Player Matchup

Kumbhakarna
Kumbhakarna
LuksusFrei
Kumbhakarna
Level 108
God Stats
2W - 2L
1,271 SR
Queue Stats
237W - 282L
1,421 Elo+
Party 1
Cupid
Cupid
LuksusNegarito
Cupid
Level 89
God Stats
3W - 3L
1,723 SR
Queue Stats
184W - 236L
1,393 Elo+
Party 1
Mulan
Mulan
patrick2770
Mulan
Level 127
God Stats
9W - 3L
1,941 SR
Queue Stats
261W - 295L
1,443 Elo+
Party 1
Ratatoskr
Ratatoskr
sko_2
Ratatoskr
Level 62
God Stats
6W - 10L
1,221 SR
Queue Stats
91W - 123L
1,255 Elo+
Party 1
Nox
Nox
trewy445
Nox
Level 68
God Stats
7W - 7L
1,640 SR
Queue Stats
390W - 411L
1,391 Elo+
Party 1
Team Averages
Level 91
1,560 SR
1,381 Elo+

VS

Team Averages
Level 113
1,613 SR
1,483 Elo+
Fenrir
Fenrir
Death X Dreams
Fenrir
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 86L
1,562 Elo+
Solo
Heimdallr
Heimdallr
ItzStheno
Heimdallr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 320L
1,534 Elo+
Party 2
Fafnir
Fafnir
Omega1018
Fafnir
Level 99
God Stats
7W - 8L
1,749 SR
Queue Stats
134W - 116L
1,471 Elo+
Party 2
Anubis
Anubis
Psycostar078
Anubis
Level 102
God Stats
4W - 5L
1,760 SR
Queue Stats
91W - 96L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
STR8_LIGHTNING
Sun Wukong
Level 104
God Stats
11W - 6L
1,556 SR
Queue Stats
197W - 208L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LuksusFrei
Kumbhakarna
16
1 / 6 / 3
10,564
440
4,599
26,380
24,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 9 / 4
9,031
376
10,868
20,236
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 10 / 2
12,273
511
21,669
26,344
26,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
sko_2
Ratatoskr
15
2 / 10 / 3
10,087
420
6,587
18,977
6,431
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 4 / 2
12,249
510
11,390
15,031
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
14,033
585
9,644
18,173
9,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
ItzStheno
Heimdallr
20
14 / 4 / 13
14,584
608
35,895
19,136
14,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Omega1018
Fafnir
18
3 / 2 / 14
13,310
555
8,440
24,181
32,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
19
5 / 1 / 12
13,322
555
15,306
14,934
10,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
STR8_LIGHTNING
Sun Wukong
20
8 / 5 / 7
14,413
601
18,881
23,919
22,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
16
Kills
39
39
Deaths
16
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
W
Heimdallr
ItzStheno
Heimdallr
14
4
13
5.13
L
Kumbhakarna
LuksusFrei
Kumbhakarna
1
6
3
0.42
L
0
9
4
0.22
W
Fafnir
Omega1018
Fafnir
3
2
14
5
W
Anubis
5
1
12
11
W
Sun Wukong
STR8_LIGHTNING
Sun Wukong
8
5
7
2.3
L
6
10
2
0.7
L
Ratatoskr
sko_2
Ratatoskr
2
10
3
0.35
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,113
Damage
88,166
106,968
Taken
100,343
70,308
Mitigated
88,746
19,943
Healing
45,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,644
2,032
0
7,123
18,173
9,832
2,023
2,027
16,146
0
97,169
W
Heimdallr
ItzStheno
Heimdallr
35,895
18,897
0
8,684
19,136
14,157
10,625
3,181
15,955
0
102,557
L
Kumbhakarna
LuksusFrei
Kumbhakarna
4,599
415
552
4,390
26,380
24,387
333
8,565
17,815
38,646
0
L
10,868
5,208
121
5,005
20,236
6,967
340
3,588
16,648
0
57,342
W
Fafnir
Omega1018
Fafnir
8,440
2,607
0
9,189
24,181
32,209
724
5,412
18,336
42,465
0
W
Anubis
15,306
2,000
0
10,389
14,934
10,131
992
2,075
12,859
87,652
0
W
Sun Wukong
STR8_LIGHTNING
Sun Wukong
18,881
4,444
0
10,326
23,919
22,417
516
3,921
19,801
317
86,683
L
21,669
5,046
0
5,458
26,344
26,342
429
3,614
22,730
0
78,058
L
Ratatoskr
sko_2
Ratatoskr
6,587
1,438
0
4,032
18,977
6,431
0
3,969
15,008
0
58,769
L
11,390
1,050
0
385
15,031
6,181
0
4,301
10,730
64,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,204
Gold Earned
69,662
509
Minions Killed
587
0
Camps Cleared
0
2,319,926
Distance Traveled
2,262,158
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,033
585
147
6
0
514,705
2
W
Heimdallr
14,584
608
109
5
0
408,089
0
L
Kumbhakarna
10,564
440
54
2
0
444,017
11
L
Cupid
9,031
376
77
3
0
485,856
2
W
Fafnir
13,310
555
34
1
0
422,447
5
W
Anubis
13,322
555
146
6
0
421,145
5
W
Sun Wukong
14,413
601
151
6
0
495,772
8
L
Mulan
12,273
511
142
6
0
413,706
4
L
Ratatoskr
10,087
420
110
5
0
498,479
3
L
Nox
12,249
510
126
5
0
477,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role