Player Matchup

Odin
Odin
Blutsgericht
Odin
Level 107
God Stats
21W - 32L
1,498 SR
Queue Stats
288W - 344L
1,383 Elo+
Party 1
Bakasura
Bakasura
LackyAcee
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,583 Elo+
Solo
Anubis
Anubis
Prciceq
Anubis
Level 29
God Stats
134W - 138L
1,500 SR
Queue Stats
175W - 194L
1,254 Elo+
Solo
Olorun
Olorun
RoMkA01
Olorun
Level 16
God Stats
3W - 3L
1,788 SR
Queue Stats
211W - 233L
1,372 Elo+
Party 1
Ah Puch
Ah Puch
Vanesa96
Ah Puch
Level 22
God Stats
63W - 102L
1,469 SR
Queue Stats
88W - 141L
1,414 Elo+
Party 1
Team Averages
Level 40
1,551 SR
1,401 Elo+

VS

Team Averages
Level 27
1,608 SR
1,581 Elo+
Danzaburou
Danzaburou
EmbracingDeath
Danzaburou
Level 5
God Stats
26W - 4L
1,884 SR
Queue Stats
120W - 48L
1,858 Elo+
Solo
Chang'e
Chang'e
HeavyBreaths
Chang'e
Level 29
God Stats
8W - 4L
1,605 SR
Queue Stats
37W - 34L
1,617 Elo+
Solo
Bellona
Bellona
Theyareuslamen
Bellona
Level 27
God Stats
18W - 11L
1,550 SR
Queue Stats
107W - 115L
1,432 Elo+
Solo
Camazotz
Camazotz
Vadim555
Camazotz
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Odin
Odin
xCHICOx
Odin
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 12
11,732
1,067
15,107
22,560
26,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
LackyAcee
Bakasura
18
7 / 11 / 10
13,552
1,232
16,639
19,881
10,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Prciceq
Anubis
17
5 / 7 / 8
11,840
1,076
13,909
16,990
8,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
RoMkA01
Olorun
17
2 / 11 / 9
11,036
1,003
13,007
21,129
9,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Vanesa96
Ah Puch
16
1 / 5 / 6
9,886
899
7,258
8,779
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmbracingDeath
Danzaburou
20
20 / 2 / 18
16,498
1,500
37,186
14,800
6,201
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
HeavyBreaths
Chang'e
19
16 / 4 / 12
14,120
1,284
19,809
13,507
4,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 2 / 21
11,969
1,088
7,934
15,906
8,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Vadim555
Camazotz
19
1 / 6 / 22
11,340
1,031
6,212
15,853
7,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
xCHICOx
Odin
20
3 / 4 / 33
12,696
1,154
12,989
12,584
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
151
18
Kills
45
45
Deaths
18
45
Assists
106
Player
Kills
Deaths
Assists
KDA
L
3
11
12
0.82
W
Danzaburou
EmbracingDeath
Danzaburou
20
2
18
14.5
W
Chang'e
HeavyBreaths
Chang'e
16
4
12
5.5
L
Bakasura
LackyAcee
Bakasura
7
11
10
1.09
L
Anubis
Prciceq
Anubis
5
7
8
1.29
L
Olorun
RoMkA01
Olorun
2
11
9
0.59
W
5
2
21
7.75
W
Camazotz
Vadim555
Camazotz
1
6
22
2
L
Ah Puch
Vanesa96
Ah Puch
1
5
6
0.8
W
Odin
xCHICOx
Odin
3
4
33
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,920
Damage
84,130
89,339
Taken
72,650
57,160
Mitigated
38,893
9,805
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,107
3,331
0
0
22,560
26,046
0
4,801
17,174
0
28,458
W
Danzaburou
EmbracingDeath
Danzaburou
37,186
19,295
0
4,992
14,800
6,201
0
4,265
9,488
0
73,916
W
Chang'e
HeavyBreaths
Chang'e
19,809
870
2,410
4,415
13,507
4,934
0
7,535
5,466
41,177
0
L
Bakasura
LackyAcee
Bakasura
16,639
11,506
0
916
19,881
10,521
0
4,888
14,818
0
29,093
L
Anubis
Prciceq
Anubis
13,909
118
299
3,412
16,990
8,083
0
2,633
14,282
43,660
0
L
Olorun
RoMkA01
Olorun
13,007
8,988
311
4,350
21,129
9,268
0
5,292
15,662
27,649
0
W
7,934
2,036
0
179
15,906
8,592
0
8,107
7,104
0
14,888
W
Camazotz
Vadim555
Camazotz
6,212
1,784
0
3,010
15,853
7,837
0
8,427
6,838
0
18,534
L
Ah Puch
Vanesa96
Ah Puch
7,258
487
0
517
8,779
3,242
0
2,195
6,484
30,318
0
W
Odin
xCHICOx
Odin
12,989
2,601
0
443
12,584
11,329
0
5,840
6,285
0
22,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,046
Gold Earned
66,623
193
Minions Killed
224
9
Camps Cleared
6
962,430
Distance Traveled
1,096,411
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,732
1,067
32
3
0
229,473
0
W
Danzaburou
16,498
1,500
83
8
4
209,943
2
W
Chang'e
14,120
1,284
60
5
0
214,395
0
L
Bakasura
13,552
1,232
34
3
7
246,455
2
L
Anubis
11,840
1,076
79
7
2
180,168
0
L
Olorun
11,036
1,003
20
2
0
177,663
0
W
Bellona
11,969
1,088
23
2
0
229,665
0
W
Camazotz
11,340
1,031
27
2
1
216,215
0
L
Ah Puch
9,886
899
28
3
0
128,671
1
W
Odin
12,696
1,154
31
3
1
226,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role