Player Matchup

Yemoja
Yemoja
Gold V
DRUGS AR3 BAD
Yemoja
Gold V
Level 140
God Stats
4W - 7L
1,727 SR
Queue Stats
135W - 139L
1,496 MMR
Party 1
Rama
Rama
Gold V
DrewpyNutz22
Rama
Gold V
Level 75
God Stats
4W - 4L
1,655 SR
Queue Stats
121W - 115L
1,496 MMR
Party 1
Chaac
Chaac
Bronze III
Electrul
Chaac
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 106L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
darkmaul1666
Nu Wa
Bronze III
Level 86
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
slamtron
Thanatos
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,578 SR
1,498 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,638 SR
1,498 MMR
Cthulhu
Cthulhu
Bronze III
GajaSouvient
Cthulhu
Bronze III
Level 149
God Stats
2W - 2L
1,782 SR
Queue Stats
37W - 34L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
JKyox
Aphrodite
Bronze III
Level 127
God Stats
8W - 1L
1,732 SR
Queue Stats
83W - 87L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
Jansen3021
Nemesis
Gold I
Level 41
God Stats
7W - 4L
1,314 SR
Queue Stats
315W - 323L
1,497 MMR
Solo
Bellona
Bellona
Silver II
Julio-_-War
Bellona
Silver II
Level 125
God Stats
3W - 1L
1,647 SR
Queue Stats
12W - 13L
1,495 MMR
Solo
Izanami
Izanami
Bronze III
Vezingly
Izanami
Bronze III
Level 69
God Stats
10W - 7L
1,715 SR
Queue Stats
156W - 146L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
10,354
471
8,972
20,480
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 4
9,360
425
12,687
21,177
7,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Electrul
Chaac
19
1 / 1 / 0
11,481
522
14,946
16,871
19,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 7 / 5
9,099
414
15,919
15,151
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
slamtron
Thanatos
18
5 / 4 / 1
11,224
510
16,518
23,271
9,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
PersephoneRaDanzaburouBakasuraApollo

VS

Bans
Guan YuCu ChulainnScyllaArtioJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GajaSouvient
Cthulhu
18
7 / 0 / 11
13,079
595
23,035
31,182
25,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
JKyox
Aphrodite
19
8 / 3 / 10
13,515
614
13,725
25,507
14,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Jansen3021
Nemesis
20
4 / 3 / 7
13,357
607
11,710
14,610
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Julio-_-War
Bellona
19
2 / 2 / 9
13,180
599
11,913
25,482
36,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Vezingly
Izanami
17
3 / 2 / 9
13,156
598
12,523
17,337
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
9
Kills
24
24
Deaths
10
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
0
5
4
0.4
L
Chaac
Electrul
Chaac
1
1
0
1
W
Cthulhu
GajaSouvient
Cthulhu
7
0
11
12.5
W
Aphrodite
JKyox
Aphrodite
8
3
10
4.33
W
Nemesis
Jansen3021
Nemesis
4
3
7
2.5
W
Bellona
Julio-_-War
Bellona
2
2
9
3.25
W
Izanami
Vezingly
Izanami
3
2
9
3.75
L
0
7
5
0.36
L
Thanatos
slamtron
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,042
Damage
72,906
96,950
Taken
114,118
57,307
Mitigated
88,622
43,700
Healing
62,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,972
2,210
5,200
4,754
20,480
16,269
0
9,949
10,481
36,365
0
L
12,687
9,564
0
6,091
21,177
7,178
1,128
7,690
13,487
0
67,076
L
Chaac
Electrul
Chaac
14,946
2,044
0
8,970
16,871
19,562
0
3,047
13,099
638
93,172
W
Cthulhu
GajaSouvient
Cthulhu
23,035
2,286
965
13,673
31,182
25,793
678
8,383
22,308
50,379
0
W
Aphrodite
JKyox
Aphrodite
13,725
807
13,962
18,579
25,507
14,069
702
7,752
17,196
71,400
0
W
Nemesis
Jansen3021
Nemesis
11,710
5,097
0
1,481
14,610
6,446
5,309
2,563
11,780
0
122,771
W
Bellona
Julio-_-War
Bellona
11,913
3,062
0
6,996
25,482
36,452
1,622
1,894
22,697
12,549
62,525
W
Izanami
Vezingly
Izanami
12,523
8,540
0
6,512
17,337
5,862
8,005
2,766
14,330
0
115,950
L
15,919
2,393
0
1,810
15,151
5,240
0
8,515
6,581
57,794
0
L
Thanatos
slamtron
Thanatos
16,518
3,485
0
16,875
23,271
9,058
0
9,994
13,200
0
75,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
66,287
580
Minions Killed
694
0
Camps Cleared
0
1,950,016
Distance Traveled
2,152,170
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,354
471
55
3
0
345,733
4
L
Rama
9,360
425
118
5
0
359,260
2
L
Chaac
11,481
522
182
8
0
424,774
0
W
Cthulhu
13,079
595
60
3
0
463,506
6
W
Aphrodite
13,515
614
126
6
0
420,651
4
W
Nemesis
13,357
607
168
8
0
458,962
7
W
Bellona
13,180
599
156
7
0
427,564
4
W
Izanami
13,156
598
184
8
0
381,487
7
L
Nu Wa
9,099
414
100
5
0
370,156
8
L
Thanatos
11,224
510
125
6
0
450,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role