Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
itzMe_MarioG
Fenrir
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 65L
1,271 Elo+
Party 1
Aphrodite
Aphrodite
jpg503010
Aphrodite
Level 78
God Stats
11W - 10L
1,614 SR
Queue Stats
42W - 75L
1,261 Elo+
Party 1
Team Averages
Level 68
1,538 SR
1,344 Elo+

VS

Team Averages
Level 63
1,465 SR
1,713 Elo+
Nox
Nox
DuncanDelta13800
Nox
Level 107
God Stats
7W - 8L
1,267 SR
Queue Stats
185W - 194L
1,495 Elo+
Party 2
Anhur
Anhur
JodenSlayer1941
Anhur
Level 13
God Stats
3W - 0L
1,627 SR
Queue Stats
30W - 1L
2,065 Elo+
Solo
Erlang Shen
Erlang Shen
dounette-mignon
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 90L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 8 / 1
7,201
720
5,543
10,657
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
9
1 / 8 / 0
6,462
646
3,354
11,566
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Aphrodite
jpg503010
Aphrodite
10
0 / 3 / 1
6,393
639
6,293
10,074
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 14
8,284
828
8,265
4,441
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
11 / 1 / 6
9,579
958
9,662
6,725
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
dounette-mignon
Erlang Shen
12
4 / 1 / 12
8,689
869
8,927
10,567
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
19
19
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
8
1
0.19
W
4
0
14
11
W
11
1
6
14
W
Erlang Shen
dounette-mignon
Erlang Shen
4
1
12
10
L
Fenrir
1
8
0
0.13
L
Aphrodite
jpg503010
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,190
Damage
26,854
32,297
Taken
21,733
14,829
Mitigated
11,061
7,985
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,543
1,008
0
1,010
10,657
4,987
0
2,612
7,878
0
25,151
W
8,265
400
702
2,315
4,441
1,621
218
982
3,459
27,291
0
W
9,662
5,869
0
1,692
6,725
4,174
371
1,669
5,056
0
40,868
W
Erlang Shen
dounette-mignon
Erlang Shen
8,927
4,393
518
4,735
10,567
5,266
411
3,691
6,876
0
27,246
L
Fenrir
3,354
650
0
260
11,566
6,145
0
2,423
8,919
0
9,323
L
Aphrodite
jpg503010
Aphrodite
6,293
1,079
1,946
4,769
10,074
3,697
0
2,657
7,205
27,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,056
Gold Earned
26,552
105
Minions Killed
144
0
Camps Cleared
0
500,378
Distance Traveled
592,988
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,201
720
36
4
0
178,817
0
W
Nox
8,284
828
48
5
0
199,255
0
W
Anhur
9,579
958
57
6
0
178,722
0
W
Erlang Shen
8,689
869
39
4
0
215,011
2
L
Fenrir
6,462
646
14
1
0
155,162
1
L
Aphrodite
6,393
639
55
6
0
166,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role