344
11,665
0
8,995
6,036
203
27,290
L
Hou Yi
andr1
Hou Yi
4,982
2,415
0
1,716
7,193
2,257
181
2,990
3,957
0
17,701
L
Scylla
spookwoop
Scylla
13,569
1,716
0
4,448
15,042
4,973
78
7,655
7,063
51,298
0
W
Hachiman
Čmare
Hachiman
11,514
7,188
0
3,556
14,305
5,399
1,397
4,899
8,708
0
35,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
30,980
136
Minions Killed
179
0
Camps Cleared
0
606,967
Distance Traveled
784,705
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,125
675
38
3
0
279,975
2
W
Merlin
10,657
710
81
5
0
256,279
3
L
Chaac
8,886
592
22
1
0
256,005
1
L
Hou Yi
8,642
576
36
2
0
120,983
0
L
Scylla
10,146
676
78
5
0
229,979
3
W
Hachiman
10,198
680
60
4
0
248,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role