Player Matchup

Fenrir
Fenrir
FillHerGuts
Fenrir
Level 26
God Stats
8W - 12L
1,605 SR
Queue Stats
40W - 39L
1,577 Elo+
Solo
Amaterasu
Amaterasu
NightcoreJona297
Amaterasu
Level 26
God Stats
4W - 8L
1,819 SR
Queue Stats
387W - 399L
1,616 Elo+
Solo
Cerberus
Cerberus
SteelySnake
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Sun Wukong
Sun Wukong
nattycakes05
Sun Wukong
Level 5
God Stats
2W - 3L
1,440 SR
Queue Stats
2W - 4L
1,453 Elo+
Solo
Janus
Janus
peixe_testa
Janus
Level 25
God Stats
1W - 3L
1,314 SR
Queue Stats
173W - 134L
1,679 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,608 Elo+

VS

Team Averages
Level 27
1,689 SR
1,579 Elo+
Izanami
Izanami
CIashOfChief
Izanami
Level 21
God Stats
23W - 31L
1,658 SR
Queue Stats
109W - 167L
1,510 Elo+
Party 1
Mercury
Mercury
Ch4rd105
Mercury
Level 29
God Stats
13W - 6L
1,640 SR
Queue Stats
101W - 75L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
Level 25
God Stats
18W - 23L
1,491 SR
Queue Stats
198W - 191L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoulC4tcher7
Kumbhakarna
Level 35
God Stats
1W - 3L
1,784 SR
Queue Stats
226W - 289L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
xxkumakingxx
Nu Wa
Level 24
God Stats
7W - 3L
1,869 SR
Queue Stats
40W - 36L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 4 / 0
9,548
434
6,100
18,586
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
15
1 / 8 / 1
9,138
415
3,268
19,182
17,372
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
SteelySnake
Cerberus
3
0 / 7 / 1
6,139
279
1,010
6,581
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
nattycakes05
Sun Wukong
6
0 / 8 / 1
6,362
289
878
9,477
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 7 / 0
9,825
447
9,614
14,455
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CIashOfChief
Izanami
17
2 / 3 / 2
11,306
514
4,941
8,665
2,957
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Ch4rd105
Mercury
20
10 / 2 / 4
13,682
622
12,301
17,784
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
20
12 / 2 / 3
14,693
668
16,212
15,587
17,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
SoulC4tcher7
Kumbhakarna
15
1 / 3 / 6
10,816
492
3,932
15,191
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 2 / 6
12,410
564
12,938
9,304
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
9
Kills
32
34
Deaths
12
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
CIashOfChief
Izanami
2
3
2
1
W
Mercury
Ch4rd105
Mercury
10
2
4
6
L
Fenrir
3
4
0
0.75
W
Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
12
2
3
6.75
L
Amaterasu
1
8
1
0.19
W
Kumbhakarna
SoulC4tcher7
Kumbhakarna
1
3
6
1.33
L
Cerberus
SteelySnake
Cerberus
0
7
1
0.07
L
Sun Wukong
nattycakes05
Sun Wukong
0
8
1
0.06
L
5
7
0
0.71
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
50,324
68,281
Taken
66,531
37,531
Mitigated
40,502
8,735
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CIashOfChief
Izanami
4,941
3,612
0
372
8,665
2,957
2,189
1,179
7,422
0
77,943
W
Mercury
Ch4rd105
Mercury
12,301
5,854
0
8,276
17,784
7,604
1,793
2,846
14,726
0
108,382
L
Fenrir
6,100
938
0
3,470
18,586
7,262
0
5,537
13,049
0
60,341
W
Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
16,212
3,796
0
4,690
15,587
17,260
3,357
1,897
13,638
26
91,895
L
Amaterasu
3,268
1,313
0
3,205
19,182
17,372
0
1,463
17,719
94
49,493
W
Kumbhakarna
SoulC4tcher7
Kumbhakarna
3,932
403
0
2,653
15,191
9,465
1,811
2,522
9,491
24,997
0
L
Cerberus
SteelySnake
Cerberus
1,010
452
0
410
6,581
2,810
0
4,039
2,542
3,850
0
L
Sun Wukong
nattycakes05
Sun Wukong
878
571
0
189
9,477
5,011
0
2,765
6,712
0
4,488
L
9,614
509
0
1,461
14,455
5,076
282
3,092
10,944
61,212
0
W
12,938
3,328
0
1,728
9,304
3,216
4,126
4,415
4,636
71,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
62,907
324
Minions Killed
586
0
Camps Cleared
0
1,463,685
Distance Traveled
1,959,336
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,306
514
114
5
0
344,643
2
W
Mercury
13,682
622
146
7
0
481,015
1
L
Fenrir
9,548
434
103
5
0
404,503
3
W
Cu Chulainn
14,693
668
173
8
0
403,070
1
L
Amaterasu
9,138
415
94
4
0
359,060
5
W
Kumbhakarna
10,816
492
39
2
0
328,215
3
L
Cerberus
6,139
279
12
1
0
119,605
2
L
Sun Wukong
6,362
289
4
0
0
178,308
0
L
Janus
9,825
447
111
5
0
402,209
3
W
Nu Wa
12,410
564
114
5
0
402,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role