Player Matchup

Tsukuyomi
Tsukuyomi
AdamDGreen
Tsukuyomi
Level 157
God Stats
1W - 0L
1,300 SR
Queue Stats
16W - 18L
1,253 Elo+
Party 1
Danzaburou
Danzaburou
AlliedPython447
Danzaburou
Level 74
God Stats
2W - 0L
1,534 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
SteeledFlame777
Cerberus
Level 106
God Stats
1W - 0L
1,509 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Ra
Ra
bowlsofskill
Ra
Level 155
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 40L
1,320 Elo+
Party 1
Team Averages
Level 123
1,461 SR
1,393 Elo+

VS

Team Averages
Level 60
1,402 SR
1,528 Elo+
Ullr
Ullr
Avyzn
Ullr
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,511 Elo+
Party 2
Sol
Sol
P0nkie
Sol
Level 63
God Stats
2W - 1L
1,360 SR
Queue Stats
4W - 5L
1,825 Elo+
Party 2
Terra
Terra
cyborgwiborg
Terra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,423 Elo+
Party 2
Erlang Shen
Erlang Shen
iCrisis
Erlang Shen
Level 26
God Stats
1W - 6L
1,248 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdamDGreen
Tsukuyomi
16
8 / 2 / 7
10,732
976
13,231
9,760
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
AlliedPython447
Danzaburou
15
0 / 1 / 7
9,562
869
6,835
8,727
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
15
6 / 3 / 2
10,604
964
7,955
15,957
11,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 8
10,427
948
9,397
10,335
6,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Avyzn
Ullr
13
1 / 6 / 2
8,134
739
5,364
11,089
4,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
P0nkie
Sol
13
1 / 4 / 2
8,104
737
7,308
8,140
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 2
9,436
858
9,797
13,868
13,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
iCrisis
Erlang Shen
13
2 / 8 / 2
8,131
739
7,062
13,254
10,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
8
8
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AdamDGreen
Tsukuyomi
8
2
7
5.75
W
Danzaburou
AlliedPython447
Danzaburou
0
1
7
3.5
L
Ullr
Avyzn
Ullr
1
6
2
0.33
L
Sol
P0nkie
Sol
1
4
2
0.5
W
Cerberus
6
3
2
2.33
W
4
2
8
4
L
4
0
2
5
L
Erlang Shen
iCrisis
Erlang Shen
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,418
Damage
29,531
44,779
Taken
46,351
24,700
Mitigated
30,625
20,013
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AdamDGreen
Tsukuyomi
13,231
3,482
550
1,870
9,760
4,196
2,058
1,479
8,281
0
39,023
W
Danzaburou
AlliedPython447
Danzaburou
6,835
2,099
354
2,312
8,727
3,268
3,368
4,706
4,021
0
37,224
L
Ullr
Avyzn
Ullr
5,364
1,533
0
1,744
11,089
4,357
0
4,251
6,652
0
25,673
L
Sol
P0nkie
Sol
7,308
1,721
0
1,232
8,140
2,631
0
3,301
4,801
29,304
0
W
Cerberus
7,955
435
780
4,977
15,957
11,077
696
8,142
7,815
24,957
0
W
9,397
660
3,847
5,323
10,335
6,159
1,719
3,056
7,279
38,040
0
L
9,797
356
645
2,990
13,868
13,601
0
3,918
9,798
33,772
0
L
Erlang Shen
iCrisis
Erlang Shen
7,062
3,957
0
1,834
13,254
10,036
0
5,665
7,347
0
18,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,325
Gold Earned
33,805
241
Minions Killed
167
10
Camps Cleared
7
872,183
Distance Traveled
708,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,732
976
51
5
2
246,083
1
W
Danzaburou
9,562
869
61
6
3
204,648
0
L
Ullr
8,134
739
46
4
1
176,596
0
L
Sol
8,104
737
45
4
1
145,907
0
W
Cerberus
10,604
964
62
6
0
212,456
0
W
Ra
10,427
948
67
6
5
208,996
2
L
Terra
9,436
858
55
5
3
216,683
1
L
Erlang Shen
8,131
739
21
2
2
169,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role