Player Matchup

Cthulhu
Cthulhu
Ace16164
Cthulhu
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
223W - 330L
1,241 Elo+
Party 1
Anubis
Anubis
Helixxa
Anubis
Level 29
God Stats
3W - 4L
1,608 SR
Queue Stats
6W - 17L
1,366 Elo+
Solo
Izanami
Izanami
Sx1011
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 71
1,536 SR
1,369 Elo+

VS

Team Averages
Level 80
1,569 SR
1,402 Elo+
Erlang Shen
Erlang Shen
Arohd
Erlang Shen
Level 153
God Stats
9W - 8L
1,707 SR
Queue Stats
201W - 205L
1,526 Elo+
Solo
Anubis
Anubis
TCT2K2
Anubis
Level 48
God Stats
4W - 7L
1,500 SR
Queue Stats
17W - 36L
1,179 Elo+
Solo
Medusa
Medusa
Vanbyres
Medusa
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 184L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace16164
Cthulhu
14
1 / 7 / 5
11,628
646
8,635
21,805
27,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Helixxa
Anubis
15
5 / 7 / 1
11,292
627
12,787
14,189
6,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sx1011
Izanami
13
2 / 6 / 5
10,841
602
5,998
13,841
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arohd
Erlang Shen
17
10 / 1 / 10
13,196
733
23,742
17,918
18,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
TCT2K2
Anubis
16
8 / 3 / 9
12,627
702
12,683
8,785
3,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Vanbyres
Medusa
16
2 / 4 / 16
11,909
662
10,734
10,974
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
20
20
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ace16164
Cthulhu
1
7
5
0.5
W
Erlang Shen
Arohd
Erlang Shen
10
1
10
15
L
Anubis
Helixxa
Anubis
5
7
1
0.79
L
Izanami
Sx1011
Izanami
2
6
5
0.75
W
Anubis
TCT2K2
Anubis
8
3
9
4.17
W
Medusa
Vanbyres
Medusa
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
47,159
49,835
Taken
37,677
37,572
Mitigated
25,132
8,659
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ace16164
Cthulhu
8,635
431
744
1,300
21,805
27,112
170
4,820
16,985
37,476
0
W
Erlang Shen
Arohd
Erlang Shen
23,742
13,603
0
3,944
17,918
18,394
528
8,698
9,220
659
77,012
L
Anubis
Helixxa
Anubis
12,787
440
0
3,410
14,189
6,483
183
4,420
9,769
57,106
0
L
Izanami
Sx1011
Izanami
5,998
3,896
586
2,619
13,841
3,977
894
4,106
9,735
0
25,650
W
Anubis
TCT2K2
Anubis
12,683
1,575
0
1,735
8,785
3,707
420
5,416
3,369
47,794
0
W
Medusa
Vanbyres
Medusa
10,734
4,272
0
2,777
10,974
3,031
1,017
7,356
3,618
0
52,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
37,732
184
Minions Killed
213
0
Camps Cleared
0
819,636
Distance Traveled
901,425
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,628
646
40
2
0
313,169
3
W
Erlang Shen
13,196
733
85
5
0
378,107
2
L
Anubis
11,292
627
91
5
0
226,310
0
L
Izanami
10,841
602
53
3
0
280,157
7
W
Anubis
12,627
702
66
4
0
245,623
2
W
Medusa
11,909
662
62
3
0
277,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role