Player Matchup

Cu Chulainn
Cu Chulainn
ARedSeaTurtle
Cu Chulainn
Level 38
God Stats
20W - 16L
1,500 SR
Queue Stats
118W - 116L
1,495 Elo+
Party 1
Khepri
Khepri
Chestnut458
Khepri
Level 4
God Stats
3W - 1L
1,707 SR
Queue Stats
4W - 2L
1,704 Elo+
Party 2
Danzaburou
Danzaburou
MoochMeister556
Danzaburou
Level 18
God Stats
31W - 27L
1,726 SR
Queue Stats
110W - 116L
1,600 Elo+
Party 1
Susano
Susano
Shnabbydoodle
Susano
Level 4
God Stats
3W - 0L
1,707 SR
Queue Stats
3W - 1L
1,704 Elo+
Party 2
Kukulkan
Kukulkan
xKR0W13x
Kukulkan
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,628 SR
1,601 Elo+

VS

Team Averages
Level 18
1,470 SR
1,501 Elo+
Ares
Ares
DraKeDusthoof
Ares
Level 12
God Stats
1W - 5L
1,198 SR
Queue Stats
904W - 913L
1,563 Elo+
Solo
Cupid
Cupid
hoodrichla
Cupid
Level 26
God Stats
61W - 46L
1,598 SR
Queue Stats
184W - 157L
1,570 Elo+
Solo
Set
Set
onahc
Set
Level 29
God Stats
3W - 7L
1,542 SR
Queue Stats
147W - 150L
1,414 Elo+
Solo
Pele
Pele
toastedciabatta
Pele
Level 15
God Stats
1W - 2L
1,514 SR
Queue Stats
3W - 7L
1,459 Elo+
Solo
Ra
Ra
yungfudgesicle
Ra
Level 10
God Stats
3W - 5L
1,500 SR
Queue Stats
496W - 436L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ARedSeaTurtle
Cu Chulainn
16
6 / 3 / 2
10,031
557
10,884
12,506
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
12
0 / 1 / 9
8,053
447
3,023
2,534
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MoochMeister556
Danzaburou
13
1 / 3 / 3
8,043
447
4,565
9,559
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 3
8,760
487
7,018
9,483
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xKR0W13x
Kukulkan
16
1 / 1 / 1
9,087
505
6,775
4,808
2,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
8,062
448
4,077
9,903
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
12
0 / 4 / 4
7,630
424
4,119
9,607
3,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
onahc
Set
12
4 / 5 / 0
8,117
451
3,969
8,187
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 3
8,607
478
2,572
15,921
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 0
9,918
551
2,653
7,224
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
15
Kills
9
10
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ARedSeaTurtle
Cu Chulainn
6
3
2
2.33
W
Khepri
0
1
9
4.5
L
2
2
2
1.5
W
Danzaburou
MoochMeister556
Danzaburou
1
3
3
0.83
W
7
2
3
4.25
L
Cupid
0
4
4
0.5
L
Set
onahc
Set
4
5
0
0.8
L
2
3
3
1.17
W
Kukulkan
xKR0W13x
Kukulkan
1
1
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,265
Damage
17,390
38,890
Taken
50,842
21,881
Mitigated
24,013
11,073
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ARedSeaTurtle
Cu Chulainn
10,884
2,270
0
3,145
12,506
11,415
928
295
12,211
0
80,300
W
Khepri
3,023
588
0
690
2,534
1,740
360
578
1,953
11,133
0
L
4,077
185
0
780
9,903
7,083
0
2,035
7,843
16,044
0
W
Danzaburou
MoochMeister556
Danzaburou
4,565
1,895
0
3,177
9,559
3,643
2,106
2,360
7,199
0
37,692
W
7,018
2,359
0
2,210
9,483
2,917
275
2,116
7,277
0
37,380
L
Cupid
4,119
2,191
0
2,512
9,607
3,310
0
822
8,735
0
43,556
L
Set
onahc
Set
3,969
2,030
0
1,090
8,187
5,712
472
760
7,163
0
39,412
L
2,572
813
0
6,957
15,921
5,355
0
1,887
13,909
0
61,619
W
Kukulkan
xKR0W13x
Kukulkan
6,775
1,150
0
1,851
4,808
2,166
0
1,323
3,345
65,926
0
L
2,653
305
137
4,038
7,224
2,553
547
4,294
2,930
70,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
42,334
390
Minions Killed
440
0
Camps Cleared
0
1,647,004
Distance Traveled
1,495,220
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,031
557
129
7
0
327,247
5
W
Khepri
8,053
447
10
1
0
337,997
5
L
Ares
8,062
448
23
1
0
321,449
1
W
Danzaburou
8,043
447
73
4
0
280,104
2
W
Susano
8,760
487
50
3
0
367,015
4
L
Cupid
7,630
424
89
5
0
291,925
0
L
Set
8,117
451
76
4
0
219,431
1
L
Pele
8,607
478
101
6
0
320,447
3
W
Kukulkan
9,087
505
128
7
0
334,641
0
L
Ra
9,918
551
151
8
0
341,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role