Player Matchup

Izanami
Izanami
Grandmaster
Sizkk
Izanami
Grandmaster
Level 147
God Stats
36W - 0L
1,930 SR
Queue Stats
45W - 1L
2,834 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 147
1,930 SR
2,834 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 92
1,500 SR
1,500 MMR
Artemis
Artemis
Diamond II
HopeXIthSol
Artemis
Diamond II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sizkk
Izanami
14
2 / 1 / 0
8,361
1,045
5,184
12,605
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ChronosPoseidonOsirisCu Chulainn

VS

Bans
DanzaburouBellonaAnhurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HopeXIthSol
Artemis
13
1 / 2 / 0
7,009
876
7,404
8,231
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
HopeXIthSol
Artemis
1
2
0
0.5
W
Izanami
Sizkk
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,184
Damage
7,404
12,605
Taken
8,231
5,171
Mitigated
2,956
6,263
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HopeXIthSol
Artemis
7,404
3,254
0
2,874
8,231
2,956
0
439
7,792
442
45,660
W
Izanami
Sizkk
Izanami
5,184
3,509
0
6,263
12,605
5,171
2,407
416
12,189
402
62,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,361
Gold Earned
7,009
109
Minions Killed
79
0
Camps Cleared
0
135,228
Distance Traveled
123,932
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,009
876
79
10
0
123,932
1
W
Izanami
8,361
1,045
109
14
0
135,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role