Player Matchup

Nu Wa
Nu Wa
DiverseCarp8753
Nu Wa
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
RiverSauce69667
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,373 Elo+
Solo
Susano
Susano
chumvi
Susano
Level 4
God Stats
0W - 3L
1,166 SR
Queue Stats
0W - 5L
1,084 Elo+
Party 2
Ymir
Ymir
cryingcacti
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
vatani
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 2
Team Averages
Level 18
1,433 SR
1,315 Elo+

VS

Team Averages
Level 27
1,584 SR
1,489 Elo+
Chiron
Chiron
Jkrocketts
Chiron
Level 28
God Stats
2W - 5L
1,504 SR
Queue Stats
55W - 71L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
Momentum_SD
Sun Wukong
Level 29
God Stats
14W - 11L
1,561 SR
Queue Stats
259W - 261L
1,586 Elo+
Solo
Yemoja
Yemoja
NikoGacharna797
Yemoja
Level 29
God Stats
5W - 1L
1,911 SR
Queue Stats
275W - 272L
1,475 Elo+
Solo
Bakasura
Bakasura
immiss
Bakasura
Level 29
God Stats
15W - 17L
1,364 SR
Queue Stats
331W - 376L
1,381 Elo+
Solo
Scylla
Scylla
лpyr
Scylla
Level 18
God Stats
3W - 1L
1,578 SR
Queue Stats
13W - 14L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 1
4,853
404
2,280
3,130
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
10
0 / 1 / 1
5,505
459
6,159
8,764
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
chumvi
Susano
5
1 / 9 / 0
4,496
375
1,908
7,338
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
4,495
375
612
3,514
1,107
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jing Wei
vatani
Jing Wei
2
0 / 6 / 0
3,843
320
0
3,904
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jkrocketts
Chiron
10
1 / 0 / 4
6,502
542
3,702
3,020
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Momentum_SD
Sun Wukong
13
3 / 0 / 3
7,936
661
2,994
6,351
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 2
6,720
560
3,239
7,626
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
immiss
Bakasura
11
3 / 1 / 3
6,886
574
2,644
6,711
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
лpyr
Scylla
13
6 / 1 / 0
7,834
653
3,298
4,400
1,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
19
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Chiron
Jkrocketts
Chiron
1
0
4
3
W
Sun Wukong
Momentum_SD
Sun Wukong
3
0
3
4.5
W
2
1
2
3
L
Sylvanus
0
1
1
0.5
L
Susano
chumvi
Susano
1
9
0
0.11
L
0
1
1
0.5
W
Bakasura
immiss
Bakasura
3
1
3
4.5
L
Jing Wei
vatani
Jing Wei
0
6
0
0
W
Scylla
лpyr
Scylla
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,959
Damage
15,877
26,650
Taken
28,108
9,981
Mitigated
12,324
4,472
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,280
502
0
220
3,130
814
0
692
2,438
10,999
0
W
Chiron
Jkrocketts
Chiron
3,702
1,469
1,440
1,234
3,020
876
1,645
1,467
1,513
0
27,757
W
Sun Wukong
Momentum_SD
Sun Wukong
2,994
1,147
0
666
6,351
4,861
2,177
1,258
5,057
0
44,829
W
3,239
833
674
1,771
7,626
3,102
355
3,280
4,270
20,945
0
L
Sylvanus
6,159
2,240
513
3,653
8,764
5,212
0
1,932
6,788
29,261
5,204
L
Susano
chumvi
Susano
1,908
639
0
86
7,338
2,190
0
3,093
4,245
0
4,861
L
612
391
0
0
3,514
1,107
54
415
3,054
6,673
0
W
Bakasura
immiss
Bakasura
2,644
2,206
0
3,581
6,711
2,103
778
1,063
5,612
0
23,631
L
Jing Wei
vatani
Jing Wei
0
0
0
0
3,904
658
0
405
3,449
0
0
W
Scylla
лpyr
Scylla
3,298
27
0
500
4,400
1,382
2,882
1,065
3,103
45,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
35,878
93
Minions Killed
335
0
Camps Cleared
0
817,694
Distance Traveled
1,129,781
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,853
404
15
1
0
108,269
1
W
Chiron
6,502
542
50
4
0
222,782
1
W
Sun Wukong
7,936
661
101
8
0
216,246
2
W
Yemoja
6,720
560
35
3
0
216,753
0
L
Sylvanus
5,505
459
60
5
0
208,599
0
L
Susano
4,496
375
6
1
0
199,625
1
L
Ymir
4,495
375
12
1
0
124,610
1
W
Bakasura
6,886
574
68
6
0
264,469
0
L
Jing Wei
3,843
320
0
0
0
176,591
0
W
Scylla
7,834
653
81
7
0
209,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role