Player Matchup

Nu Wa
Nu Wa
DirtyLion14
Nu Wa
Level 108
God Stats
50W - 36L
1,617 SR
Queue Stats
405W - 360L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
Iverme
Cernunnos
Level 42
God Stats
3W - 7L
1,706 SR
Queue Stats
289W - 336L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
SaltyKitten7280
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
SlapMonkey487
Camazotz
Level 104
God Stats
13W - 10L
1,590 SR
Queue Stats
234W - 230L
1,514 Elo+
Party 2
Hel
Hel
Zubble
Hel
Level 28
God Stats
1W - 0L
1,322 SR
Queue Stats
46W - 34L
1,666 Elo+
Party 2
Team Averages
Level 78
1,547 SR
1,529 Elo+

VS

Team Averages
Level 61
1,483 SR
1,483 Elo+
Eset
Eset
 
Eset
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BrotherDarknes
Arachne
Level 125
God Stats
41W - 19L
1,306 SR
Queue Stats
358W - 310L
1,424 Elo+
Party 3
Cernunnos
Cernunnos
DoveTail63
Cernunnos
Level 34
God Stats
4W - 9L
1,448 SR
Queue Stats
24W - 32L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Maradouna
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,423 Elo+
Party 1
Fafnir
Fafnir
ZTheWolf
Fafnir
Level 29
God Stats
18W - 16L
1,660 SR
Queue Stats
45W - 40L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 12
11,015
612
15,031
8,378
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Iverme
Cernunnos
16
1 / 4 / 7
9,770
543
8,354
12,908
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
SaltyKitten7280
Erlang Shen
15
1 / 3 / 9
9,430
524
5,923
16,035
13,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
SlapMonkey487
Camazotz
19
13 / 0 / 7
11,989
666
13,715
17,139
10,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
Zubble
Hel
14
2 / 2 / 5
9,330
518
8,686
8,524
6,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 6 / 1
8,215
456
4,174
11,196
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 2 / 1
10,082
560
12,011
14,094
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
DoveTail63
Cernunnos
12
1 / 8 / 5
7,347
408
8,891
14,636
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Maradouna
Zhong Kui
15
1 / 5 / 0
8,676
482
11,201
15,201
14,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
ZTheWolf
Fafnir
11
1 / 1 / 3
7,731
430
2,518
13,176
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
22
Kills
11
11
Deaths
22
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
1
0.25
L
7
2
1
3.75
W
5
2
12
5.5
L
Cernunnos
DoveTail63
Cernunnos
1
8
5
0.44
W
Cernunnos
Iverme
Cernunnos
1
4
7
1.13
L
Zhong Kui
Maradouna
Zhong Kui
1
5
0
0.2
W
Erlang Shen
SaltyKitten7280
Erlang Shen
1
3
9
1.83
W
Camazotz
SlapMonkey487
Camazotz
13
0
7
16.5
L
Fafnir
ZTheWolf
Fafnir
1
1
3
2.5
W
Hel
Zubble
Hel
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,709
Damage
38,795
62,984
Taken
68,303
40,510
Mitigated
39,524
30,527
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,174
154
150
871
11,196
2,528
0
4,893
6,039
53,726
0
L
12,011
7,206
0
2,896
14,094
8,727
286
4,074
9,856
0
77,573
W
15,031
2,870
273
1,667
8,378
4,397
3,309
2,824
5,554
88,543
0
L
Cernunnos
DoveTail63
Cernunnos
8,891
3,723
0
2,752
14,636
4,158
0
5,828
8,594
0
50,111
W
Cernunnos
Iverme
Cernunnos
8,354
3,298
781
5,255
12,908
4,679
4,306
2,093
10,765
0
67,786
L
Zhong Kui
Maradouna
Zhong Kui
11,201
1,631
0
4,449
15,201
14,583
0
2,810
12,181
58,932
0
W
Erlang Shen
SaltyKitten7280
Erlang Shen
5,923
2,303
0
5,066
16,035
13,950
1,235
6,064
9,605
0
43,964
W
Camazotz
SlapMonkey487
Camazotz
13,715
5,567
0
9,359
17,139
10,636
1,606
4,224
12,815
0
86,201
L
Fafnir
ZTheWolf
Fafnir
2,518
767
0
4,065
13,176
9,528
0
5,060
7,916
8,600
0
W
Hel
Zubble
Hel
8,686
571
3,805
4,321
8,524
6,848
334
2,147
6,352
26,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
42,051
526
Minions Killed
454
0
Camps Cleared
0
1,621,100
Distance Traveled
1,614,444
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,215
456
103
6
0
314,937
4
L
Arachne
10,082
560
122
7
0
355,763
5
W
Nu Wa
11,015
612
140
8
0
335,353
6
L
Cernunnos
7,347
408
98
5
0
303,788
3
W
Cernunnos
9,770
543
137
8
0
295,313
7
L
Zhong Kui
8,676
482
116
6
0
298,702
6
W
Erlang Shen
9,430
524
84
5
0
312,529
0
W
Camazotz
11,989
666
130
7
0
389,288
3
L
Fafnir
7,731
430
15
1
0
341,254
6
W
Hel
9,330
518
35
2
0
288,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role