Player Matchup

Artemis
Artemis
Lejon22
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,658 Elo+
Party 2
Izanami
Izanami
RobenzZz
Izanami
Level 16
God Stats
43W - 13L
1,957 SR
Queue Stats
144W - 95L
1,622 Elo+
Party 1
Amaterasu
Amaterasu
Valkiriki
Amaterasu
Level 29
God Stats
7W - 7L
1,650 SR
Queue Stats
16W - 33L
1,360 Elo+
Solo
Xing Tian
Xing Tian
ddeenniiss31
Xing Tian
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 174L
1,669 Elo+
Party 2
Loki
Loki
naruto1472
Loki
Level 17
God Stats
10W - 9L
1,700 SR
Queue Stats
42W - 26L
1,616 Elo+
Party 1
Team Averages
Level 24
1,662 SR
1,585 Elo+

VS

Team Averages
Level 43
1,697 SR
1,537 Elo+
Ao Kuang
Ao Kuang
B0ustt
Ao Kuang
Level 139
God Stats
6W - 6L
1,725 SR
Queue Stats
574W - 431L
1,561 Elo+
Party 4
Cupid
Cupid
LiamTheDream
Cupid
Level 8
God Stats
14W - 4L
1,885 SR
Queue Stats
444W - 348L
1,638 Elo+
Party 4
King Arthur
King Arthur
MacraggesHonour
King Arthur
Level 17
God Stats
12W - 12L
1,553 SR
Queue Stats
156W - 112L
1,537 Elo+
Party 4
Ymir
Ymir
TetcouSan
Ymir
Level 28
God Stats
2W - 2L
1,737 SR
Queue Stats
49W - 54L
1,462 Elo+
Party 3
Skadi
Skadi
WMangleFox
Skadi
Level 25
God Stats
7W - 9L
1,584 SR
Queue Stats
38W - 40L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lejon22
Artemis
14
3 / 5 / 4
8,303
437
11,516
11,852
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
RobenzZz
Izanami
17
2 / 5 / 1
10,618
559
7,210
13,893
5,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Valkiriki
Amaterasu
14
1 / 5 / 0
8,689
457
5,402
15,027
10,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
ddeenniiss31
Xing Tian
14
4 / 5 / 4
9,410
495
9,544
19,224
14,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 4
8,542
450
5,157
12,422
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B0ustt
Ao Kuang
19
18 / 0 / 1
12,270
646
17,983
13,207
8,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 2 / 4
11,005
579
8,035
12,822
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
MacraggesHonour
King Arthur
16
0 / 1 / 4
9,973
525
6,866
9,058
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
14
1 / 4 / 4
8,046
423
8,407
14,642
8,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
14
4 / 5 / 2
8,746
460
10,979
13,127
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
12
Kills
25
25
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
B0ustt
Ao Kuang
18
0
1
18.5
L
Artemis
Lejon22
Artemis
3
5
4
1
W
2
2
4
2
W
King Arthur
MacraggesHonour
King Arthur
0
1
4
2
L
Izanami
RobenzZz
Izanami
2
5
1
0.5
W
Ymir
1
4
4
0.75
L
Amaterasu
Valkiriki
Amaterasu
1
5
0
0.2
W
Skadi
4
5
2
1
L
Xing Tian
ddeenniiss31
Xing Tian
4
5
4
1.2
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,829
Damage
52,270
72,418
Taken
62,856
37,890
Mitigated
33,035
15,763
Healing
26,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
B0ustt
Ao Kuang
17,983
5,896
0
9,265
13,207
8,714
0
875
12,332
71,031
10,613
L
Artemis
Lejon22
Artemis
11,516
5,017
0
2,558
11,852
4,182
912
6,729
5,123
0
33,523
W
8,035
4,544
0
7,807
12,822
4,864
1,704
280
12,542
0
82,976
W
King Arthur
MacraggesHonour
King Arthur
6,866
775
0
2,455
9,058
7,274
1,830
229
8,829
0
57,023
L
Izanami
RobenzZz
Izanami
7,210
5,628
0
4,033
13,893
5,056
320
5,139
8,754
0
84,284
W
Ymir
8,407
271
0
2,545
14,642
8,465
104
4,448
10,194
35,982
0
L
Amaterasu
Valkiriki
Amaterasu
5,402
1,756
0
4,416
15,027
10,218
0
5,319
9,181
630
43,620
W
Skadi
10,979
4,768
489
3,886
13,127
3,718
1,420
4,449
8,678
0
49,624
L
Xing Tian
ddeenniiss31
Xing Tian
9,544
1,187
0
970
19,224
14,041
340
5,561
13,663
35,626
0
L
5,157
882
0
3,786
12,422
4,393
0
3,119
9,110
0
53,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
50,040
441
Minions Killed
508
0
Camps Cleared
0
1,650,925
Distance Traveled
1,762,782
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,270
646
103
5
0
407,147
4
L
Artemis
8,303
437
56
3
0
277,845
0
W
Cupid
11,005
579
157
8
0
340,929
0
W
King Arthur
9,973
525
112
6
0
415,352
5
L
Izanami
10,618
559
170
9
0
329,178
4
W
Ymir
8,046
423
51
3
0
325,180
0
L
Amaterasu
8,689
457
86
5
0
344,504
4
W
Skadi
8,746
460
85
4
0
274,174
7
L
Xing Tian
9,410
495
38
2
0
343,272
3
L
Loki
8,542
450
91
5
0
356,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role