Player Matchup

Cupid
Cupid
AJDubb
Cupid
Level 28
God Stats
3W - 1L
1,655 SR
Queue Stats
32W - 43L
1,428 Elo+
Party 1
Poseidon
Poseidon
Fango41
Poseidon
Level 76
God Stats
6W - 7L
1,380 SR
Queue Stats
138W - 173L
1,452 Elo+
Party 1
Set
Set
HeavenlySorrow
Set
Level 85
God Stats
6W - 5L
1,781 SR
Queue Stats
219W - 253L
1,409 Elo+
Party 1
Kuzenbo
Kuzenbo
SkidMarxIII
Kuzenbo
Level 45
God Stats
7W - 11L
1,368 SR
Queue Stats
34W - 69L
1,399 Elo+
Party 1
Achilles
Achilles
matoses111
Achilles
Level 62
God Stats
2W - 0L
1,716 SR
Queue Stats
14W - 37L
1,494 Elo+
Party 1
Team Averages
Level 59
1,580 SR
1,437 Elo+

VS

Team Averages
Level 38
1,378 SR
1,464 Elo+
Rama
Rama
JustSomeMagic
Rama
Level 17
God Stats
0W - 2L
1,231 SR
Queue Stats
15W - 20L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kakarotto135
Tsukuyomi
Level 42
God Stats
1W - 2L
1,257 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
NightDeadVSDAFT
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,436 Elo+
Party 2
Fafnir
Fafnir
PEKBLOM
Fafnir
Level 61
God Stats
2W - 3L
1,402 SR
Queue Stats
20W - 22L
1,448 Elo+
Solo
Ares
Ares
mp132
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AJDubb
Cupid
12
5 / 1 / 7
7,730
483
10,524
12,021
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Fango41
Poseidon
12
2 / 4 / 5
7,681
480
7,606
7,362
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 2 / 4
8,868
554
12,167
11,885
10,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
SkidMarxIII
Kuzenbo
12
2 / 1 / 10
8,197
512
7,435
7,498
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
matoses111
Achilles
14
7 / 2 / 8
8,695
543
11,335
11,368
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,048
378
5,145
11,064
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Kakarotto135
Tsukuyomi
12
4 / 6 / 0
7,835
490
5,324
13,550
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 4 / 2
8,252
516
9,677
12,835
7,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fafnir
PEKBLOM
Fafnir
9
0 / 4 / 2
6,480
405
5,583
13,404
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
mp132
Ares
11
2 / 4 / 1
6,858
429
5,545
11,899
10,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
24
Kills
10
10
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
AJDubb
Cupid
5
1
7
8.5
W
Poseidon
Fango41
Poseidon
2
4
5
1.13
W
8
2
4
5
L
0
6
3
0.25
L
Tsukuyomi
Kakarotto135
Tsukuyomi
4
6
0
0.67
L
4
4
2
1.25
L
Fafnir
PEKBLOM
Fafnir
0
4
2
0.25
W
Kuzenbo
SkidMarxIII
Kuzenbo
2
1
10
7
W
Achilles
matoses111
Achilles
7
2
8
5.5
L
Ares
mp132
Ares
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,067
Damage
31,274
50,134
Taken
62,752
34,160
Mitigated
37,729
17,458
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AJDubb
Cupid
10,524
5,283
394
7,433
12,021
4,342
527
3,251
8,695
0
41,029
W
Poseidon
Fango41
Poseidon
7,606
1,029
0
1,390
7,362
1,791
466
770
6,442
39,913
0
W
12,167
4,327
0
3,126
11,885
10,938
338
2,457
9,384
13,980
45,191
L
5,145
3,989
0
2,819
11,064
3,335
0
3,154
7,825
0
25,316
L
Tsukuyomi
Kakarotto135
Tsukuyomi
5,324
1,593
0
3,880
13,550
5,575
0
2,627
10,640
0
46,609
L
9,677
1,055
0
2,611
12,835
7,836
0
4,201
8,185
0
36,956
L
Fafnir
PEKBLOM
Fafnir
5,583
1,348
0
3,984
13,404
10,910
0
4,206
8,934
18,747
0
W
Kuzenbo
SkidMarxIII
Kuzenbo
7,435
3,402
0
2,194
7,498
7,316
275
1,911
5,502
18,435
0
W
Achilles
matoses111
Achilles
11,335
4,925
0
2,921
11,368
9,773
1,276
2,739
8,554
0
32,211
L
Ares
mp132
Ares
5,545
277
0
250
11,899
10,073
0
3,166
8,242
13,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
35,473
303
Minions Killed
251
0
Camps Cleared
0
1,572,985
Distance Traveled
1,472,503
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,730
483
69
4
0
279,501
4
W
Poseidon
7,681
480
76
5
0
330,855
3
W
Set
8,868
554
82
5
0
331,343
4
L
Rama
6,048
378
53
3
0
276,338
0
L
Tsukuyomi
7,835
490
94
6
0
297,343
0
L
Chaac
8,252
516
64
4
0
294,712
0
L
Fafnir
6,480
405
17
1
0
294,422
1
W
Kuzenbo
8,197
512
28
2
0
342,349
5
W
Achilles
8,695
543
48
3
0
288,937
2
L
Ares
6,858
429
23
1
0
309,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role