Player Matchup

Thoth
Thoth
Legendaryspeedy
Thoth
Level 158
God Stats
10W - 11L
1,191 SR
Queue Stats
665W - 657L
1,432 Elo+
Party 1
Arachne
Arachne
OnkelThomas
Arachne
Level 107
God Stats
1W - 2L
1,178 SR
Queue Stats
56W - 65L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
Rossisberg
Heimdallr
Level 46
God Stats
5W - 6L
1,705 SR
Queue Stats
352W - 393L
1,382 Elo+
Party 2
Chaac
Chaac
Shinigami150
Chaac
Level 65
God Stats
3W - 0L
1,715 SR
Queue Stats
49W - 48L
1,497 Elo+
Solo
Cernunnos
Cernunnos
еchо
Cernunnos
Level 109
God Stats
4W - 3L
1,501 SR
Queue Stats
142W - 166L
1,398 Elo+
Party 1
Team Averages
Level 97
1,458 SR
1,417 Elo+

VS

Team Averages
Level 66
1,450 SR
1,536 Elo+
Rama
Rama
AshuraKabuta
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
HeirOfTheo
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,712 Elo+
Party 3
Sun Wukong
Sun Wukong
I_tibogamer_
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Nike
Nike
TarmacRumble62
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
lopyxov1981
Neith
Level 117
God Stats
2W - 5L
1,250 SR
Queue Stats
193W - 188L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
12,558
785
14,704
12,029
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
OnkelThomas
Arachne
20
11 / 5 / 10
13,846
865
12,089
15,601
7,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Rossisberg
Heimdallr
20
5 / 6 / 18
12,359
772
19,980
15,751
9,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 5 / 20
10,834
677
13,164
22,046
19,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
еchо
Cernunnos
18
3 / 5 / 13
10,946
684
11,906
15,069
6,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 12
12,233
765
17,544
19,032
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 6 / 13
12,419
776
19,596
16,006
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
I_tibogamer_
Sun Wukong
16
6 / 7 / 8
10,434
652
9,629
21,442
11,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 15
10,839
677
6,796
12,500
8,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 5 / 13
11,863
741
17,270
12,849
5,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
87
28
Kills
26
26
Deaths
28
73
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
6
12
1.83
L
8
6
13
2.42
L
Sun Wukong
I_tibogamer_
Sun Wukong
6
7
8
1.43
W
8
5
12
2.8
W
Arachne
OnkelThomas
Arachne
11
5
10
3.2
W
Heimdallr
Rossisberg
Heimdallr
5
6
18
2.33
W
1
5
20
2.2
L
3
4
15
2.63
L
4
5
13
2.1
W
Cernunnos
еchо
Cernunnos
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,843
Damage
70,835
80,496
Taken
81,829
45,538
Mitigated
39,921
30,742
Healing
25,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,544
14,484
2,868
5,464
19,032
9,881
3,865
3,042
15,790
0
43,971
L
19,596
3,424
2,596
4,084
16,006
5,560
828
3,399
12,307
31,953
0
L
Sun Wukong
I_tibogamer_
Sun Wukong
9,629
777
1,745
2,746
21,442
11,034
0
2,724
18,465
0
19,438
W
14,704
733
1,506
3,094
12,029
4,041
748
4,466
7,371
34,071
0
W
Arachne
OnkelThomas
Arachne
12,089
8,114
1,938
4,812
15,601
7,281
1,297
2,538
12,871
0
18,844
W
Heimdallr
Rossisberg
Heimdallr
19,980
5,915
616
3,376
15,751
9,129
1,619
3,034
12,477
0
44,926
W
13,164
2,123
957
8,022
22,046
19,065
498
4,678
17,075
0
26,325
L
6,796
735
729
243
12,500
8,201
219
2,940
9,485
0
12,591
L
17,270
5,984
1,960
3,049
12,849
5,245
352
2,599
10,200
0
37,732
W
Cernunnos
еchо
Cernunnos
11,906
4,511
2,679
3,742
15,069
6,022
1,417
3,691
11,106
0
33,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,543
Gold Earned
57,788
162
Minions Killed
194
0
Camps Cleared
0
1,373,681
Distance Traveled
1,491,458
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,233
765
82
5
0
255,010
1
L
Hera
12,419
776
39
2
0
312,310
1
L
Sun Wukong
10,434
652
17
1
0
317,538
0
W
Thoth
12,558
785
39
2
0
248,090
0
W
Arachne
13,846
865
18
1
0
308,087
0
W
Heimdallr
12,359
772
50
3
0
278,417
0
W
Chaac
10,834
677
16
1
0
287,846
1
L
Nike
10,839
677
11
1
0
357,320
0
L
Neith
11,863
741
45
3
0
249,280
1
W
Cernunnos
10,946
684
39
2
0
251,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role