Player Matchup

Geb
Geb
Platinum IV
AugustDoggy
Geb
Platinum IV
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 22L
1,944 MMR
Solo
Raijin
Raijin
Platinum I
Rewey
Raijin
Platinum I
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 108L
2,016 MMR
Party 1
Fenrir
Fenrir
Platinum I
TimeForLime
Fenrir
Platinum I
Level 151
God Stats
5W - 4L
1,583 SR
Queue Stats
136W - 111L
2,016 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
benzо
Sun Wukong
Platinum IV
Level 68
God Stats
3W - 2L
1,932 SR
Queue Stats
40W - 28L
1,951 MMR
Solo
Artemis
Artemis
Platinum III
progamerRoblox69
Artemis
Platinum III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,603 SR
1,885 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,691 SR
1,976 MMR
Nemesis
Nemesis
Platinum II
DarmokJalad
Nemesis
Platinum II
Level 145
God Stats
1W - 2L
1,727 SR
Queue Stats
80W - 71L
1,883 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum I
Imyourfox
Cu Chulainn
Platinum I
Level 158
God Stats
6W - 6L
1,702 SR
Queue Stats
219W - 235L
2,043 MMR
Party 2
Apollo
Apollo
Platinum II
SuperSereno
Apollo
Platinum II
Level 147
God Stats
4W - 9L
1,509 SR
Queue Stats
202W - 185L
1,996 MMR
Party 2
Chang'e
Chang'e
Platinum V
TheTaffer
Chang'e
Platinum V
Level 160
God Stats
2W - 3L
1,852 SR
Queue Stats
174W - 146L
1,942 MMR
Solo
Ne Zha
Ne Zha
Diamond V
ohnomyeggs
Ne Zha
Diamond V
Level 160
God Stats
15W - 17L
1,665 SR
Queue Stats
342W - 336L
2,016 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 18
12,328
587
6,709
18,787
20,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Rewey
Raijin
19
8 / 4 / 10
12,422
592
14,519
14,601
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
12 / 4 / 13
13,236
630
18,138
15,877
15,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
benzо
Sun Wukong
20
6 / 3 / 5
12,994
619
16,602
20,790
22,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 5 / 10
13,642
650
24,450
16,549
10,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetPersephoneDanzaburouNu WaScylla

VS

Bans
JanusGaneshaThothKing ArthurMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarmokJalad
Nemesis
18
3 / 6 / 5
11,563
551
6,708
21,307
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Imyourfox
Cu Chulainn
19
5 / 6 / 5
12,389
590
13,936
18,325
22,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
17
3 / 8 / 6
10,977
523
9,091
19,267
7,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
TheTaffer
Chang'e
16
2 / 10 / 5
10,700
510
11,381
17,556
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
ohnomyeggs
Ne Zha
13
5 / 13 / 5
9,814
467
11,684
22,511
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
43
Kills
18
18
Deaths
43
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
L
Nemesis
DarmokJalad
Nemesis
3
6
5
0.92
L
Cu Chulainn
Imyourfox
Cu Chulainn
5
6
5
1.25
W
Raijin
Rewey
Raijin
8
4
10
3.25
L
Apollo
3
8
6
0.75
L
Chang'e
TheTaffer
Chang'e
2
10
5
0.45
W
Fenrir
12
4
13
4.63
W
Sun Wukong
benzо
Sun Wukong
6
3
5
2.83
L
Ne Zha
ohnomyeggs
Ne Zha
5
13
5
0.58
W
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,418
Damage
52,800
86,604
Taken
98,966
74,117
Mitigated
61,296
25,940
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,709
1,112
0
4,681
18,787
20,231
521
2,387
16,264
31,536
0
L
Nemesis
DarmokJalad
Nemesis
6,708
2,709
0
7,479
21,307
8,567
0
6,059
15,040
0
73,479
L
Cu Chulainn
Imyourfox
Cu Chulainn
13,936
3,062
0
3,641
18,325
22,290
629
1,519
16,788
9,376
64,804
W
Raijin
Rewey
Raijin
14,519
972
0
3,224
14,601
6,369
314
5,287
8,974
90,372
0
L
Apollo
9,091
4,973
0
3,952
19,267
7,686
3,142
2,219
17,036
0
56,063
L
Chang'e
TheTaffer
Chang'e
11,381
271
1,487
4,522
17,556
6,143
0
4,589
12,697
58,454
0
W
Fenrir
18,138
5,408
0
5,179
15,877
15,158
1,025
2,314
13,395
0
85,606
W
Sun Wukong
benzо
Sun Wukong
16,602
5,847
0
6,446
20,790
22,193
1,813
2,727
17,568
0
94,062
L
Ne Zha
ohnomyeggs
Ne Zha
11,684
3,122
0
1,941
22,511
16,610
0
6,180
16,177
0
35,922
W
24,450
15,720
0
6,410
16,549
10,166
4,865
894
15,633
0
115,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,622
Gold Earned
55,443
655
Minions Killed
518
0
Camps Cleared
0
1,989,674
Distance Traveled
1,921,269
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,328
587
30
1
0
451,022
10
L
Nemesis
11,563
551
130
6
0
452,592
5
L
Cu Chulainn
12,389
590
128
6
0
382,144
2
W
Raijin
12,422
592
181
9
0
363,776
5
L
Apollo
10,977
523
98
5
0
368,680
6
L
Chang'e
10,700
510
130
6
0
338,724
3
W
Fenrir
13,236
630
97
5
0
453,483
8
W
Sun Wukong
12,994
619
183
9
0
403,346
0
L
Ne Zha
9,814
467
32
2
0
379,129
2
W
Artemis
13,642
650
164
8
0
318,047
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role