Player Matchup

Hachiman
Hachiman
GamerClub666
Hachiman
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
193W - 172L
1,480 Elo+
Party 2
Loki
Loki
Kkrillerz
Loki
Level 28
God Stats
0W - 3L
1,000 SR
Queue Stats
14W - 14L
1,533 Elo+
Party 2
Cerberus
Cerberus
Mr AnDeRonN
Cerberus
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
68W - 55L
1,379 Elo+
Party 2
Achilles
Achilles
Soul Stalker77
Achilles
Level 42
God Stats
18W - 25L
1,055 SR
Queue Stats
205W - 238L
1,369 Elo+
Solo
Nu Wa
Nu Wa
tazespider
Nu Wa
Level 59
God Stats
6W - 5L
1,745 SR
Queue Stats
132W - 129L
1,487 Elo+
Party 2
Team Averages
Level 43
1,407 SR
1,450 Elo+

VS

Team Averages
Level 55
1,390 SR
1,462 Elo+
Hun Batz
Hun Batz
Duka47
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,860 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoEmtron1
Kumbhakarna
Level 42
God Stats
6W - 4L
1,468 SR
Queue Stats
148W - 147L
1,295 Elo+
Party 3
Merlin
Merlin
Love_Machine21
Merlin
Level 46
God Stats
1W - 2L
1,247 SR
Queue Stats
17W - 28L
1,316 Elo+
Party 1
Jing Wei
Jing Wei
OTPTadakatsu
Jing Wei
Level 104
God Stats
26W - 22L
1,335 SR
Queue Stats
385W - 370L
1,507 Elo+
Party 3
King Arthur
King Arthur
Xx_KONGZiiLLA_xX
King Arthur
Level 36
God Stats
2W - 2L
1,398 SR
Queue Stats
17W - 26L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GamerClub666
Hachiman
10
1 / 2 / 2
6,311
451
7,378
8,976
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Loki
10
2 / 3 / 2
6,897
493
4,613
7,680
2,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Mr AnDeRonN
Cerberus
9
0 / 3 / 4
6,300
450
4,849
8,742
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
13
2 / 2 / 1
7,514
537
7,183
10,672
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
11
3 / 1 / 0
6,825
488
5,131
5,086
1,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Duka47
Hun Batz
15
6 / 0 / 2
8,452
604
7,162
8,485
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
GoEmtron1
Kumbhakarna
11
0 / 0 / 6
6,779
484
2,215
9,982
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 2
7,038
503
4,685
7,153
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
OTPTadakatsu
Jing Wei
12
1 / 3 / 6
6,492
464
7,391
9,938
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Xx_KONGZiiLLA_xX
King Arthur
12
1 / 2 / 2
6,308
451
3,462
12,233
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
9
11
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Duka47
Hun Batz
6
0
2
7
L
Hachiman
GamerClub666
Hachiman
1
2
2
1
W
Kumbhakarna
GoEmtron1
Kumbhakarna
0
0
6
3
L
Loki
2
3
2
1
W
1
3
2
0.67
L
Cerberus
Mr AnDeRonN
Cerberus
0
3
4
0.67
W
Jing Wei
OTPTadakatsu
Jing Wei
1
3
6
1.33
L
Achilles
2
2
1
1.25
W
King Arthur
Xx_KONGZiiLLA_xX
King Arthur
1
2
2
1
L
Nu Wa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
24,915
41,156
Taken
47,791
19,026
Mitigated
20,358
11,470
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Duka47
Hun Batz
7,162
1,848
0
3,513
8,485
2,864
0
1,394
6,991
0
63,245
L
Hachiman
GamerClub666
Hachiman
7,378
3,942
0
3,259
8,976
2,550
0
1,703
7,263
0
31,495
W
Kumbhakarna
GoEmtron1
Kumbhakarna
2,215
136
0
2,743
9,982
5,476
326
2,463
7,519
13,021
0
L
Loki
4,613
1,186
241
1,418
7,680
2,250
299
990
6,512
0
32,968
W
4,685
533
0
2,656
7,153
2,174
709
2,494
4,659
36,285
0
L
Cerberus
Mr AnDeRonN
Cerberus
4,849
222
0
2,105
8,742
4,570
0
1,018
7,720
18,214
0
W
Jing Wei
OTPTadakatsu
Jing Wei
7,391
4,353
0
4,797
9,938
2,896
1,140
2,490
7,448
0
38,718
L
Achilles
7,183
2,632
0
3,595
10,672
8,210
270
1,391
8,701
0
35,451
W
King Arthur
Xx_KONGZiiLLA_xX
King Arthur
3,462
407
0
4,657
12,233
6,948
110
1,139
10,676
0
11,841
L
Nu Wa
5,131
951
0
852
5,086
1,446
0
1,283
3,515
24,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
35,069
275
Minions Killed
313
0
Camps Cleared
0
1,246,132
Distance Traveled
1,309,867
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,452
604
135
10
0
308,671
2
L
Hachiman
6,311
451
55
4
0
231,778
3
W
Kumbhakarna
6,779
484
15
1
0
298,164
1
L
Loki
6,897
493
59
4
0
275,187
0
W
Merlin
7,038
503
69
5
0
235,124
0
L
Cerberus
6,300
450
50
4
0
245,976
0
W
Jing Wei
6,492
464
73
5
0
233,094
1
L
Achilles
7,514
537
70
5
0
210,663
1
W
King Arthur
6,308
451
21
2
0
234,814
2
L
Nu Wa
6,825
488
41
3
0
282,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role