Player Matchup

Hercules
Hercules
Davidayers2018
Hercules
Level 28
God Stats
71W - 84L
1,492 SR
Queue Stats
294W - 362L
1,516 Elo+
Party 2
Izanami
Izanami
SirMontereyJack
Izanami
Level 7
God Stats
1W - 5L
1,505 SR
Queue Stats
14W - 15L
1,659 Elo+
Solo
Hades
Hades
makavel113
Hades
Level 100
God Stats
6W - 11L
1,556 SR
Queue Stats
144W - 248L
1,413 Elo+
Party 2
Team Averages
Level 45
1,518 SR
1,529 Elo+

VS

Team Averages
Level 26
1,435 SR
1,460 Elo+
Neith
Neith
Insecuration1
Neith
Level 14
God Stats
10W - 11L
1,322 SR
Queue Stats
40W - 35L
1,456 Elo+
Party 1
Hel
Hel
RyanDaMan
Hel
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 28L
1,411 Elo+
Solo
Cthulhu
Cthulhu
UnCrissDeFou
Cthulhu
Level 39
God Stats
44W - 33L
1,483 SR
Queue Stats
281W - 285L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 5 / 3
9,435
555
9,019
23,230
11,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 7 / 1
10,020
589
8,930
12,567
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
13
1 / 4 / 3
9,642
567
11,452
14,748
9,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
11,190
658
14,784
13,541
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 9
11,089
652
9,618
10,747
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
UnCrissDeFou
Cthulhu
15
8 / 2 / 7
11,578
681
17,170
19,264
17,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
3
0.5
W
4
2
9
4.25
W
4
1
9
8.5
L
3
7
1
0.5
W
Cthulhu
UnCrissDeFou
Cthulhu
8
2
7
5.75
L
Hades
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
41,572
50,545
Taken
43,552
27,249
Mitigated
27,918
14,116
Healing
27,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,019
2,041
263
4,555
23,230
11,984
19
11,888
10,990
0
39,199
W
14,784
9,333
612
5,024
13,541
4,860
2,331
3,538
10,003
0
56,724
W
9,618
1,521
8,970
7,191
10,747
5,416
247
3,773
6,974
35,354
0
L
8,930
7,059
0
1,393
12,567
5,639
27
7,550
4,776
0
38,060
W
Cthulhu
UnCrissDeFou
Cthulhu
17,170
969
1,117
4,258
19,264
17,642
222
4,281
14,983
45,864
0
L
Hades
11,452
917
845
7,060
14,748
9,626
0
6,602
7,965
38,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
33,857
147
Minions Killed
183
0
Camps Cleared
0
801,335
Distance Traveled
919,370
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,435
555
42
2
0
296,435
5
W
Neith
11,190
658
94
6
0
271,070
1
W
Hel
11,089
652
53
3
0
308,367
4
L
Izanami
10,020
589
47
3
0
256,913
4
W
Cthulhu
11,578
681
36
2
0
339,933
0
L
Hades
9,642
567
58
3
0
247,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role