Player Matchup

Tsukuyomi
Tsukuyomi
Colipro26
Tsukuyomi
Level 3
God Stats
2W - 1L
1,545 SR
Queue Stats
8W - 4L
1,539 Elo+
Party 2
Neith
Neith
Freddo97
Neith
Level 21
God Stats
7W - 6L
1,329 SR
Queue Stats
13W - 20L
1,334 Elo+
Solo
Mulan
Mulan
Mrflashlights
Mulan
Level 42
God Stats
1W - 1L
1,184 SR
Queue Stats
3W - 10L
1,238 Elo+
Party 1
Jormungandr
Jormungandr
Oalacuaripioare
Jormungandr
Level 21
God Stats
2W - 0L
1,568 SR
Queue Stats
12W - 7L
1,655 Elo+
Party 2
The Morrigan
The Morrigan
senerai
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 19
1,425 SR
1,453 Elo+

VS

Team Averages
Level 18
1,542 SR
1,499 Elo+
Amaterasu
Amaterasu
Amigo331
Amaterasu
Level 15
God Stats
1W - 4L
1,342 SR
Queue Stats
10W - 13L
1,518 Elo+
Solo
Ra
Ra
GazteNacho
Ra
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 54L
1,457 Elo+
Solo
Yemoja
Yemoja
Viridian99
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,345 Elo+
Solo
Kali
Kali
feanor5551
Kali
Level 24
God Stats
2W - 3L
1,668 SR
Queue Stats
16W - 16L
1,589 Elo+
Solo
Jing Wei
Jing Wei
xImDrezzy
Jing Wei
Level 18
God Stats
2W - 1L
1,702 SR
Queue Stats
29W - 15L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Colipro26
Tsukuyomi
19
7 / 6 / 9
11,769
535
15,103
17,377
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Freddo97
Neith
16
1 / 2 / 4
9,985
454
5,633
8,803
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 5 / 5
11,627
529
5,774
16,015
8,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Oalacuaripioare
Jormungandr
18
5 / 3 / 8
11,428
519
12,089
15,873
11,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
senerai
The Morrigan
19
6 / 3 / 6
12,018
546
13,293
11,091
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amigo331
Amaterasu
12
1 / 3 / 5
7,980
363
3,093
9,631
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 7 / 3
12,298
559
10,173
14,863
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Viridian99
Yemoja
15
1 / 4 / 5
10,027
456
4,632
14,150
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 4 / 4
10,945
498
6,077
15,357
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
xImDrezzy
Jing Wei
19
5 / 3 / 4
11,559
525
18,679
20,488
7,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
21
Kills
16
19
Deaths
21
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amigo331
Amaterasu
1
3
5
1.17
W
Tsukuyomi
Colipro26
Tsukuyomi
7
6
9
1.92
W
Neith
Freddo97
Neith
1
2
4
1.5
L
7
7
3
1.21
W
2
5
5
0.9
W
Jormungandr
Oalacuaripioare
Jormungandr
5
3
8
3
L
Yemoja
Viridian99
Yemoja
1
4
5
0.88
L
2
4
4
1
W
The Morrigan
senerai
The Morrigan
6
3
6
3
L
Jing Wei
xImDrezzy
Jing Wei
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,892
Damage
42,654
69,159
Taken
74,489
34,471
Mitigated
36,148
17,083
Healing
26,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amigo331
Amaterasu
3,093
588
0
3,036
9,631
5,219
204
2,253
7,269
0
17,673
W
Tsukuyomi
Colipro26
Tsukuyomi
15,103
3,095
0
5,306
17,377
6,793
141
4,479
12,733
0
76,615
W
Neith
Freddo97
Neith
5,633
2,031
0
2,305
8,803
3,185
496
1,351
7,412
0
57,521
L
10,173
390
659
3,166
14,863
6,198
885
5,564
9,026
81,179
0
W
5,774
894
0
5,577
16,015
8,911
1,736
3,032
12,707
118
60,136
W
Jormungandr
Oalacuaripioare
Jormungandr
12,089
2,109
0
2,149
15,873
11,216
179
3,113
12,628
40,974
0
L
Yemoja
Viridian99
Yemoja
4,632
969
1,500
2,302
14,150
11,172
140
6,508
7,337
23,883
0
L
6,077
2,342
0
5,607
15,357
5,730
650
1,996
13,209
0
70,672
W
The Morrigan
senerai
The Morrigan
13,293
1,162
256
1,490
11,091
4,366
721
2,174
8,503
92,053
1,619
L
Jing Wei
xImDrezzy
Jing Wei
18,679
16,208
0
9,985
20,488
7,829
968
6,927
13,176
0
95,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,827
Gold Earned
52,809
578
Minions Killed
472
0
Camps Cleared
0
1,970,783
Distance Traveled
1,925,086
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,980
363
31
1
0
294,588
0
W
Tsukuyomi
11,769
535
111
5
0
415,571
3
W
Neith
9,985
454
102
5
0
413,324
5
L
Ra
12,298
559
138
6
0
421,114
2
W
Mulan
11,627
529
133
6
0
343,574
0
W
Jormungandr
11,428
519
54
2
0
421,295
9
L
Yemoja
10,027
456
51
2
0
382,723
0
L
Kali
10,945
498
123
6
0
448,459
2
W
The Morrigan
12,018
546
178
8
0
377,019
5
L
Jing Wei
11,559
525
129
6
0
378,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role