Player Matchup

Discordia
Discordia
Bronze III
M__Mo
Discordia
Bronze III
Level 127
God Stats
0W - 1L
1,889 SR
Queue Stats
50W - 37L
1,493 MMR
Solo
Odin
Odin
Bronze III
YaBoyTimboXL
Odin
Bronze III
Level 58
God Stats
0W - 1L
1,520 SR
Queue Stats
2W - 4L
1,460 MMR
Solo
Bakasura
Bakasura
Bronze III
izan40-izancluac
Bakasura
Bronze III
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,494 MMR
Solo
Heimdallr
Heimdallr
Gold III
jeremy130521
Heimdallr
Gold III
Level 155
God Stats
133W - 122L
1,586 SR
Queue Stats
777W - 763L
1,462 MMR
Solo
Nike
Nike
Gold V
serg_borisov
Nike
Gold V
Level 128
God Stats
4W - 10L
1,344 SR
Queue Stats
92W - 91L
1,456 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,568 SR
1,473 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,598 SR
1,471 MMR
Hun Batz
Hun Batz
Bronze III
AnJuubiZ
Hun Batz
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,493 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
BeaBeauty
Sun Wukong
Silver II
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 158L
1,470 MMR
Party 2
Khepri
Khepri
Bronze III
Darkrose9710
Khepri
Bronze III
Level 140
God Stats
1W - 1L
1,766 SR
Queue Stats
24W - 24L
1,411 MMR
Party 1
Anhur
Anhur
Bronze III
NoLi_Rushyn
Anhur
Bronze III
Level 59
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 29L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold III
ll_TheGodAmG_ll
Chang'e
Gold III
Level 96
God Stats
15W - 9L
1,724 SR
Queue Stats
478W - 463L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
M__Mo
Discordia
9
0 / 3 / 0
5,264
526
1,339
4,929
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
4,054
405
598
3,757
838
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,843
484
2,490
7,231
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
jeremy130521
Heimdallr
5
0 / 1 / 0
4,039
404
1,197
1,731
252
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 0
6,150
615
5,016
4,222
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouCthulhuNu WaNemesisScylla

VS

Bans
AphroditeApolloPersephoneIzanamiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnJuubiZ
Hun Batz
12
3 / 0 / 3
6,493
649
3,156
7,061
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BeaBeauty
Sun Wukong
11
0 / 0 / 0
5,863
586
2,253
6,534
3,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
9
2 / 0 / 2
5,783
578
1,721
2,957
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
2 / 0 / 2
6,088
609
3,729
5,822
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

11
3 / 0 / 2
6,413
641
2,137
2,674
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AnJuubiZ
Hun Batz
3
0
3
4.5
W
Sun Wukong
BeaBeauty
Sun Wukong
0
0
0
0
W
Khepri
2
0
2
3
L
Discordia
M__Mo
Discordia
0
3
0
0
W
2
0
2
3
L
0
2
0
0
L
0
4
0
0
L
Heimdallr
jeremy130521
Heimdallr
0
1
0
0
W
3
0
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,640
Damage
12,996
21,870
Taken
25,048
7,843
Mitigated
10,165
4,075
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AnJuubiZ
Hun Batz
3,156
815
0
4,528
7,061
2,273
0
616
6,313
0
43,403
W
Sun Wukong
BeaBeauty
Sun Wukong
2,253
675
0
1,151
6,534
3,854
0
784
5,750
0
34,990
W
Khepri
1,721
0
0
663
2,957
1,549
50
82
2,835
8,209
0
L
Discordia
M__Mo
Discordia
1,339
80
0
809
4,929
1,220
0
1,520
3,287
28,216
0
W
3,729
2,458
0
3,146
5,822
1,730
1,195
82
5,590
0
36,110
L
598
70
0
963
3,757
838
0
134
3,623
0
8,231
L
2,490
2,270
0
1,066
7,231
1,912
0
1,811
5,352
0
19,805
L
Heimdallr
jeremy130521
Heimdallr
1,197
378
0
427
1,731
252
0
115
1,616
0
11,072
W
2,137
130
369
1,711
2,674
759
0
308
2,192
39,674
0
L
5,016
831
0
810
4,222
3,621
0
88
4,134
5,980
35,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
30,640
252
Minions Killed
351
0
Camps Cleared
0
757,972
Distance Traveled
982,800
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,493
649
86
9
0
226,175
0
W
Sun Wukong
5,863
586
88
9
0
188,844
0
W
Khepri
5,783
578
14
1
0
210,421
5
L
Discordia
5,264
526
70
7
0
143,269
1
W
Anhur
6,088
609
74
7
0
162,688
2
L
Odin
4,054
405
12
1
0
128,110
0
L
Bakasura
4,843
484
52
5
0
208,870
2
L
Heimdallr
4,039
404
22
2
0
98,063
0
W
Chang'e
6,413
641
89
9
0
194,672
5
L
Nike
6,150
615
96
10
0
179,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role