Player Matchup

Artemis
Artemis
BigDaddyMikeTTV
Artemis
Level 104
God Stats
1W - 1L
1,763 SR
Queue Stats
33W - 21L
1,594 Elo+
Party 3
Erlang Shen
Erlang Shen
Fawnsy441
Erlang Shen
Level 15
God Stats
7W - 5L
1,643 SR
Queue Stats
31W - 20L
1,594 Elo+
Party 3
Ymir
Ymir
GhostHunter7654
Ymir
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 2
Thoth
Thoth
Phoenix_Slayer16
Thoth
Level 88
God Stats
6W - 10L
1,637 SR
Queue Stats
764W - 714L
1,621 Elo+
Party 2
Bellona
Bellona
greengoblen_64
Bellona
Level 69
God Stats
25W - 33L
1,622 SR
Queue Stats
233W - 236L
1,490 Elo+
Party 2
Team Averages
Level 60
1,633 SR
1,522 Elo+

VS

Team Averages
Level 83
1,488 SR
1,579 Elo+
Scylla
Scylla
ARedAristocrat
Scylla
Level 117
God Stats
11W - 4L
2,012 SR
Queue Stats
455W - 434L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
ATiltedSupport
Sylvanus
Level 110
God Stats
22W - 14L
1,287 SR
Queue Stats
354W - 360L
1,569 Elo+
Party 1
Medusa
Medusa
Chevoram
Medusa
Level 123
God Stats
17W - 9L
1,479 SR
Queue Stats
272W - 226L
1,662 Elo+
Party 1
Bellona
Bellona
SadKaet
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,712 Elo+
Party 1
Thanatos
Thanatos
Sandro29_04
Thanatos
Level 44
God Stats
15W - 16L
1,163 SR
Queue Stats
57W - 80L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,410
441
2,008
5,993
1,295
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Fawnsy441
Erlang Shen
9
1 / 1 / 0
5,074
507
1,904
5,820
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 4 / 0
4,739
474
2,409
8,046
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 1
5,300
530
3,342
3,124
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 1 / 0
6,438
644
3,684
5,624
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,548
555
2,687
4,590
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
9
1 / 0 / 8
6,016
602
2,714
5,273
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Chevoram
Medusa
11
7 / 0 / 2
6,613
661
7,324
3,563
1,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
SadKaet
Bellona
9
0 / 4 / 0
5,206
521
2,058
5,074
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Sandro29_04
Thanatos
9
1 / 2 / 2
5,502
550
1,576
7,096
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
7
Kills
10
10
Deaths
8
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Sylvanus
1
0
8
5
L
0
4
0
0
W
Medusa
Chevoram
Medusa
7
0
2
8
L
Erlang Shen
Fawnsy441
Erlang Shen
1
1
0
1
L
0
4
0
0
L
1
0
1
1.5
W
Bellona
SadKaet
Bellona
0
4
0
0
W
Thanatos
Sandro29_04
Thanatos
1
2
2
1
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,347
Damage
16,359
28,607
Taken
25,596
12,976
Mitigated
11,940
7,204
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,687
157
0
680
4,590
1,284
352
1,819
2,514
25,676
0
W
Sylvanus
2,714
869
633
2,071
5,273
3,148
255
1,291
3,982
13,656
0
L
2,008
644
0
2,132
5,993
1,295
0
911
5,082
0
19,031
W
Medusa
Chevoram
Medusa
7,324
2,831
0
1,141
3,563
1,010
251
760
2,803
0
39,514
L
Erlang Shen
Fawnsy441
Erlang Shen
1,904
815
0
952
5,820
3,134
0
1,483
4,233
0
22,020
L
2,409
381
0
1,984
8,046
2,559
0
2,070
5,936
15,121
0
L
3,342
164
0
455
3,124
756
45
569
2,469
26,768
0
W
Bellona
SadKaet
Bellona
2,058
995
0
480
5,074
4,594
372
0
5,074
0
18,673
W
Thanatos
Sandro29_04
Thanatos
1,576
246
0
4,767
7,096
1,904
432
1,551
5,297
0
23,049
L
3,684
1,431
0
1,681
5,624
5,232
342
127
5,486
0
33,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
28,885
247
Minions Killed
260
0
Camps Cleared
0
964,235
Distance Traveled
931,916
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,548
555
67
7
0
185,355
0
W
Sylvanus
6,016
602
22
2
0
173,459
2
L
Artemis
4,410
441
39
4
0
162,823
4
W
Medusa
6,613
661
74
7
0
183,101
2
L
Erlang Shen
5,074
507
47
5
0
223,467
0
L
Ymir
4,739
474
27
3
0
200,241
1
L
Thoth
5,300
530
49
5
0
176,733
0
W
Bellona
5,206
521
48
5
0
204,684
0
W
Thanatos
5,502
550
49
5
0
185,317
3
L
Bellona
6,438
644
85
9
0
200,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role