Player Matchup

Ganesha
Ganesha
E951
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,411 Elo+
Solo
Cupid
Cupid
JEREMSON
Cupid
Level 15
God Stats
13W - 16L
1,529 SR
Queue Stats
95W - 116L
1,330 Elo+
Party 1
Olorun
Olorun
Lazinsky
Olorun
Level 12
God Stats
1W - 6L
1,353 SR
Queue Stats
9W - 18L
1,464 Elo+
Solo
Jing Wei
Jing Wei
Pepegac
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,297 Elo+
Party 1
Thor
Thor
vymydlenaklobasa
Thor
Level 8
God Stats
15W - 23L
1,335 SR
Queue Stats
81W - 106L
1,384 Elo+
Party 1
Team Averages
Level 9
1,443 SR
1,377 Elo+

VS

Team Averages
Level 22
1,577 SR
1,467 Elo+
Arachne
Arachne
Hacklop
Arachne
Level 27
God Stats
6W - 4L
1,709 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Neith
Neith
Hektorishere
Neith
Level 13
God Stats
31W - 21L
1,576 SR
Queue Stats
55W - 56L
1,442 Elo+
Solo
Eset
Eset
KuRaMa35KYuBi
Eset
Level 26
God Stats
14W - 10L
1,469 SR
Queue Stats
204W - 195L
1,447 Elo+
Solo
Kukulkan
Kukulkan
OKNOGO
Kukulkan
Level 17
God Stats
5W - 4L
1,629 SR
Queue Stats
10W - 11L
1,445 Elo+
Solo
Olorun
Olorun
Waschbuch
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
E951
Ganesha
16
0 / 7 / 12
9,687
1,076
4,426
22,669
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
JEREMSON
Cupid
15
5 / 7 / 8
10,020
1,113
12,593
17,082
6,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Lazinsky
Olorun
14
4 / 6 / 4
9,229
1,025
6,384
8,285
3,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Pepegac
Jing Wei
15
2 / 9 / 10
9,345
1,038
6,540
13,080
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 9 / 5
9,524
1,058
13,158
16,322
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hacklop
Arachne
18
17 / 1 / 8
13,193
1,466
18,512
13,455
5,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 17
11,102
1,234
10,822
6,955
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 6 / 14
9,800
1,089
10,598
9,611
3,750
Shoes

Shoes

+6%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
OKNOGO
Kukulkan
18
7 / 1 / 20
11,583
1,287
17,481
3,913
1,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Waschbuch
Olorun
16
4 / 5 / 14
9,883
1,098
14,997
13,174
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
111
15
Kills
38
38
Deaths
15
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ganesha
E951
Ganesha
0
7
12
0.86
W
Arachne
Hacklop
Arachne
17
1
8
21
W
6
2
17
7.25
L
Cupid
JEREMSON
Cupid
5
7
8
1.29
W
4
6
14
1.83
L
Olorun
Lazinsky
Olorun
4
6
4
1
W
Kukulkan
OKNOGO
Kukulkan
7
1
20
17
L
Jing Wei
Pepegac
Jing Wei
2
9
10
0.78
W
Olorun
Waschbuch
Olorun
4
5
14
2.2
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,101
Damage
72,410
77,438
Taken
47,108
35,073
Mitigated
19,920
5,576
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
E951
Ganesha
4,426
495
0
822
22,669
14,645
0
11,353
11,316
12,982
0
W
Arachne
Hacklop
Arachne
18,512
14,629
0
6,294
13,455
5,991
0
2,637
10,818
0
24,513
W
10,822
5,972
0
1,762
6,955
2,830
0
1,380
5,575
0
23,757
L
Cupid
JEREMSON
Cupid
12,593
7,544
709
1,161
17,082
6,311
0
8,840
8,242
0
27,725
W
10,598
1,358
605
1,497
9,611
3,750
0
2,806
6,805
19,475
0
L
Olorun
Lazinsky
Olorun
6,384
3,090
216
791
8,285
3,217
0
5,082
3,203
14,769
0
W
Kukulkan
OKNOGO
Kukulkan
17,481
1,566
473
556
3,913
1,747
0
790
3,123
50,533
0
L
Jing Wei
Pepegac
Jing Wei
6,540
4,928
0
920
13,080
4,411
0
7,400
5,680
0
11,433
W
Olorun
Waschbuch
Olorun
14,997
8,862
472
4,603
13,174
5,602
0
3,197
9,977
25,443
0
L
13,158
3,831
0
957
16,322
6,489
0
10,401
5,921
0
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
55,561
106
Minions Killed
172
5
Camps Cleared
4
753,480
Distance Traveled
776,612
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,687
1,076
1
0
0
144,183
0
W
Arachne
13,193
1,466
21
2
0
200,523
0
W
Neith
11,102
1,234
39
4
1
133,458
0
L
Cupid
10,020
1,113
44
5
2
165,744
0
W
Eset
9,800
1,089
20
2
1
117,321
0
L
Olorun
9,229
1,025
17
2
0
85,028
1
W
Kukulkan
11,583
1,287
75
8
1
189,145
0
L
Jing Wei
9,345
1,038
11
1
1
208,118
2
W
Olorun
9,883
1,098
17
2
1
136,165
0
L
Thor
9,524
1,058
33
4
2
150,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role