Player Matchup

Athena
Athena
Gold IV
CrossFoXy
Athena
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Daarok
Medusa
Bronze III
Level 32
God Stats
1W - 1L
1,745 SR
Queue Stats
3W - 7L
1,583 MMR
Solo
Camazotz
Camazotz
Gold IV
Ioking
Camazotz
Gold IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 66L
1,630 MMR
Solo
Ra
Ra
Bronze III
SUPERXANDAOGOD
Ra
Bronze III
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 18L
1,587 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
unvirxs
Sun Wukong
Bronze III
Level 38
God Stats
9W - 10L
1,738 SR
Queue Stats
11W - 14L
1,587 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,597 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,652 SR
1,544 MMR
Cerberus
Cerberus
Gold IV
BrENoCCuDDa
Cerberus
Gold IV
Level 157
God Stats
13W - 9L
1,910 SR
Queue Stats
137W - 132L
1,588 MMR
Party 1
Anhur
Anhur
Gold II
LegacyHeart
Anhur
Gold II
Level 159
God Stats
20W - 25L
1,704 SR
Queue Stats
505W - 505L
1,545 MMR
Solo
Serqet
Serqet
Gold IV
Leoozin
Serqet
Gold IV
Level 158
God Stats
6W - 6L
1,646 SR
Queue Stats
344W - 332L
1,588 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Tumati
Guan Yu
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Gold I
Wìsp
Scylla
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CrossFoXy
Athena
11
1 / 3 / 4
7,388
462
3,383
11,591
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Daarok
Medusa
15
4 / 3 / 0
8,553
535
8,156
10,402
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
Ioking
Camazotz
14
4 / 3 / 6
8,874
555
8,077
14,428
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 2
9,143
571
9,915
9,604
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
unvirxs
Sun Wukong
11
0 / 6 / 1
6,964
435
4,988
13,429
6,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
TsukuyomiApolloSetDanzaburou

VS

Bans
JanusCu ChulainnRamaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrENoCCuDDa
Cerberus
13
0 / 1 / 12
8,262
516
6,941
10,501
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 0
9,627
602
10,001
13,275
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Leoozin
Serqet
16
7 / 3 / 5
9,561
598
7,378
10,097
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Tumati
Guan Yu
16
4 / 2 / 9
9,876
617
12,475
16,317
11,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Wìsp
Scylla
17
5 / 3 / 4
9,936
621
8,781
7,646
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
20
20
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrENoCCuDDa
Cerberus
0
1
12
6
L
Athena
CrossFoXy
Athena
1
3
4
1
L
Medusa
Daarok
Medusa
4
3
0
1.33
L
Camazotz
Ioking
Camazotz
4
3
6
2.33
W
4
3
0
1.33
W
Serqet
Leoozin
Serqet
7
3
5
3.17
L
3
5
2
0.8
W
Guan Yu
Tumati
Guan Yu
4
2
9
4.25
W
Scylla
Wìsp
Scylla
5
3
4
2.33
L
Sun Wukong
unvirxs
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
45,576
59,454
Taken
57,836
21,947
Mitigated
30,021
19,341
Healing
23,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrENoCCuDDa
Cerberus
6,941
236
0
4,331
10,501
7,377
140
4,214
6,287
23,646
0
L
Athena
CrossFoXy
Athena
3,383
1,374
0
961
11,591
6,762
197
5,381
6,138
14,441
0
L
Medusa
Daarok
Medusa
8,156
3,461
0
2,821
10,402
2,589
864
960
9,334
0
55,736
L
Camazotz
Ioking
Camazotz
8,077
2,659
0
8,303
14,428
3,181
0
3,719
9,977
0
54,739
W
10,001
4,163
0
6,798
13,275
4,601
2,814
887
12,388
0
62,571
W
Serqet
Leoozin
Serqet
7,378
1,591
0
3,721
10,097
3,921
0
1,637
8,460
0
54,460
L
9,915
282
1,026
2,582
9,604
2,829
0
2,765
5,982
75,137
0
W
Guan Yu
Tumati
Guan Yu
12,475
1,856
786
5,443
16,317
11,566
0
3,404
12,913
157
69,127
W
Scylla
Wìsp
Scylla
8,781
1,313
0
2,282
7,646
2,556
300
3,156
4,490
75,574
0
L
Sun Wukong
unvirxs
Sun Wukong
4,988
646
0
3,648
13,429
6,586
0
2,650
10,735
0
34,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,922
Gold Earned
47,262
445
Minions Killed
545
0
Camps Cleared
0
1,644,948
Distance Traveled
1,617,241
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,262
516
32
2
0
325,118
8
L
Athena
7,388
462
29
2
0
349,891
8
L
Medusa
8,553
535
108
7
0
303,941
3
L
Camazotz
8,874
555
102
6
0
354,183
6
W
Anhur
9,627
602
122
8
0
245,758
4
W
Serqet
9,561
598
99
6
0
372,095
4
L
Ra
9,143
571
138
9
0
324,443
5
W
Guan Yu
9,876
617
127
8
0
346,437
3
W
Scylla
9,936
621
165
10
0
327,833
5
L
Sun Wukong
6,964
435
68
4
0
312,490
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role