Player Matchup

Medusa
Medusa
Dãhlia
Medusa
Level 23
God Stats
14W - 14L
1,453 SR
Queue Stats
30W - 32L
1,483 Elo+
Solo
Ymir
Ymir
LeyZGam3r
Ymir
Level 19
God Stats
26W - 20L
1,637 SR
Queue Stats
68W - 67L
1,499 Elo+
Solo
Heimdallr
Heimdallr
MatronCooper
Heimdallr
Level 8
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Kukulkan
Kukulkan
The_RickSanchez
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,376 Elo+
Solo
Ah Puch
Ah Puch
Trinda123
Ah Puch
Level 13
God Stats
3W - 2L
1,723 SR
Queue Stats
86W - 101L
1,739 Elo+
Solo
Team Averages
Level 13
1,542 SR
1,477 Elo+

VS

Team Averages
Level 11
1,517 SR
1,444 Elo+
Neith
Neith
EL__Capitan999
Neith
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
266W - 276L
1,374 Elo+
Solo
Thoth
Thoth
Rileyxbox6296
Thoth
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,265 Elo+
Solo
Athena
Athena
abullah2021
Athena
Level 18
God Stats
8W - 7L
1,587 SR
Queue Stats
55W - 75L
1,469 Elo+
Solo
Chaac
Chaac
gerontheftauto67
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,742 Elo+
Solo
Camazotz
Camazotz
itsTurkill
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dãhlia
Medusa
20
9 / 5 / 6
16,450
548
26,401
25,858
12,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
18
6 / 9 / 10
13,168
439
19,286
30,599
43,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
MatronCooper
Heimdallr
6
0 / 5 / 3
8,313
277
392
4,413
1,112
Kukulkan
17
6 / 12 / 4
12,965
432
6,501
15,647
6,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Trinda123
Ah Puch
20
11 / 3 / 7
15,670
522
34,891
13,550
5,651
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 2
14,346
478
11,968
21,995
8,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 10 / 6
10,189
340
749
10,114
3,221
Athena
20
6 / 4 / 9
15,119
504
5,582
28,733
36,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 7 / 7
15,925
531
20,247
31,503
32,881
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
itsTurkill
Camazotz
20
12 / 4 / 8
17,735
591
26,977
34,611
15,574
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
64
32
Kills
32
34
Deaths
33
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dãhlia
Medusa
9
5
6
2.4
W
5
8
2
0.75
L
Ymir
6
9
10
1.22
L
Heimdallr
MatronCooper
Heimdallr
0
5
3
0.3
W
1
10
6
0.4
L
Kukulkan
6
12
4
0.67
L
Ah Puch
Trinda123
Ah Puch
11
3
7
4.83
W
Athena
6
4
9
2.63
W
8
7
7
1.64
W
Camazotz
itsTurkill
Camazotz
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,471
Damage
65,523
90,067
Taken
126,956
69,330
Mitigated
96,894
14,580
Healing
46,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dãhlia
Medusa
26,401
14,089
0
9,651
25,858
12,567
2,574
1,335
24,523
0
134,576
W
11,968
7,621
0
7,913
21,995
8,692
3,875
9,483
12,244
0
95,279
L
Ymir
19,286
4,495
0
605
30,599
43,449
774
2,728
27,871
61,128
0
L
Heimdallr
MatronCooper
Heimdallr
392
225
0
0
4,413
1,112
38
450
3,963
0
2,965
W
749
320
0
0
10,114
3,221
23
5,609
4,429
7,872
0
L
Kukulkan
6,501
2,302
0
396
15,647
6,551
671
895
14,752
33,772
0
L
Ah Puch
Trinda123
Ah Puch
34,891
530
291
3,637
13,550
5,651
26
923
12,627
96,975
0
W
Athena
5,582
1,313
261
7,079
28,733
36,526
614
15,161
13,256
47,589
0
W
20,247
5,421
0
11,234
31,503
32,881
399
15,115
15,848
0
97,060
W
Camazotz
itsTurkill
Camazotz
26,977
17,537
0
19,853
34,611
15,574
1,482
14,418
19,777
0
188,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,566
Gold Earned
73,314
501
Minions Killed
618
0
Camps Cleared
0
2,155,907
Distance Traveled
2,426,231
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,450
548
210
7
0
558,367
9
W
Neith
14,346
478
144
5
0
483,935
1
L
Ymir
13,168
439
76
3
0
505,391
0
L
Heimdallr
8,313
277
3
0
0
140,423
0
W
Thoth
10,189
340
17
1
0
309,831
5
L
Kukulkan
12,965
432
58
2
0
358,326
1
L
Ah Puch
15,670
522
154
5
0
593,400
4
W
Athena
15,119
504
69
2
0
615,057
0
W
Chaac
15,925
531
163
5
0
506,114
2
W
Camazotz
17,735
591
225
8
0
511,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role