Player Matchup

Skadi
Skadi
AFelineFamiliar
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Agente00K580
Kali
Level 65
God Stats
0W - 3L
1,945 SR
Queue Stats
23W - 23L
1,565 Elo+
Party 3
Guan Yu
Guan Yu
Agente00K580
Guan Yu
Level 12
God Stats
1W - 3L
1,169 SR
Queue Stats
5W - 8L
1,393 Elo+
Party 3
Anubis
Anubis
Koertisian
Anubis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,352 Elo+
Party 2
Geb
Geb
larzmollers
Geb
Level 17
God Stats
0W - 2L
1,156 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 2
Team Averages
Level 67
1,454 SR
1,412 Elo+

VS

Team Averages
Level 63
1,506 SR
1,467 Elo+
Cerberus
Cerberus
Harphaminho
Cerberus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Hormat
Izanami
Level 65
God Stats
42W - 39L
1,483 SR
Queue Stats
103W - 106L
1,449 Elo+
Solo
Osiris
Osiris
J0shh13
Osiris
Level 29
God Stats
3W - 5L
1,491 SR
Queue Stats
48W - 73L
1,412 Elo+
Party 1
Apollo
Apollo
TiGeR0006
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
kealpeal
Mercury
Level 60
God Stats
19W - 20L
1,557 SR
Queue Stats
141W - 187L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,118
412
2,476
5,113
1,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 0
4,994
499
2,390
8,828
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Agente00K580
Guan Yu
7
0 / 5 / 0
4,535
454
1,833
8,600
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Koertisian
Anubis
9
2 / 3 / 1
5,477
548
2,233
4,396
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 5 / 0
4,216
422
1,387
5,890
2,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Harphaminho
Cerberus
10
5 / 0 / 5
6,225
623
4,067
7,054
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Hormat
Izanami
11
1 / 1 / 2
6,381
638
2,495
4,532
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
J0shh13
Osiris
11
2 / 0 / 3
6,128
613
5,656
3,996
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
TiGeR0006
Apollo
10
6 / 1 / 4
6,176
618
6,546
5,698
1,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
kealpeal
Mercury
11
7 / 2 / 1
6,740
674
5,586
5,486
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
21
21
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
4
0
0.25
L
Guan Yu
Agente00K580
Guan Yu
0
5
0
0
W
Cerberus
Harphaminho
Cerberus
5
0
5
7.5
W
Izanami
Hormat
Izanami
1
1
2
2
W
Osiris
J0shh13
Osiris
2
0
3
3.5
L
Anubis
Koertisian
Anubis
2
3
1
0.83
W
Apollo
TiGeR0006
Apollo
6
1
4
8
W
Mercury
kealpeal
Mercury
7
2
1
3.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,319
Damage
24,350
32,827
Taken
26,766
11,855
Mitigated
10,659
6,017
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,476
1,042
0
1,247
5,113
1,089
0
1,362
3,751
0
14,501
L
2,390
1,588
0
2,004
8,828
2,751
0
984
7,844
0
23,817
L
Guan Yu
Agente00K580
Guan Yu
1,833
349
0
971
8,600
4,322
0
0
8,600
0
12,016
W
Cerberus
Harphaminho
Cerberus
4,067
502
0
3,324
7,054
3,007
0
314
6,740
17,938
0
W
Izanami
Hormat
Izanami
2,495
1,264
0
1,865
4,532
1,118
1,298
1,148
3,384
0
44,508
W
Osiris
J0shh13
Osiris
5,656
2,329
0
1,595
3,996
3,044
490
0
3,776
0
27,075
L
Anubis
Koertisian
Anubis
2,233
99
0
1,115
4,396
1,365
0
0
4,396
22,021
0
W
Apollo
TiGeR0006
Apollo
6,546
4,842
0
2,265
5,698
1,910
690
1,073
4,625
0
31,715
W
Mercury
kealpeal
Mercury
5,586
2,999
0
270
5,486
1,580
0
1,085
4,401
0
31,192
L
1,387
82
0
680
5,890
2,328
0
1,721
4,169
7,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
31,650
176
Minions Killed
301
0
Camps Cleared
0
814,290
Distance Traveled
998,148
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,118
412
31
3
0
119,017
0
L
Kali
4,994
499
50
5
0
184,689
2
L
Guan Yu
4,535
454
38
4
0
175,539
0
W
Cerberus
6,225
623
33
3
0
211,119
0
W
Izanami
6,381
638
91
9
0
188,347
5
W
Osiris
6,128
613
56
6
0
194,636
2
L
Anubis
5,477
548
52
5
0
153,264
2
W
Apollo
6,176
618
61
6
0
181,633
0
W
Mercury
6,740
674
60
6
0
222,413
0
L
Geb
4,216
422
5
1
0
181,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role