Player Matchup

Cupid
Cupid
Birdybird11
Cupid
Level 21
God Stats
2W - 2L
1,708 SR
Queue Stats
21W - 23L
1,505 Elo+
Party 2
Thanatos
Thanatos
CollinTurnGOAT
Thanatos
Level 106
God Stats
23W - 20L
1,482 SR
Queue Stats
139W - 148L
1,439 Elo+
Party 2
Janus
Janus
NaurtoUzumaki
Janus
Level 20
God Stats
32W - 36L
1,492 SR
Queue Stats
136W - 137L
1,563 Elo+
Party 2
Bellona
Bellona
SHOOT4ACURE
Bellona
Level 87
God Stats
39W - 42L
1,547 SR
Queue Stats
77W - 85L
1,494 Elo+
Party 2
Terra
Terra
gobblemyglizzy
Terra
Level 24
God Stats
43W - 30L
1,430 SR
Queue Stats
101W - 119L
1,475 Elo+
Party 2
Team Averages
Level 52
1,532 SR
1,495 Elo+

VS

Team Averages
Level 66
1,677 SR
1,441 Elo+
Thoth
Thoth
DeadlySin_03
Thoth
Level 101
God Stats
22W - 30L
1,573 SR
Queue Stats
504W - 517L
1,443 Elo+
Party 1
Bacchus
Bacchus
Fateful_Nightx
Bacchus
Level 94
God Stats
1W - 4L
1,446 SR
Queue Stats
179W - 181L
1,448 Elo+
Party 1
Nemesis
Nemesis
IYZNE
Nemesis
Level 41
God Stats
3W - 2L
1,669 SR
Queue Stats
17W - 19L
1,447 Elo+
Solo
Ares
Ares
I_2803_Tod
Ares
Level 26
God Stats
10W - 8L
1,943 SR
Queue Stats
300W - 317L
1,408 Elo+
Party 1
Hachiman
Hachiman
onlinetiger1970
Hachiman
Level 66
God Stats
2W - 1L
1,753 SR
Queue Stats
60W - 73L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 3
8,998
600
8,532
6,229
2,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
15
4 / 1 / 3
8,787
586
4,686
9,732
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 1 / 6
9,000
600
6,792
4,787
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SHOOT4ACURE
Bellona
14
1 / 2 / 6
8,406
560
6,533
9,228
8,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 9
7,364
491
3,803
10,648
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,600
507
2,131
6,385
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 0
7,005
467
3,918
10,988
8,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
IYZNE
Nemesis
9
0 / 5 / 1
5,910
394
2,841
8,823
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 6 / 1
5,660
377
1,548
10,976
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
9
0 / 3 / 0
5,725
382
2,964
5,556
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
20
Kills
5
5
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
W
Thanatos
4
1
3
5.5
L
2
3
0
0.67
L
3
3
0
1
L
Nemesis
IYZNE
Nemesis
0
5
1
0.1
L
0
6
1
0.08
W
4
1
6
7
W
Bellona
SHOOT4ACURE
Bellona
1
2
6
2
W
1
1
9
5.5
L
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
13,402
40,624
Taken
42,728
24,305
Mitigated
18,111
21,886
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,532
4,896
652
3,673
6,229
2,164
2,366
450
5,779
0
56,015
W
Thanatos
4,686
789
0
11,425
9,732
3,626
83
1,319
8,413
0
58,034
L
2,131
66
0
830
6,385
2,166
0
1,690
4,587
46,072
0
L
3,918
280
0
3,129
10,988
8,316
0
1,679
9,218
28,869
0
L
Nemesis
IYZNE
Nemesis
2,841
388
0
1,991
8,823
2,469
0
1,520
7,167
0
30,926
L
1,548
183
0
905
10,976
4,047
0
3,654
7,228
15,230
0
W
6,792
350
421
1,252
4,787
1,581
973
999
3,788
50,437
0
W
Bellona
SHOOT4ACURE
Bellona
6,533
2,328
0
822
9,228
8,898
512
3,064
6,164
0
45,536
W
3,803
437
1,211
2,430
10,648
8,036
234
1,765
8,883
20,428
0
L
Hachiman
2,964
1,008
0
523
5,556
1,113
0
1,583
3,933
0
19,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
31,900
418
Minions Killed
298
0
Camps Cleared
0
1,391,023
Distance Traveled
1,325,192
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,998
600
102
7
0
264,349
4
W
Thanatos
8,787
586
102
7
0
301,092
1
L
Thoth
7,600
507
112
7
0
271,081
2
L
Bacchus
7,005
467
70
5
0
265,347
2
L
Nemesis
5,910
394
60
4
0
264,284
3
L
Ares
5,660
377
17
1
0
254,448
0
W
Janus
9,000
600
101
7
0
285,538
0
W
Bellona
8,406
560
86
6
0
271,111
1
W
Terra
7,364
491
27
2
0
268,933
3
L
Hachiman
5,725
382
39
3
0
270,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role