Player Matchup

Olorun
Olorun
Killerzombie453
Olorun
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
285W - 266L
1,486 Elo+
Party 3
Hun Batz
Hun Batz
MatthewR2011
Hun Batz
Level 25
God Stats
3W - 1L
1,758 SR
Queue Stats
19W - 18L
1,494 Elo+
Party 3
Osiris
Osiris
MercilessVenom6
Osiris
Level 89
God Stats
11W - 17L
1,622 SR
Queue Stats
247W - 250L
1,421 Elo+
Party 3
Cerberus
Cerberus
WittySensei
Cerberus
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 111L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
madcapsuperior
Baron Samedi
Level 31
God Stats
8W - 7L
1,533 SR
Queue Stats
70W - 65L
1,447 Elo+
Party 3
Team Averages
Level 58
1,583 SR
1,452 Elo+

VS

Team Averages
Level 88
1,584 SR
1,518 Elo+
Thanatos
Thanatos
BelatorumGemina
Thanatos
Level 106
God Stats
8W - 4L
1,738 SR
Queue Stats
39W - 30L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BiloBurden
Ah Muzen Cab
Level 108
God Stats
9W - 8L
1,682 SR
Queue Stats
103W - 99L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
Peep0112
Kukulkan
Level 16
God Stats
8W - 3L
1,525 SR
Queue Stats
49W - 39L
1,506 Elo+
Party 1
Ymir
Ymir
WheresTheHam
Ymir
Level 58
God Stats
3W - 5L
1,473 SR
Queue Stats
337W - 336L
1,514 Elo+
Party 2
Bellona
Bellona
trimble311
Bellona
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
7,948
530
8,774
10,615
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
MatthewR2011
Hun Batz
12
2 / 4 / 0
7,248
483
3,147
11,133
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
7,495
500
5,048
10,537
11,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
WittySensei
Cerberus
11
1 / 6 / 2
6,311
421
2,541
15,421
8,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
madcapsuperior
Baron Samedi
11
0 / 5 / 2
6,326
422
3,361
8,304
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
10 / 1 / 2
9,160
611
9,311
7,631
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
BiloBurden
Ah Muzen Cab
14
1 / 2 / 1
8,291
553
8,437
9,472
2,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Peep0112
Kukulkan
14
3 / 2 / 6
8,727
582
8,465
6,228
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 1 / 7
6,965
464
5,449
8,398
4,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
trimble311
Bellona
15
4 / 1 / 4
9,559
637
9,556
10,396
10,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
20
20
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
10
1
2
11
W
Ah Muzen Cab
BiloBurden
Ah Muzen Cab
1
2
1
0.75
L
3
0
0
3
L
Hun Batz
MatthewR2011
Hun Batz
2
4
0
0.5
L
1
5
1
0.3
W
Kukulkan
Peep0112
Kukulkan
3
2
6
3
W
2
1
7
5.5
L
Cerberus
WittySensei
Cerberus
1
6
2
0.33
L
Baron Samedi
madcapsuperior
Baron Samedi
0
5
2
0.2
W
Bellona
trimble311
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,871
Damage
41,218
56,010
Taken
42,125
32,304
Mitigated
24,526
15,555
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,311
3,623
0
8,987
7,631
4,362
0
1,308
6,323
0
54,649
W
Ah Muzen Cab
BiloBurden
Ah Muzen Cab
8,437
5,075
0
5,064
9,472
2,925
142
5,124
4,348
0
63,049
L
8,774
5,414
302
7,116
10,615
5,738
0
1,099
9,516
53,746
4,835
L
Hun Batz
MatthewR2011
Hun Batz
3,147
654
0
2,872
11,133
3,584
0
2,389
8,684
0
44,859
L
5,048
1,913
0
290
10,537
11,332
0
1,197
9,289
0
34,224
W
Kukulkan
Peep0112
Kukulkan
8,465
762
0
529
6,228
2,399
454
2,779
3,449
54,660
0
W
5,449
1,735
269
2,645
8,398
4,380
40
3,738
4,660
19,829
0
L
Cerberus
WittySensei
Cerberus
2,541
353
0
3,216
15,421
8,878
0
5,532
9,765
19,184
0
L
Baron Samedi
madcapsuperior
Baron Samedi
3,361
378
320
1,439
8,304
2,772
180
3,610
4,492
27,996
0
W
Bellona
trimble311
Bellona
9,556
4,053
0
1,256
10,396
10,460
1,896
1,049
9,347
0
64,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
42,702
372
Minions Killed
454
0
Camps Cleared
0
1,273,107
Distance Traveled
1,413,117
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,160
611
78
5
0
323,656
1
W
Ah Muzen Cab
8,291
553
116
8
0
278,765
1
L
Olorun
7,948
530
115
8
0
244,421
3
L
Hun Batz
7,248
483
81
5
0
281,769
0
L
Osiris
7,495
500
85
6
0
258,954
3
W
Kukulkan
8,727
582
100
7
0
264,873
1
W
Ymir
6,965
464
19
1
0
262,342
5
L
Cerberus
6,311
421
47
3
0
265,051
1
L
Baron Samedi
6,326
422
44
3
0
222,912
1
W
Bellona
9,559
637
141
9
0
283,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role