Player Matchup

Rama
Rama
Poseidon2112
Rama
Level 29
God Stats
3W - 3L
1,309 SR
Queue Stats
84W - 72L
1,565 Elo+
Solo
Ares
Ares
ProWillPro
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,453 Elo+
Party 1
Bakasura
Bakasura
delicinq
Bakasura
Level 54
God Stats
1W - 2L
1,721 SR
Queue Stats
9W - 10L
1,393 Elo+
Party 1
Merlin
Merlin
hikrusu
Merlin
Level 26
God Stats
26W - 17L
1,605 SR
Queue Stats
134W - 142L
1,565 Elo+
Solo
Sylvanus
Sylvanus
tommthecat
Sylvanus
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 20L
1,475 Elo+
Solo
Team Averages
Level 27
1,573 SR
1,490 Elo+

VS

Team Averages
Level 20
1,511 SR
1,534 Elo+
Neith
Neith
GuapoMonstruoso
Neith
Level 23
God Stats
4W - 2L
1,574 SR
Queue Stats
18W - 10L
1,616 Elo+
Solo
Bellona
Bellona
Jablko
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
L1CCM4HB4WLZLOK1
Loki
Level 24
God Stats
10W - 10L
1,480 SR
Queue Stats
47W - 47L
1,476 Elo+
Solo
Agni
Agni
daveix23
Agni
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
shergill
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,622
362
715
1,176
212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 4 / 0
4,832
483
2,099
5,930
2,075
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
delicinq
Bakasura
7
0 / 2 / 0
4,697
470
1,691
6,939
2,095
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
hikrusu
Merlin
10
3 / 1 / 0
6,066
607
2,730
2,764
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
tommthecat
Sylvanus
8
1 / 4 / 0
4,951
495
2,143
7,627
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,942
594
4,064
5,127
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Jablko
Bellona
9
2 / 1 / 4
5,781
578
3,964
6,330
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 0
6,591
659
1,623
4,052
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
9
0 / 3 / 1
5,072
507
45
2,921
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
shergill
Bacchus
10
3 / 0 / 2
6,168
617
5,193
7,020
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
5
Kills
11
12
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Bellona
Jablko
Bellona
2
1
4
4
W
3
0
0
3
L
0
1
0
0
L
1
4
0
0.25
W
Agni
0
3
1
0.17
L
Bakasura
delicinq
Bakasura
0
2
0
0
L
Merlin
hikrusu
Merlin
3
1
0
3
W
Bacchus
shergill
Bacchus
3
0
2
4
L
Sylvanus
tommthecat
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,378
Damage
14,889
24,436
Taken
25,450
8,327
Mitigated
12,600
6,409
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,064
2,412
0
2,663
5,127
1,275
652
1,045
4,040
0
27,823
W
Bellona
Jablko
Bellona
3,964
1,105
0
2,008
6,330
4,344
357
2,270
3,998
0
21,626
W
1,623
342
0
2,937
4,052
1,136
241
0
4,042
0
40,187
L
715
651
0
321
1,176
212
0
563
613
0
2,414
L
2,099
552
0
350
5,930
2,075
438
0
5,730
10,351
0
W
Agni
45
35
0
0
2,921
809
440
1,755
956
11,576
0
L
Bakasura
delicinq
Bakasura
1,691
1,167
123
2,917
6,939
2,095
0
1,331
5,558
0
11,243
L
Merlin
hikrusu
Merlin
2,730
134
0
298
2,764
881
0
147
2,567
27,837
0
W
Bacchus
shergill
Bacchus
5,193
686
222
2,270
7,020
5,036
33
1,572
5,262
19,070
0
L
Sylvanus
tommthecat
Sylvanus
2,143
683
436
1,964
7,627
3,064
0
3,197
4,430
14,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
29,554
175
Minions Killed
238
0
Camps Cleared
0
774,032
Distance Traveled
995,978
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,942
594
52
5
0
177,165
1
W
Bellona
5,781
578
34
3
0
210,541
0
W
Loki
6,591
659
97
10
0
246,593
3
L
Rama
3,622
362
4
0
0
25,828
0
L
Ares
4,832
483
21
2
0
178,853
0
W
Agni
5,072
507
34
3
0
172,347
3
L
Bakasura
4,697
470
50
5
0
214,594
0
L
Merlin
6,066
607
65
7
0
202,863
2
W
Bacchus
6,168
617
21
2
0
189,332
2
L
Sylvanus
4,951
495
35
4
0
151,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role