Player Matchup

Nemesis
Nemesis
Gold I
BK Ricky
Nemesis
Gold I
Level 78
God Stats
13W - 16L
1,593 SR
Queue Stats
368W - 375L
1,567 MMR
Solo
Merlin
Merlin
Gold V
DEAN ASSASSIN11
Merlin
Gold V
Level 121
God Stats
25W - 35L
1,604 SR
Queue Stats
158W - 167L
1,517 MMR
Party 2
Izanami
Izanami
Silver I
Eien Kyodai
Izanami
Silver I
Level 63
God Stats
25W - 21L
1,679 SR
Queue Stats
65W - 68L
1,581 MMR
Solo
Sylvanus
Sylvanus
Gold II
Pihlaja1
Sylvanus
Gold II
Level 126
God Stats
7W - 8L
1,560 SR
Queue Stats
77W - 78L
1,561 MMR
Solo
Achilles
Achilles
Gold IV
TRG Apocalypse
Achilles
Gold IV
Level 136
God Stats
13W - 10L
1,672 SR
Queue Stats
153W - 151L
1,605 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,621 SR
1,566 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,571 SR
1,569 MMR
Janus
Janus
Gold V
BertranA
Janus
Gold V
Level 108
God Stats
7W - 12L
1,536 SR
Queue Stats
430W - 452L
1,336 MMR
Party 3
Skadi
Skadi
Gold I
Rankiiine
Skadi
Gold I
Level 38
God Stats
17W - 15L
1,717 SR
Queue Stats
24W - 23L
1,776 MMR
Party 3
Erlang Shen
Erlang Shen
Silver I
The-Ephixa
Erlang Shen
Silver I
Level 123
God Stats
7W - 1L
1,781 SR
Queue Stats
12W - 5L
1,580 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Zeef_97
Kuzenbo
Silver II
Level 108
God Stats
3W - 0L
1,455 SR
Queue Stats
26W - 14L
1,599 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
ale_hg
Baron Samedi
Bronze III
Level 32
God Stats
3W - 2L
1,367 SR
Queue Stats
62W - 93L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BK Ricky
Nemesis
20
7 / 7 / 6
14,642
542
19,383
26,581
17,512
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 4 / 5
12,533
464
15,329
13,168
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Eien Kyodai
Izanami
19
3 / 10 / 3
13,313
493
20,938
27,015
10,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Pihlaja1
Sylvanus
18
3 / 7 / 9
12,884
477
12,926
26,726
33,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
20
6 / 7 / 7
13,966
517
16,285
28,871
24,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Cu ChulainnSetNu WaScyllaCthulhu

VS

Bans
DanzaburouBakasuraSobekFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BertranA
Janus
20
5 / 2 / 8
15,344
568
11,760
15,951
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Rankiiine
Skadi
20
6 / 4 / 14
15,047
557
24,273
17,831
7,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
The-Ephixa
Erlang Shen
20
13 / 2 / 8
17,253
639
17,882
27,743
23,491
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Zeef_97
Kuzenbo
20
9 / 3 / 12
15,469
573
21,831
31,714
49,371
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
ale_hg
Baron Samedi
19
2 / 9 / 4
13,036
483
13,907
23,947
11,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
20
Kills
35
35
Deaths
20
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BK Ricky
Nemesis
7
7
6
1.43
W
Janus
BertranA
Janus
5
2
8
4.5
L
1
4
5
0.88
L
Izanami
Eien Kyodai
Izanami
3
10
3
0.45
L
Sylvanus
Pihlaja1
Sylvanus
3
7
9
1.07
W
Skadi
Rankiiine
Skadi
6
4
14
3.25
L
Achilles
6
7
7
1.36
W
Erlang Shen
The-Ephixa
Erlang Shen
13
2
8
8.5
W
Kuzenbo
Zeef_97
Kuzenbo
9
3
12
5
W
Baron Samedi
ale_hg
Baron Samedi
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,861
Damage
89,653
122,361
Taken
117,186
92,443
Mitigated
98,996
34,951
Healing
37,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BK Ricky
Nemesis
19,383
8,968
0
4,121
26,581
17,512
1,279
11,876
14,544
0
122,700
W
Janus
BertranA
Janus
11,760
176
0
5,562
15,951
6,859
968
7,037
8,656
114,979
0
L
15,329
835
243
2,131
13,168
5,867
1,030
4,983
8,078
95,847
0
L
Izanami
Eien Kyodai
Izanami
20,938
12,387
0
8,829
27,015
10,893
2,944
7,868
19,125
0
117,784
L
Sylvanus
Pihlaja1
Sylvanus
12,926
861
3,776
9,238
26,726
33,938
534
10,734
15,808
40,170
0
W
Skadi
Rankiiine
Skadi
24,273
12,474
0
5,209
17,831
7,586
3,292
4,134
13,607
0
111,730
L
Achilles
16,285
4,245
0
6,613
28,871
24,233
1,570
11,433
17,308
0
72,510
W
Erlang Shen
The-Ephixa
Erlang Shen
17,882
8,434
0
8,863
27,743
23,491
8,113
6,839
20,691
0
150,890
W
Kuzenbo
Zeef_97
Kuzenbo
21,831
5,925
0
7,214
31,714
49,371
268
7,031
24,465
49,334
0
W
Baron Samedi
ale_hg
Baron Samedi
13,907
1,798
989
9,585
23,947
11,689
769
4,219
19,653
73,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,338
Gold Earned
76,149
677
Minions Killed
717
0
Camps Cleared
0
2,228,716
Distance Traveled
2,608,608
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,642
542
151
6
0
506,275
5
W
Janus
15,344
568
203
8
0
569,835
2
L
Merlin
12,533
464
169
6
0
412,010
8
L
Izanami
13,313
493
173
6
0
413,498
0
L
Sylvanus
12,884
477
57
2
0
428,418
3
W
Skadi
15,047
557
160
6
0
499,500
8
L
Achilles
13,966
517
127
5
0
468,515
0
W
Erlang Shen
17,253
639
196
7
0
593,396
5
W
Kuzenbo
15,469
573
41
2
0
531,079
6
W
Baron Samedi
13,036
483
117
4
0
414,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role