Player Matchup

Jing Wei
Jing Wei
Eyepatchghoul09
Jing Wei
Level 25
God Stats
2W - 0L
1,681 SR
Queue Stats
11W - 12L
1,378 Elo+
Solo
Hercules
Hercules
Wilkins_YT
Hercules
Level 43
God Stats
4W - 9L
1,201 SR
Queue Stats
138W - 130L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
X_lIIlIIlIllIII
Cthulhu
Level 12
God Stats
2W - 3L
1,256 SR
Queue Stats
3W - 4L
1,325 Elo+
Party 1
Ra
Ra
westward-vote6
Ra
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Solo
Chaac
Chaac
zabusa06
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,185 Elo+
Solo
Team Averages
Level 17
1,427 SR
1,380 Elo+

VS

Team Averages
Level 25
1,432 SR
1,409 Elo+
Vulcan
Vulcan
Flounder118
Vulcan
Level 29
God Stats
1W - 1L
1,325 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Merlin
Merlin
MarshmellowGod4
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,468 Elo+
Solo
Izanami
Izanami
SuperDuperEli
Izanami
Level 27
God Stats
9W - 8L
1,561 SR
Queue Stats
282W - 389L
1,388 Elo+
Solo
Loki
Loki
UnseenCarp68
Loki
Level 28
God Stats
9W - 24L
1,276 SR
Queue Stats
275W - 322L
1,407 Elo+
Solo
Medusa
Medusa
vitoriaf
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
5
1 / 1 / 1
3,558
593
491
1,617
309
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Hercules
Wilkins_YT
Hercules
6
1 / 0 / 4
4,141
690
1,171
2,938
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 0 / 0
3,713
619
315
3,838
1,094
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 1 / 4
4,107
685
2,079
1,990
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
zabusa06
Chaac
7
2 / 0 / 0
4,473
746
1,014
1,825
893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
1
0 / 0 / 0
2,704
451
0
0
0
5
0 / 2 / 0
3,378
563
1,263
2,844
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
5
0 / 1 / 1
3,579
597
338
3,274
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

7
2 / 1 / 0
4,137
690
1,676
3,699
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
vitoriaf
Medusa
4
0 / 4 / 0
3,009
502
478
3,120
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
1
1
1.5
L
Vulcan
0
0
0
0
L
0
2
0
0
L
Izanami
0
1
1
0.5
L
2
1
0
2
W
Hercules
Wilkins_YT
Hercules
1
0
4
3
W
2
0
0
2
L
Medusa
vitoriaf
Medusa
0
4
0
0
W
2
1
4
4
W
Chaac
zabusa06
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,070
Damage
3,755
12,208
Taken
12,937
3,924
Mitigated
2,799
2,542
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
491
491
0
250
1,617
309
569
0
1,617
0
10,951
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
1,263
219
0
998
2,844
682
0
897
1,947
10,501
0
L
Izanami
338
338
0
1,775
3,274
566
260
139
3,110
0
12,162
L
1,676
243
0
1,135
3,699
814
0
310
3,341
0
13,556
W
Hercules
Wilkins_YT
Hercules
1,171
390
0
1,335
2,938
1,063
359
271
2,667
0
7,008
W
315
20
0
0
3,838
1,094
0
0
3,838
10,661
0
L
Medusa
vitoriaf
Medusa
478
369
0
225
3,120
737
0
1,048
2,022
0
2,826
W
2,079
593
63
355
1,990
565
160
864
1,126
12,095
0
W
Chaac
zabusa06
Chaac
1,014
376
0
539
1,825
893
41
128
1,697
0
12,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,992
Gold Earned
16,807
111
Minions Killed
92
0
Camps Cleared
0
580,720
Distance Traveled
460,960
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,558
593
20
3
0
106,076
0
L
Vulcan
2,704
451
0
0
0
9,286
1
L
Merlin
3,378
563
18
3
0
94,196
2
L
Izanami
3,579
597
28
5
0
115,292
1
L
Loki
4,137
690
42
7
0
140,701
2
W
Hercules
4,141
690
9
2
0
123,583
0
W
Cthulhu
3,713
619
23
4
0
108,321
0
L
Medusa
3,009
502
4
1
0
101,485
0
W
Ra
4,107
685
26
4
0
119,721
1
W
Chaac
4,473
746
33
6
0
123,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role