Player Matchup

Apollo
Apollo
ALEXISMONTILLA
Apollo
Level 27
God Stats
1W - 2L
1,312 SR
Queue Stats
25W - 18L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarwinMXD
Tsukuyomi
Level 19
God Stats
5W - 1L
1,678 SR
Queue Stats
17W - 16L
1,480 Elo+
Party 2
Artemis
Artemis
Nhuyt
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Pachuus
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
SansBlast
Ganesha
Level 25
God Stats
2W - 1L
1,511 SR
Queue Stats
9W - 5L
1,524 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,519 Elo+

VS

Team Averages
Level 28
1,656 SR
1,478 Elo+
Awilix
Awilix
BIGGESTRIMMY
Awilix
Level 26
God Stats
4W - 10L
1,550 SR
Queue Stats
18W - 23L
1,448 Elo+
Party 1
Hera
Hera
CrustyVibrator
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,626 Elo+
Solo
Khepri
Khepri
KapnvonKrunch
Khepri
Level 44
God Stats
0W - 1L
1,965 SR
Queue Stats
23W - 28L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
TheBot1011
Danzaburou
Level 25
God Stats
8W - 5L
1,622 SR
Queue Stats
22W - 27L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
Tony-Lol444
Amaterasu
Level 16
God Stats
3W - 3L
1,641 SR
Queue Stats
16W - 21L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
8,685
620
9,503
5,074
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
DarwinMXD
Tsukuyomi
14
11 / 3 / 3
9,247
661
7,311
9,630
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Nhuyt
Artemis
13
2 / 2 / 6
8,196
585
6,084
8,061
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Pachuus
Anubis
17
5 / 1 / 8
10,151
725
8,857
8,929
4,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
SansBlast
Ganesha
12
0 / 1 / 9
7,875
563
3,424
6,820
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 6 / 1
6,763
483
4,410
13,001
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
7,020
501
6,149
8,507
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 1
5,440
389
1,040
6,536
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TheBot1011
Danzaburou
10
0 / 5 / 1
6,125
438
3,582
7,491
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Tony-Lol444
Amaterasu
10
1 / 6 / 1
6,022
430
3,147
12,449
8,882
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
26
Kills
4
7
Deaths
27
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
Awilix
2
6
1
0.42
L
1
5
1
0.3
W
Tsukuyomi
DarwinMXD
Tsukuyomi
11
3
3
4.17
L
0
5
1
0.1
W
Artemis
Nhuyt
Artemis
2
2
6
2.5
W
Anubis
Pachuus
Anubis
5
1
8
9
W
Ganesha
SansBlast
Ganesha
0
1
9
4.5
L
Danzaburou
TheBot1011
Danzaburou
0
5
1
0.1
L
Amaterasu
Tony-Lol444
Amaterasu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,179
Damage
18,328
38,514
Taken
47,984
19,040
Mitigated
18,492
16,419
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,503
5,366
0
2,435
5,074
2,975
4,780
1,008
4,066
0
55,887
L
Awilix
4,410
1,338
0
3,209
13,001
3,548
0
1,786
11,215
0
25,285
L
6,149
1,187
0
250
8,507
2,286
0
4,208
4,299
48,504
0
W
Tsukuyomi
DarwinMXD
Tsukuyomi
7,311
1,901
0
3,412
9,630
3,569
977
685
8,945
0
48,002
L
1,040
38
0
651
6,536
1,897
0
1,242
5,294
8,999
0
W
Artemis
Nhuyt
Artemis
6,084
2,495
0
3,406
8,061
2,936
1,751
882
7,179
0
30,033
W
Anubis
Pachuus
Anubis
8,857
595
0
6,211
8,929
4,441
3,024
3,629
5,300
69,376
0
W
Ganesha
SansBlast
Ganesha
3,424
206
0
955
6,820
5,119
556
985
5,835
7,589
0
L
Danzaburou
TheBot1011
Danzaburou
3,582
1,226
0
737
7,491
1,879
0
1,452
6,039
0
29,174
L
Amaterasu
Tony-Lol444
Amaterasu
3,147
988
0
1,823
12,449
8,882
0
3,593
8,856
0
15,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,154
Gold Earned
31,370
423
Minions Killed
237
0
Camps Cleared
0
1,289,176
Distance Traveled
1,217,470
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,685
620
117
8
0
232,619
1
L
Awilix
6,763
483
48
3
0
286,277
0
L
Hera
7,020
501
93
7
0
237,974
5
W
Tsukuyomi
9,247
661
89
6
0
302,247
2
L
Khepri
5,440
389
14
1
0
237,340
5
W
Artemis
8,196
585
68
5
0
243,003
2
W
Anubis
10,151
725
148
11
0
253,095
5
W
Ganesha
7,875
563
1
0
0
258,212
2
L
Danzaburou
6,125
438
52
4
0
209,976
2
L
Amaterasu
6,022
430
30
2
0
245,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role