Player Matchup

Cthulhu
Cthulhu
McClymont17
Cthulhu
Level 66
God Stats
10W - 0L
1,956 SR
Queue Stats
15W - 7L
1,980 Elo+
Party 2
Chaac
Chaac
Papa_Bubba172
Chaac
Level 148
God Stats
10W - 3L
1,645 SR
Queue Stats
62W - 35L
2,018 Elo+
Party 2
Sol
Sol
Taylorc99
Sol
Level 112
God Stats
9W - 2L
1,918 SR
Queue Stats
55W - 20L
1,918 Elo+
Party 2
Team Averages
Level 109
1,840 SR
1,972 Elo+

VS

Team Averages
Level 132
1,451 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CondorGenocide
Cupid
Level 144
God Stats
8W - 8L
1,579 SR
Queue Stats
115W - 133L
1,638 Elo+
Party 1
Scylla
Scylla
JeffxDragonx1990
Scylla
Level 114
God Stats
0W - 2L
1,273 SR
Queue Stats
22W - 23L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
McClymont17
Cthulhu
10
3 / 0 / 8
7,342
734
5,818
9,112
5,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 7
7,943
794
10,494
10,042
7,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 6
8,087
809
8,129
5,588
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 4 / 0
5,859
586
5,222
12,168
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 5 / 0
5,849
585
2,937
9,244
3,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 0
5,813
581
3,422
6,501
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
L
0
5
0
0
L
0
3
0
0
W
Cthulhu
McClymont17
Cthulhu
3
0
8
7
W
4
0
7
7.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,441
Damage
11,581
24,742
Taken
27,913
15,964
Mitigated
11,812
9,335
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,222
1,237
0
5,123
12,168
6,911
0
6,311
5,857
0
19,160
L
2,937
1,705
182
2,560
9,244
3,018
0
4,219
5,025
0
19,238
L
3,422
199
0
1,000
6,501
1,883
0
3,063
3,438
14,315
0
W
Cthulhu
McClymont17
Cthulhu
5,818
202
1,520
2,536
9,112
5,519
105
2,436
6,254
15,019
0
W
10,494
893
0
3,229
10,042
7,660
85
728
9,127
0
39,396
W
8,129
2,523
0
2,050
5,588
2,785
2,876
38
5,484
38,085
2,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
17,521
141
Minions Killed
95
0
Camps Cleared
0
598,259
Distance Traveled
542,905
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,859
586
25
3
0
179,474
2
L
Cupid
5,849
585
36
4
0
179,791
1
L
Scylla
5,813
581
34
3
0
183,640
4
W
Cthulhu
7,342
734
14
1
0
207,289
3
W
Chaac
7,943
794
55
6
0
209,516
2
W
Sol
8,087
809
72
7
0
181,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role