Player Matchup

Kukulkan
Kukulkan
AdmiralB
Kukulkan
Level 29
God Stats
40W - 19L
1,661 SR
Queue Stats
104W - 67L
1,596 Elo+
Party 1
Mercury
Mercury
Becko193
Mercury
Level 9
God Stats
6W - 1L
1,728 SR
Queue Stats
108W - 61L
1,596 Elo+
Party 1
Tyr
Tyr
Craycoco
Tyr
Level 18
God Stats
1W - 1L
1,321 SR
Queue Stats
38W - 34L
1,524 Elo+
Party 2
Bacchus
Bacchus
Krischa2206
Bacchus
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 16L
1,300 Elo+
Party 2
Danzaburou
Danzaburou
shenronin
Danzaburou
Level 29
God Stats
16W - 8L
1,701 SR
Queue Stats
333W - 412L
1,464 Elo+
Solo
Team Averages
Level 19
1,625 SR
1,496 Elo+

VS

Team Averages
Level 16
1,460 SR
1,368 Elo+
Danzaburou
Danzaburou
AltoSquid10987
Danzaburou
Level 16
God Stats
5W - 4L
1,513 SR
Queue Stats
115W - 103L
1,344 Elo+
Party 3
Sobek
Sobek
CouldYouHelpMe
Sobek
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 68L
1,534 Elo+
Party 3
Fenrir
Fenrir
HarveyBal89
Fenrir
Level 13
God Stats
14W - 14L
1,488 SR
Queue Stats
113W - 149L
1,346 Elo+
Party 3
Scylla
Scylla
SGT_SKAM
Scylla
Level 21
God Stats
4W - 9L
1,286 SR
Queue Stats
93W - 92L
1,268 Elo+
Solo
Anubis
Anubis
Zealous5128
Anubis
Level 18
God Stats
14W - 18L
1,511 SR
Queue Stats
358W - 345L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdmiralB
Kukulkan
13
2 / 2 / 7
8,056
537
8,772
3,783
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Becko193
Mercury
15
5 / 0 / 4
8,482
565
8,051
9,372
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 4
7,161
477
2,278
6,059
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Krischa2206
Bacchus
13
7 / 0 / 8
8,634
576
6,921
7,444
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
shenronin
Danzaburou
13
5 / 3 / 5
8,163
544
5,700
8,907
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AltoSquid10987
Danzaburou
11
2 / 7 / 1
7,114
474
3,624
8,666
2,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 1
6,075
405
1,906
10,425
7,547
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
10
0 / 2 / 2
6,274
418
3,047
10,476
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SGT_SKAM
Scylla
13
1 / 2 / 0
6,863
458
2,968
6,990
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
10
1 / 6 / 0
6,163
411
4,190
8,192
4,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
5
6
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdmiralB
Kukulkan
2
2
7
2.75
L
Danzaburou
AltoSquid10987
Danzaburou
2
7
1
0.36
W
Mercury
Becko193
Mercury
5
0
4
7
L
1
4
1
0.38
W
2
1
4
4
L
Fenrir
0
2
2
0.5
W
Bacchus
Krischa2206
Bacchus
7
0
8
11
L
Scylla
SGT_SKAM
Scylla
1
2
0
0.5
L
Anubis
1
6
0
0.17
W
Danzaburou
shenronin
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
15,735
35,565
Taken
44,749
18,770
Mitigated
20,958
10,722
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdmiralB
Kukulkan
8,772
516
0
177
3,783
1,525
534
1,808
1,777
58,391
0
L
Danzaburou
AltoSquid10987
Danzaburou
3,624
841
87
1,304
8,666
2,684
440
2,674
5,992
0
31,958
W
Mercury
Becko193
Mercury
8,051
4,985
0
4,623
9,372
3,170
0
902
8,436
0
53,863
L
1,906
194
0
915
10,425
7,547
0
4,798
5,602
10,505
0
W
2,278
392
0
1,624
6,059
3,767
1,033
2,817
3,238
0
22,058
L
Fenrir
3,047
698
183
3,112
10,476
4,109
66
2,229
8,222
0
24,319
W
Bacchus
Krischa2206
Bacchus
6,921
1,401
0
1,593
7,444
7,355
440
2,444
4,932
20,168
0
L
Scylla
SGT_SKAM
Scylla
2,968
0
0
2,387
6,990
2,539
0
4,027
2,963
37,676
0
L
Anubis
4,190
343
0
1,264
8,192
4,079
162
1,965
6,027
23,697
0
W
Danzaburou
shenronin
Danzaburou
5,700
1,760
270
2,435
8,907
2,953
464
789
8,118
0
47,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,496
Gold Earned
32,489
371
Minions Killed
262
0
Camps Cleared
0
1,444,917
Distance Traveled
1,233,369
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,056
537
124
8
0
270,774
6
L
Danzaburou
7,114
474
64
4
0
222,936
1
W
Mercury
8,482
565
95
6
0
303,909
5
L
Sobek
6,075
405
18
1
0
279,089
3
W
Tyr
7,161
477
46
3
0
291,700
4
L
Fenrir
6,274
418
56
4
0
269,316
1
W
Bacchus
8,634
576
22
1
0
299,420
6
L
Scylla
6,863
458
79
5
0
248,248
1
L
Anubis
6,163
411
45
3
0
213,780
0
W
Danzaburou
8,163
544
84
6
0
279,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role