Player Matchup

Ne Zha
Ne Zha
Kmight2004
Ne Zha
Level 28
God Stats
4W - 12L
1,500 SR
Queue Stats
255W - 300L
1,472 Elo+
Party 2
Bacchus
Bacchus
Maple05
Bacchus
Level 16
God Stats
10W - 6L
1,698 SR
Queue Stats
531W - 534L
1,491 Elo+
Party 2
Anhur
Anhur
Red914
Anhur
Level 36
God Stats
9W - 12L
1,132 SR
Queue Stats
464W - 455L
1,504 Elo+
Party 2
Scylla
Scylla
Scorpinator
Scylla
Level 17
God Stats
11W - 9L
1,500 SR
Queue Stats
49W - 44L
1,706 Elo+
Solo
Erlang Shen
Erlang Shen
iWeaK3n
Erlang Shen
Level 10
God Stats
19W - 16L
1,607 SR
Queue Stats
327W - 317L
1,710 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,577 Elo+

VS

Team Averages
Level 15
1,635 SR
1,631 Elo+
King Arthur
King Arthur
Blankspacez
King Arthur
Level 25
God Stats
5W - 4L
1,441 SR
Queue Stats
13W - 13L
1,435 Elo+
Party 3
Khepri
Khepri
Chestnut458
Khepri
Level 4
God Stats
3W - 1L
1,800 SR
Queue Stats
4W - 2L
1,785 Elo+
Party 1
Poseidon
Poseidon
Khiyohi
Poseidon
Level 25
God Stats
5W - 1L
1,796 SR
Queue Stats
135W - 47L
1,807 Elo+
Party 3
Susano
Susano
Shnabbydoodle
Susano
Level 4
God Stats
3W - 0L
1,800 SR
Queue Stats
3W - 1L
1,785 Elo+
Party 1
Pele
Pele
lostpc111
Pele
Level 18
God Stats
3W - 5L
1,338 SR
Queue Stats
43W - 50L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kmight2004
Ne Zha
11
1 / 8 / 1
6,391
457
3,258
10,246
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Maple05
Bacchus
8
0 / 3 / 1
5,910
422
2,306
7,041
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Red914
Anhur
9
1 / 3 / 0
5,990
428
5,451
7,108
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
11
2 / 5 / 0
6,771
484
2,743
7,378
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
iWeaK3n
Erlang Shen
11
0 / 4 / 1
6,667
476
5,547
12,839
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blankspacez
King Arthur
13
1 / 1 / 5
7,344
525
7,289
9,736
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
10
0 / 1 / 7
6,913
494
1,985
5,672
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Khiyohi
Poseidon
17
17 / 0 / 2
10,948
782
14,528
5,694
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 7
6,560
469
1,971
5,064
1,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
12
4 / 2 / 6
7,584
542
5,729
7,899
2,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
23
23
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blankspacez
King Arthur
1
1
5
3.5
W
Khepri
0
1
7
3.5
W
Poseidon
Khiyohi
Poseidon
17
0
2
18
L
Ne Zha
Kmight2004
Ne Zha
1
8
1
0.19
L
Bacchus
Maple05
Bacchus
0
3
1
0.17
L
Anhur
Red914
Anhur
1
3
0
0.33
L
Scylla
2
5
0
0.4
W
1
0
7
4.5
L
Erlang Shen
iWeaK3n
Erlang Shen
0
4
1
0.13
W
Pele
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
31,502
44,612
Taken
34,065
18,227
Mitigated
15,892
12,130
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blankspacez
King Arthur
7,289
1,222
0
4,486
9,736
6,104
219
0
9,736
0
29,242
W
Khepri
1,985
54
0
1,666
5,672
3,930
215
1,320
4,294
10,348
0
W
Poseidon
Khiyohi
Poseidon
14,528
1,774
0
1,446
5,694
1,776
2,044
512
5,142
86,773
0
L
Ne Zha
Kmight2004
Ne Zha
3,258
1,527
0
2,256
10,246
3,328
0
3,958
6,263
0
32,043
L
Bacchus
Maple05
Bacchus
2,306
444
0
1,693
7,041
4,663
0
3,180
3,861
7,871
0
L
Anhur
Red914
Anhur
5,451
2,522
0
1,823
7,108
2,004
56
3,061
4,047
0
28,224
L
Scylla
2,743
76
0
761
7,378
2,213
0
4,320
3,058
28,429
0
W
1,971
521
166
1,390
5,064
1,624
689
893
4,149
0
22,330
L
Erlang Shen
iWeaK3n
Erlang Shen
5,547
2,940
0
5,597
12,839
6,019
238
1,994
10,403
0
32,623
W
Pele
5,729
958
0
1,100
7,899
2,458
1,217
2,164
5,695
0
42,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
39,349
276
Minions Killed
359
0
Camps Cleared
0
1,171,056
Distance Traveled
1,370,901
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,344
525
60
4
0
266,770
3
W
Khepri
6,913
494
14
1
0
251,922
3
W
Poseidon
10,948
782
161
12
0
324,836
3
L
Ne Zha
6,391
457
68
5
0
227,336
0
L
Bacchus
5,910
422
17
1
0
262,173
3
L
Anhur
5,990
428
51
4
0
227,168
3
L
Scylla
6,771
484
64
5
0
201,495
5
W
Susano
6,560
469
56
4
0
272,591
2
L
Erlang Shen
6,667
476
76
5
0
252,884
3
W
Pele
7,584
542
68
5
0
254,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role